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首次观测 · 记录 #1CVF · CVPR 2026:cvf:74ec714801ace05d46884ce1c7954b8dCVF · CVPR 2026

Learning What to Trust: Bayesian Prior-Guided Optimization for Visual Generation

Liu, Ruiying, Liang, Yuanzhi, Huang, Haibin, Yu, Tianshu, Zhang, Chi

原文摘要

Group Relative Policy Optimization (GRPO) has emerged as an effective and lightweight framework for post-training visual generative models. However, its performance is fundamentally limited by the ambiguity of textual-visual correspondence: a single prompt may validly describe diverse visual outputs, and a single image or video may support multiple equally correct interpretations. This many-to-many relationship leads reward models to generate uncertain and weakly discriminative signals, causing GRPO to underutilize reliable feedback and overfit noisy ones. We introduce Bayesian Prior-Guided Optimization (BPGO), a novel extension of GRPO that explicitly models reward uncertainty through a semantic prior anchor. BPGO adaptively modulates optimization trust at two levels: inter-group Bayesian trust allocation emphasizes updates from groups consistent with the prior while down-weighting ambiguous ones, and intra-group prior-anchored renormalization sharpens sample distinctions by expanding confident deviations and compressing uncertain scores.Across both image and video generation tasks, BPGO delivers consistently stronger semantic alignment, enhanced perceptual fidelity, and faster convergence than standard GRPO and recent variants.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:74f9abc2b3e536024512df926a7f139eCVF · CVPR 2026

Detect Anything via Next Point Prediction

Jiang, Qing, Huo, Junan, Chen, Xingyu, Xiong, Yuda, Zeng, Zhaoyang, Chen, Yihao, Ren, Tianhe, Yu, Junzhi 等 9 位作者

原文摘要

Object detection has long been dominated by traditional coordinate regression-based models, such as YOLO, DETR, and Grounding DINO. Although recent efforts have attempted to leverage MLLMs to tackle this task, they face challenges like low recall rate, duplicate predictions, coordinate misalignment, etc. In this work, we bridge this gap and propose Rex-Omni, a 3B-scale MLLM that achieves state-of-the-art object perception performance. On benchmarks like COCO and LVIS, Rex-Omni attains performance comparable to or exceeding regression-based models (e.g., DINO, Grounding DINO) in a zero-shot setting. This is enabled by three key designs: 1) Task Formulation: we use special tokens to represent quantized coordinates from 0 to 999, reducing the model's learning difficulty and improving token efficiency for coordinate prediction; 2) Data Engines: we construct multiple data engines to generate high-quality grounding, referring, and pointing data, providing semantically rich supervision for training; 3) Training Pipelines: we employ a two-stage training process, combining supervised fine-tuning on 22 million data with GRPO-based reinforcement post-training. This RL post-training leverages geometry-aware rewards to effectively bridge the discrete-to-continuous coordinate prediction gap, improve box accuracy, and mitigate undesirable behaviors like duplicate predictions that stem from the teacher-guided nature of the initial SFT stage. Beyond conventional detection, Rex-Omni's inherent language understanding enables versatile capabilities such as object referring, pointing, visual prompting, GUI grounding, spatial referring, OCR and key-pointing, all systematically evaluated on dedicated benchmarks. We believe that Rex-Omni paves the way for more versatile and language-aware visual perception systems.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7519333806a51de944bd727c731435b2CVF · CVPR 2026

Cluster-aware Anchor Learning for Multi-View Clustering

Chen, Zhe, Meng, Fanhui, Xu, Tianyang, Wu, Xiao-Jun

原文摘要

Anchor-based multi-view clustering is attractive for its efficiency, yet most methods fix the number of anchors a priori, implicitly assuming uniform needs across clusters. In practice, clusters differ in information richness, scale, and intrinsic structure, motivating adaptive per-cluster anchor allocation. We propose Cluster-aware Anchor Learning (CAL), which learns a consensus anchor matrix and organizes its columns into cluster-specific anchor groups. CAL imposes an l2,1-norm column-sparsity penalty on each group to suppress redundancy and preserve cluster-discriminative features, thereby automatically determining how many anchors each cluster retains. To further enhance separability, CAL introduces an inter-cluster regularization that constrains relationships among groups, promoting mutual dissimilarity. This data-driven design learns higher-quality, cluster-aware anchors and yields a more discriminative representation matrix across multiple views. Extensive experiments on multiple benchmarks show that CAL outperforms state-of-the-art multi-view clustering methods, demonstrating superior effectiveness, robustness, and adaptability to heterogeneous cluster structures.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:75297d8d5aa5eaeca2878f92d1a7a771CVF · CVPR 2026

DriverGaze360: OmniDirectional Driver Attention with Object-Level Guidance

Govil, Shreedhar, Stricker, Didier, Rambach, Jason

原文摘要

Predicting driver attention is a critical problem for developing explainable autonomous driving systems and understanding driver behavior in mixed human-autonomous vehicle traffic scenarios. Although significant progress has been made through large-scale driver attention datasets and deep learning architectures, existing works are constrained by narrow frontal field-of-view and limited driving diversity. Consequently, they fail to capture the full spatial context of driving environments, especially during lane changes, turns, and interactions involving peripheral objects such as pedestrians or cyclists. In this paper, we introduce DriverGaze360, a large-scale 360 field of view driver attention dataset, containing 1 million gaze-labeled frames collected from 19 human drivers, enabling comprehensive omnidirectional modeling of driver gaze behavior. Moreover, our panoramic attention prediction approach, DriverGaze360-Net, jointly learns attention maps and attended objects by employing an auxiliary semantic segmentation head. This improves spatial awareness and attention prediction across wide panoramic inputs. Extensive experiments demonstrate that DriverGaze360-Net achieves state-of-the-art attention prediction performance on multiple metrics on panoramic driving images. Dataset and method available at https://dfki-av.github.io/drivergaze360/.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:75306ea7fa690f4f3fa02ed9f243f18aCVF · CVPR 2026

Computer Vision with a Superpixelation Camera

Mahalingam, Sasidharan, Brown, Rachel, Ingle, Atul

原文摘要

Conventional cameras generate a lot of data that can be challenging to process in resource-constrained applications. Usually, cameras generate data streams on the order of the number of pixels in the image. However, most of this captured data is redundant for many downstream computer vision algorithms. We propose a novel camera design, which we call SuperCam, that adaptively processes captured data by performing superpixel segmentation on the fly. We show that SuperCam performs better than current state-of-the-art superpixel algorithms under memory-constrained situations. We also compare how well SuperCam performs when the compressed data is used for downstream computer vision tasks. Our results demonstrate that the proposed design provides superior output for image segmentation, object detection, and monocular depth estimation in situations where the available memory on the camera is limited. We posit that superpixel segmentation will play a crucial role as more computer vision inference models are deployed in edge devices. SuperCam would allow computer vision engineers to design more efficient systems for these applications.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:754ae0646d8ab084d0872d2e5e77b59dCVF · CVPR 2026

StereoWorld: Geometry-Aware Monocular-to-Stereo Video Generation

Xing, Ke, Li, Longfei, Yin, Yuyang, Liang, Hanwen, Luo, Guixun, Fang, Chen, Wang, Jue, Plataniotis, Konstantinos N. 等 11 位作者

原文摘要

The growing adoption of XR devices has fueled strong demand for high-quality stereo video, yet its production remains costly and artifact-prone.To address this challenge, we present **StereoWorld**, an **end-to-end framework** that repurposes a pretrained video generator for high-fidelity monocular-to-stereo video generation. Our framework jointly conditions the model on the monocular video input while explicitly supervising the generation with a **geometry-aware regularization** to ensure 3D structural fidelity.A spatio-temporal tiling scheme is further integrated to enable efficient, high-resolution synthesis.To enable large-scale training and evaluation, we curate a **high-definition stereo video dataset** containing over 11M frames aligned to natural human interpupillary distance (IPD).Extensive experiments demonstrate that StereoWorld substantially outperforms prior methods, generating stereo videos with superior visual fidelity and geometric consistency.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:754ae928be7d9f12a9d71371dbb28a9dCVF · CVPR 2026

TALON: Test-time Adaptive Learning for On-the-Fly Category Discovery

Wu, Yanan, Yan, Yuhan, Chen, Tailai, Chi, Zhixiang, Wu, ZiZhang, Jin, Yi, Wang, Yang, Li, Zhenbo

原文摘要

On-the-fly category discovery (OCD) aims to recognize known categories while simultaneously discovering novel ones from an unlabeled online stream, using a model trained only on labeled data. Existing approaches freeze the feature extractor trained offline and employ a hash-based framework that quantizes features into binary codes as class prototypes. However, discovering novel categories with a fixed knowledge base is counterintuitive, as the learning potential of incoming data is entirely neglected. In addition, feature quantization introduces information loss, diminishes representational expressiveness, and amplifies intra-class variance. It often results in category explosion, where a single class is fragmented into multiple pseudo-classes. To overcome these limitations, we propose a test-time adaptation framework that enables learning through discovery. It incorporates two complementary strategies: a semantic-aware prototype update and a stable test-time encoder update. The former dynamically refines class prototypes to enhance classification, whereas the latter integrates new information directly into the parameter space. Together, these components allow the model to continuously expand its knowledge base with newly encountered samples. Furthermore, we introduce a margin-aware logit calibration in the offline stage to enlarge inter-class margins and improve intra-class compactness, thereby reserving embedding space for future class discovery. Experiments on standard OCD benchmarks demonstrate that our method substantially outperforms existing hash-based state-of-the-art approaches, yielding notable improvements in novel-class accuracy and effectively mitigating category explosion. The code is publicly available at https://github.com/ynanwu/TALON.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:755593efc38effb61f8b17f9c53e00efCVF · CVPR 2026

MAPo: Motion-Aware Partitioning of Deformable 3D Gaussian Splatting for High-Fidelity Dynamic Scene Reconstruction

Jiao, Han, Sun, Jiakai, Xu, Yexing, Zhao, Lei, Xing, Wei, Lin, Huaizhong

原文摘要

3D Gaussian Splatting, known for enabling high-quality static scene reconstruction with fast rendering, is increasingly being applied to multi-view dynamic scene reconstruction. A common strategy involves learning a deformation field to model the temporal changes of a canonical set of 3D Gaussians. However, these deformation-based methods often produce blurred renderings and lose fine motion details in highly dynamic regions due to the inherent limitations of a single, unified model in representing diverse motion patterns. To address these challenges, we introduce Motion-Aware Partitioning of Deformable 3D Gaussian Splatting (MAPo), a novel framework for high-fidelity dynamic scene reconstruction. Its core is a dynamic score-based partitioning strategy that distinguishes between high- and low-dynamic 3D Gaussians. For high-dynamic 3D Gaussians, we recursively partition them temporally and duplicate their deformation networks for each new temporal segment, enabling specialized modeling to capture intricate motion details. Concurrently, low-dynamic 3DGs are treated as static to reduce computational costs. However, this temporal partitioning strategy for high-dynamic 3DGs can introduce visual discontinuities across frames at the partition boundaries. To address this, we introduce a cross-frame consistency loss, which not only ensures visual continuity but also further enhances rendering quality. Extensive experiments demonstrate that MAPo achieves superior rendering quality compared to baselines while maintaining comparable computational costs, particularly in regions with complex or rapid motions.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7555dd985d32d4f2c3e1de2e7fe1d08dCVF · CVPR 2026

CamDirector: Towards Long-Term Coherent Video Trajectory Editing

Yin, Kejia, Shi, Zhihao, Wan, Weilin, Zhou, Yuhongze, Yu, Yuanhao, Zuo, Xinxin, Sun, Qiang, Lu, Juwei

原文摘要

Video (camera) trajectory editing aims to synthesize new videos that follow user-defined camera paths while preserving scene content and plausibly inpainting previously unseen regions, upgrading amateur footage into professionally styled videos. Existing VTE methods struggle with precise camera control and long-range consistency because they either inject target poses through a limited-capacity embedding or rely on single-frame warping with only implicit cross-frame aggregation in video diffusion models. To address these issues, we introduce a new VTE framework that 1) explicitly aggregates information across the entire source video via a hybrid warping scheme. Specifically, static regions are progressively fused into a world cache then rendered to target camera poses, while dynamic regions are directly warped; their fusion yields globally consistent coarse frames that guide refinement.2) processes video segments jointly with their history via a history-guided autoregressive diffusion model, while the world cache is incrementally updated to reinforce already inpainted content, enabling long-term temporal coherence. Finally, we present iPhone-PTZ, a new VTE benchmark with diverse camera motions and large trajectory variations, and achieve state-of-the-art performance with fewer parameters.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7570e86cd1d0977d26009da8290b0c0eCVF · CVPR 2026

CoopDiff: A Diffusion-Guided Approach for Cooperation under Corruptions

Chen, Gong, Zhang, Chaokun, Lv, Pengcheng

原文摘要

Cooperative perception lets agents share information to expand coverage and improve scene understanding. However, in real-world scenarios, diverse and unpredictable corruptions undermine its robustness and generalization. To address these challenges, we introduce CoopDiff, a diffusion-based cooperative perception framework that mitigates corruptions via a denoising mechanism. CoopDiff adopts a teacher-student paradigm: the Quality-Aware Teacher performs voxel-level early fusion with Quality of Interest weighting and semantic guidance, then produces clean supervision features via a diffusion denoiser. The Dual-Branch Diffusion Student first separates ego and cooperative streams in encoding to reconstruct the teacher's clean targets. And then, an Ego-Guided Cross-Attention mechanism facilitates balanced decoding under degradation by adaptively integrating ego and cooperative features. We evaluate CoopDiff on two constructed multi-degradation benchmarks, OPV2Vn and DAIR-V2Xn, each incorporating six corruption types, including environmental and sensor-level distortions. Benefiting from the inherent denoising properties of diffusion, CoopDiff consistently outperforms prior methods across all degradation types and lowers the relative corruption error. Furthermore, it offers a tunable balance between precision and inference efficiency.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:757220d9a3a2ff4e1bcd7abafe8c8d44CVF · CVPR 2026

OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understanding

Huang, Sheng-Yu, Choe, Jaesung, Wang, Yu-Chiang Frank, Sun, Cheng

原文摘要

We propose OpenVoxel, a training-free algorithm for grouping and captioning sparse voxels for the open-vocabulary 3D scene understanding tasks. Given the sparse voxel rasterization (SVR) model obtained from multi-view images of a 3D scene, our OpenVoxel is able to produce meaningful groups that describe different objects in the scene. Also, by leveraging powerful Vision Language Models (VLMs) and Multi-modal Large Language Models (MLLMs), our OpenVoxel successfully build an informative scene map by captioning each group, enabling further 3D scene understanding tasks such as open-vocabulary segmentation (OVS) or referring expression segmentation (RES). Unlike previous methods, our method is training-free and does not introduce embeddings from a CLIP/BERT text encoder. Instead, we directly proceed with text-to-text search using MLLMs. Through extensive experiments, our method demonstrates superior performance compared to recent studies, particularly in complex referring expression segmentation (RES) tasks.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:757579e1a8c18ae7598953336503fae3CVF · CVPR 2026

InfiniDepth: Arbitrary-Resolution and Fine-Grained Depth Estimation with Neural Implicit Fields

Yu, Hao, Lin, Haotong, Wang, Jiawei, Li, Jiaxin, Wang, Yida, Zhang, Xueyang, Wang, Yue, Zhou, Xiaowei 等 10 位作者

原文摘要

Existing depth estimation methods are fundamentally limited to predicting depth on discrete image grids. Such representations restrict their scalability to arbitrary output resolutions and hinder the geometric detail recovery. This paper introduces InfiniDepth, which represents depth as neural implicit fields. Through a simple yet effective local implicit decoder, we can query depth at continuous 2D coordinates, enabling arbitrary-resolution and fine-grained depth estimation. To better assess our method's capabilities, we curate a high-quality 4K synthetic benchmark from five different games, spanning diverse scenes with rich geometric and appearance details. Extensive experiments demonstrate that InfiniDepth achieves state-of-the-art performance on both synthetic and real-world benchmarks across relative and metric depth estimation tasks, particularly excelling in fine-detail regions. It also benefits the task of novel view synthesis under large viewpoint shifts, producing high-quality results with fewer holes and artifacts. Code and data will be made publicly available.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:757d09539c8e6feff47b446bd8b193a6CVF · CVPR 2026

SwitchCraft: Training-Free Multi-Event Video Generation with Attention Controls

Xu, Qianxun, Song, Chenxi, Cai, Yujun, Zhang, Chi

原文摘要

Recent advances in text-to-video diffusion models have enabled high-fidelity and temporally coherent video synthesis. However, current models are predominantly optimized for single-event generation. When handling multi-event prompts, without explicit temporal grounding, such models often produce blended or collapsed scenes that break the intended narrative. To address this limitation, we present SwitchCraft, a training-free framework for multi-event video generation. Our key insight is that uniform prompt injection across time ignores the correspondence between events and frames. To this end, we introduce Event-Aligned Query Steering (EAQS), which steers frame-level attention to align with relevant event prompts. Furthermore, we propose Auto-Balance Strength Solver (ABSS), which adaptively balances steering strength to preserve temporal consistency and visual fidelity. Extensive experiments demonstrate that SwitchCraft substantially improves prompt alignment, event clarity, and scene consistency compared with existing baselines, offering a simple yet effective solution for multi-event video generation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7596eb77843d57da386eda9a6a8219beCVF · CVPR 2026

Consensus Entropy: Harnessing Multi-VLM Agreement for Self-Verifying and Self-Improving OCR

Zhang, Yulong, Liang, Tianyi, Cui, Erfei, Wang, Guoqing, Guo, Xu, Li, Chenhui, Liu, Gongshen

原文摘要

Optical Character Recognition (OCR) is fundamental to Vision-Language Models (VLMs) and high-quality data generation for LLM training. Yet, despite progress in average OCR accuracy, state-of-the-art VLMs still struggle with detecting sample-level errors and lack effective unsupervised quality control.We introduce Consensus Entropy (CE), a training-free, model-agnostic metric that estimates output reliability by measuring inter-model agreement entropy. The core insight is that correct predictions converge in output space, while errors diverge. Based on CE, we develop CE-OCR, a lightweight multi-model framework that verifies outputs by ensemble agreement, selects the best outputs, and further improves efficiency through adaptive routing. Experiments demonstrate that CE is robust for quality verification, improving F1 scores by 42.1% over VLM-as-Judge. CE-OCR achieves consistent OCR gains, outperforming self-consistency and single-model baselines at the same cost. Notably, CE requires no training or supervision, enabling plug-and-play integration.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:75b45278d03d81bacdee82ccdd1109bbCVF · CVPR 2026

TTL: Test-time Textual Learning for OOD Detection with Pretrained Vision-Language Models

Ye, Jinlun, Liao, Jiang, Lai, Runhe, Lu, Xinhua, Zhuang, Jiaxin, Gan, Zhiyong, Wang, Ruixuan

原文摘要

Vision-language models (VLMs) such as CLIP exhibit strong Out-of-distribution (OOD) detection capabilities by aligning visual and textual representations. Recent CLIP-based test-time adaptation methods further improve detection performance by incorporating external OOD labels. However, such labels are finite and fixed, while the real OOD semantic space is inherently open-ended. Consequently, fixed labels fail to represent the diverse and evolving OOD semantics encountered in test streams.To address this limitation, we introduce Test-time Textual Learning (TTL), a framework that dynamically learns OOD textual semantics from unlabeled test streams, without relying on external OOD labels.TTL updates learnable prompts using pseudo-labeled test samples to capture emerging OOD knowledge. To suppress noise introduced by pseudo-labels, we introduce an OOD knowledge purification strategy that selects reliable OOD samples for adaptation while suppressing noise. In addition, TTL maintains an OOD Textual Knowledge Bank that stores high-quality textual features, providing stable score calibration across batches. Extensive experiments on two standard benchmarks with nine OOD datasets demonstrate that TTL consistently achieves state-of-the-art performance, highlighting the value of textual adaptation for robust test-time OOD detection. Our code is available at https://github.com/figec/TTL.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:75b5e4fe1e3e286ebcfd625018b0753aCVF · CVPR 2026

SAVE: Speech-Aware Video Representation Learning for Video-Text Retrieval

Zhao, Ruixiang, Xu, Zhihao, Lan, Bangxiang, Xin, Zijie, Liu, Jingyu, Li, Xirong

原文摘要

For video-text retrieval, the use of CLIP has been a de facto standard. However, as CLIP provides only image and text encoders, this consensus has led to a biased paradigm that entirely ignores the sound track of videos. While several attempts have been made to reintroduce audio -- typically by incorporating an audio encoder and fusing its output with visual features -- these methods face two challenges: ineffective representation of speech content and suboptimal vision-audio fusion. To address these issues jointly, we propose SAVE, a Speech Aware Video rEpresentation learning method. SAVE improves upon AVIGATE, a SOTA audiovisual method, with a dedicated speech branch for more effective speech embedding. Furthermore, we introduce soft-ALBEF for early vision-audio alignment that facilitates fusion. Extensive experiments on five benchmarks show that SAVE compares favorably against the SOTA, outperforming AVIGATE by +4.1% on MSRVTT-1k, +1.9% on MSRVTT-3k, +2.5% on VATEX, +9.8% on Charades, and +2.1% on LSMDC, in light of the SumR metric.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:75f51021057e086d5dd8c4b54d2c1f48CVF · CVPR 2026

MM-ReCoder: Advancing Chart-to-Code Generation with Reinforcement Learning and Self-Correction

Tang, Zitian, Zhang, Xu, Yuan, Jianbo, Zou, Yang, Gunjal, Varad, Jiang, Songyao, Modolo, Davide

原文摘要

Multimodal Large Language Models (MLLMs) have recently demonstrated promising capabilities in multimodal coding tasks such as chart-to-code generation. However, existing methods primarily rely on supervised fine-tuning (SFT), which requires the model to learn code patterns through chart-code pairs but does not expose the model to a code execution environment. Moreover, while self-correction through execution feedback offers a potential route to improve coding quality, even state-of-the-art MLLMs have been shown to struggle with effective self-correction. In this work, we introduce MM-ReCoder, a chart-to-code generation model trained with reinforcement learning (RL) and equipped with self-correction ability. We propose a two-stage multi-turn self-correction RL strategy based on Group Relative Policy Optimization (GRPO). The first stage enhances the model's self-correction ability via rolling out a shared first turn, while the second stage improves the coding capability with full-trajectory optimization. MM-ReCoder learns to produce more accurate and executable code through the interaction with the environment and by iteratively correcting its own outputs. Our results on three chart-to-code benchmarks demonstrate the state-of-the-art performance of MM-ReCoder.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:75ff885d0898aeac83e05aa3314c7c85CVF · CVPR 2026

Elastic Weight Consolidation Done Right for Continual Learning

Liu, Xuan, Chang, Xiaobin

原文摘要

Weight regularization methods in continual learning (CL) alleviate catastrophic forgetting by assessing and penalizing changes to important model weights. Elastic Weight Consolidation (EWC) is a foundational and widely used approach within this framework that estimates weight importance based on gradients. However, it has consistently shown suboptimal performance.In this paper, we conduct a systematic analysis of importance estimation in EWC from a gradient-based perspective. For the first time, we find that EWC's reliance on the Fisher Information Matrix (FIM) results in gradient vanishing and inaccurate importance estimation in certain scenarios.Our analysis also reveals that Memory Aware Synapses (MAS), a variant of EWC, imposes unnecessary constraints on parameters irrelevant to prior tasks, termed the redundant protection. Consequently, both EWC and its variant exhibit fundamental misalignments in estimating the importance of weights, leading to inferior performance. To tackle these issues, we propose the Logits Reversal (LR) operation, a simple yet effective modification that rectifies the importance estimation of EWC. Specifically, reversing the logit values during the calculation of the FIM can effectively prevent both the gradient vanishing and the redundant protection. Extensive experiments across various CL tasks and datasets show that the proposed method significantly outperforms existing EWC and its variants. Therefore, we refer to it as EWC Done Right (EWC-DR).

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:761d8577b2add38c4e7f58490566aa7dCVF · CVPR 2026

GroundingME: Exposing the Visual Grounding Gap in MLLMs through Multi-Dimensional Evaluation

Li, Rang, Li, Lei, Ren, Shuhuai, Tian, Hao, Gu, Shuhao, Li, Shicheng, Yue, Zihao, Wang, Yudong 等 13 位作者

原文摘要

Visual grounding, localizing objects from natural language descriptions, represents a critical bridge between language and vision understanding. While multimodal large language models (MLLMs) achieve impressive scores on existing benchmarks, a fundamental question remains: can MLLMs truly visually ground with human-like sophistication, or are they merely pattern-matching on simplified datasets? Current benchmarks fail to capture real-world complexity where humans effortlessly navigate intricate references and recognize when grounding is impossible. To rigorously assess MLLMs' true capabilities, we introduce GroundingME, a benchmark that systematically challenges models across four critical dimensions: (1) Discriminative: distinguishing highly similar objects, (2) Spatial: understanding complex relational descriptions, (3) Limited: handling occlusions or tiny objects, and (4) Rejection: recognizing ungroundable queries. Through careful curation combining automated generation with human verification, we create 1,005 challenging examples mirroring real-world complexity. Evaluating 25 state-of-the-art MLLMs reveals a profound capability gap: the best model achieves only 45.1% accuracy, while most score 0% on rejection tasks. We explore two strategies for improvements: (1) test-time scaling selects optimal response by thinking trajectory to improve overall performance by up to 4.5%, and (2) data-mixture training boosts rejection accuracy from 0% to 27.9%. GroundingME thus serves as both a diagnostic tool revealing current limitations in MLLMs and a roadmap toward human-level visual grounding. Project page: https://groundingme.github.io

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:762b6b291a2b0a8753134192abc69e78CVF · CVPR 2026

MIBURI: Towards Expressive Interactive Gesture Synthesis

Mughal, M. Hamza, Dabral, Rishabh, Demberg, Vera, Theobalt, Christian

原文摘要

Embodied Conversational Agents (ECAs) aim to emulate human face-to-face interaction through speech, gestures, and facial expressions. Current large language model (LLM)-based conversational agents lack embodiment and the expressive gestures essential for natural interaction. Existing solutions for ECAs often produce rigid, low-diversity motions, that are unsuitable for human-like interaction. Alternatively, generative methods for co-speech gesture synthesis yield natural body gestures but depend on future speech context and require long run-times. To bridge this gap, we present MIBURI, the first online, causal framework for generating expressive full-body gestures and facial expressions synchronized with real-time spoken dialogue. We employ body-part aware gesture codecs that encode hierarchical motion details into multi-level discrete tokens. These tokens are then autoregressively generated by a two-dimensional causal framework conditioned on LLM-based speech-text embeddings, modeling both temporal dynamics and part-level motion hierarchy in real time. Further, we introduce auxiliary objectives to encourage expressive and diverse gestures while preventing convergence to static poses. Comparative evaluations demonstrate that our causal and real-time approach produces natural and contextually aligned gestures against recent baselines. We urge the reader to explore demo videos on https://vcai.mpi-inf.mpg.de/projects/MIBURI/

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7633e3f7ca17349283032e3afd4e2701CVF · CVPR 2026

CRAFT: Aligning Diffusion Models with Fine-Tuning Is Easier Than You Think

Sun, Zening, Xie, Zhengpeng, Bai, Lichen, Shao, Shitong, Yang, Shuo, Xie, Zeke

原文摘要

Aligning Diffusion models has achieved remarkable breakthroughs in generating high-quality, human preference-aligned images. Existing techniques, such as supervised fine-tuning (SFT) and DPO-style preference optimization, have become principled tools for fine-tuning diffusion models. However, SFT relies on high-quality images that are costly to obtain, while DPO-style methods depend on large-scale preference datasets, which are often inconsistent in quality. Beyond data dependency, these methods are further constrained by computational inefficiency. To address these two challenges, we propose Composite Reward Assisted Fine-Tuning (CRAFT), a lightweight yet powerful fine-tuning paradigm that requires significantly reduced training data while maintaining computational efficiency. It first leverages a Composite Reward Filtering (CRF) technique to construct a high-quality and consistent training dataset and then perform an enhanced variant of SFT. We also theoretically prove that CRAFT actually optimizes the lower bound of group-based reinforcement learning, establishing a principled connection between SFT with selected data and reinforcement learning. Our extensive empirical results demonstrate that CRAFT with only 100 samples can easily outperform recent SOTA preference optimization methods with thousands of preference-paired samples. Moreover, CRAFT can even achieve 11-220xfaster convergences than the baseline preference optimization methods, highlighting its extremely high efficiency.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:763833faecab968940a0fd8e9061fdb8CVF · CVPR 2026

RAPID: Reusing Attention Sparsity with Inter-step Adaptation for Efficient Video Diffusion

Lin, Shangran, Lu, Lu, Chen, Jian, Liu, Qiang

原文摘要

The prohibitive cost of 3D attention hinders high-quality video generation with diffusion models. Existing sparse attention methods either lack content adaptivity (static) or incur excessive overhead from per-step recalculation (dynamic). Our work challenges the necessity of this trade-off, based on a twofold empirical discovery: (1) attention patterns in video diffusion exhibit strong temporal stability, and (2) the requisite computational density progressively decays. This insight motivates RAPID, a framework that performs a one-shot attention block importance estimation early in the generation process. The resulting scores and high-fidelity sparse mask are then cached for efficient reuse, eliminating recalculation overhead. The cached scores also enable an optional, multi-stage adaptive pruning (Turbo mode) for maximum acceleration. On leading models like Wan2.1-14B and HunyuanVideo, our high-fidelity configuration surpasses all baselines across key quality metrics (PSNR, SSIM, LPIPS) under a controlled compute budget. Concurrently, its Turbo mode achieves speedups of up to 1.79x on Wan2.1-14B and 2.01x on HunyuanVideo while maintaining strong visual quality.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:764575e93b017a43fa63b1e44ffefdb2CVF · CVPR 2026

Bridging Facial Understanding and Animation via Language Models

Song, Luchuan, Liu, Pinxin, Liu, Haiyang, Jin, Zhenchao, Tang, Yolo Yunlong, Xu, Zichong, Liang, Susan, Bi, Jing 等 10 位作者

原文摘要

Text-guided human body animation has advanced rapidly, yet facial animation lags due to the scarcity of well-annotated, text-paired facial corpora. To close this gap, we leverage foundation generative models to synthesize a large, balanced corpus of facial behavior. We design prompts suite covering emotions and head motions, generate about 80 hours of facial videos with multiple generators, and fit per-frame 3D facial parameters, yielding large-scale (prompt and parameter) pairs for training. Building on this dataset, we probe language models for bidirectional competence over facial motion via two complementary tasks: (1) Motion2Language: given a sequence of 3D facial parameters, the model produces natural-language descriptions capturing content, style, and dynamics; and (2) Language2Motion: given a prompt, the model synthesizes the corresponding sequence of 3D facial parameters via quantized motion tokens for downstream animation. Extensive experiments show that in this setting language models can both interpret and synthesize facial motion with strong generalization. To best of our knowledge, this is the first work to cast facial-parameter modeling as a language problem, establishing a unified path for text-conditioned facial animation and motion understanding.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:764befc8476458883ea2674eee5b4529CVF · CVPR 2026

DDT: Decoupled Diffusion Transformer

Wang, Shuai, Tian, Zhi, Huang, Weilin, Wang, Limin

原文摘要

Diffusion transformers have demonstrated remarkable generation quality, albeit requiring longer training iterations and numerous inference steps. In each denoising step, diffusion transformers encode the noisy inputs to extract the lower-frequency semantic component and then decode the higher frequency with identical modules. This scheme creates an inherent optimization dilemma: encoding low-frequency semantics necessitates reducing high-frequency components, creating tension between semantic encoding and high-frequency decoding. To resolve this challenge, we propose a new \color ddtD ecoupled \color ddtD iffusion \color ddtT ransformer(\color ddtDDT ), with a decoupled design of a dedicated condition encoder for semantic extraction alongside a specialized velocity decoder. Our experiments reveal that a more substantial encoder yields performance improvements as model size increases. For ImageNet 256x256, Our DDT-XL/2 achieves a new state-of-the-art performance of 1.31 FID (nearly 4xfaster training convergence compared to previous diffusion transformers). For ImageNet 512x512, Our DDT-XL/2 achieves a new state-of-the-art FID of 1.28. Additionally, as a beneficial by-product, our decoupled architecture enhances inference speed by enabling the sharing self-condition between adjacent denoising steps. To minimize performance degradation, we propose a novel statistical dynamic programming approach to identify optimal sharing strategies.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:764ffb441e9901db3b58f033bf02593eCVF · CVPR 2026

SAGA: Source Attribution of Generative AI Videos

Kundu, Rohit, Mohanty, Vishal, Xiong, Hao, Jia, Shan, Balachandran, Athula, Roy-Chowdhury, Amit K.

原文摘要

The proliferation of generative AI has led to hyper-realistic synthetic videos, escalating misuse risks and outstripping binary real/fake detectors. We introduce \texttt SAGA (\underline S ource \underline A ttribution of \underline G enerative \underline A I videos), the first comprehensive framework to address the urgent need for AI-generated video source attribution at a large scale. Unlike traditional detection, \texttt SAGA identifies the specific generative model used. It uniquely provides multi-granular attribution across five levels: authenticity, generation task (e.g., T2V/I2V), model version, development team, and the precise generator, offering far richer forensic insights. Our novel video transformer architecture, leveraging features from a robust vision foundation model, effectively captures spatio-temporal artifacts. Critically, we introduce a data-efficient pretrain-and-attribute strategy, enabling \texttt SAGA to achieve state-of-the-art attribution using only 0.5% of source-labeled data per class, matching fully supervised performance. Furthermore, we propose Temporal Attention Signatures (\texttt T-Sig ), a novel interpretability method that visualizes learned temporal differences, offering the first explanation for why different video generators are distinguishable. Extensive experiments on public datasets, including cross-domain scenarios, demonstrate that \texttt SAGA sets a new benchmark for synthetic video provenance, providing crucial, interpretable insights for forensic and regulatory applications.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7652ded2e64c52311910c657bc12f130CVF · CVPR 2026

LAM: Language Articulated Object Modelers

Gao, Yipeng, Ge, Yunhao, Cai, Peilin, Seita, Daniel, Itti, Laurent

原文摘要

We introduce LAM, a system that explores collaboration between large language models and vision-language models to generate articulated objects from text prompts without a visual prior or prebuilt 3D assets. In contrast, we formulate articulated object generation as a unified code-generation task, in which geometry and articulations can be co-designed from scratch. Given an input text, LAM coordinates a team of specialized modules to generate code to represent the desired articulated object procedurally. LAM first reasons about the hierarchical structure of parts (links) with Link Designer, then writes code, compiles it, and debugs it with Geometry and Articulation Coders and self-corrects with Geometry and Articulation Checkers. The code serves as a structured, interpretable bridge between individual links, ensuring the correct relationships among them. Experiments demonstrate the power of leveraging code as a generative medium within a collaboration system, showcasing its effectiveness in automatically constructing complex articulated objects.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7653b28d0fb04400b810cd974d2c2a7fCVF · CVPR 2026

Multimodal Continual Instruction Tuning with Dynamic Gradient Guidance

Li, Songze, Gao, Mingyu, Su, Tonghua, Zhang, Xu-Yao, Wang, Zhongjie

原文摘要

Multimodal continual instruction tuning enables multimodal large language models to sequentially adapt to new tasks while building upon previously acquired knowledge. However, this continual learning paradigm faces the significant challenge of catastrophic forgetting, where learning new tasks leads to performance degradation on previous ones. In this paper, we introduce a novel insight into catastrophic forgetting by conceptualizing it as a problem of missing gradients from old tasks during new task learning. Our approach approximates these missing gradients by leveraging the geometric properties of the parameter space, specifically using the directional vector between current parameters and previously optimal parameters as gradient guidance. This approximated gradient can be further integrated with real gradients from a limited replay buffer and regulated by a Bernoulli sampling strategy that dynamically balances model stability and plasticity. Extensive experiments on multimodal continual instruction tuning datasets demonstrate that our method achieves state-of-the-art performance without model expansion, effectively mitigating catastrophic forgetting while maintaining a compact architecture.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7653b6b6d4ecec94b9dd073b4250b48fCVF · CVPR 2026

Edit-As-Act: Goal-Regressive Planning for Open-Vocabulary 3D Indoor Scene Editing

Noh, Seongrae, Seo, SeungWon, Park, Gyeong-Moon, Kang, HyeongYeop

原文摘要

Editing a 3D indoor scene from natural language is conceptually straightforward but technically challenging. Existing open-vocabulary systems often regenerate large portions of a scene or rely on image-space edits that disrupt spatial structure, resulting in unintended global changes or physically inconsistent layouts. These limitations stem from treating editing primarily as a generative task.We take a different view. A user instruction defines a desired world state, and editing should be the minimal sequence of actions that makes this state true while preserving everything else. This perspective motivates Edit-As-Act, a framework that performs open-vocabulary scene editing as goal-regressive planning in 3D space.Given a source scene and free-form instruction, Edit-As-Act predicts symbolic goal predicates and plans in EditLang, a PDDL-inspired action language that we design with explicit preconditions and effects encoding support, contact, collision, and other geometric relations. A language-driven planner proposes actions, and a validator enforces goal-directedness, monotonicity, and physical feasibility, producing interpretable and physically coherent transformations.By separating reasoning from low-level generation, Edit-As-Act achieves instruction fidelity, semantic consistency, and physical plausibility--three criteria that existing paradigms cannot satisfy together. On E2A-Bench, our benchmark of 63 editing tasks across 9 indoor environments, Edit-As-Act significantly outperforms prior approaches across all edit types and scene categories.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:767691e3fb8cabc6b05ae007c3659fb4CVF · CVPR 2026

Beyond Scanpaths: Graph-Based Gaze Simulation in Dynamic Scenes

Palmer, Luke, Palasek, Petar, Abdelkawy, Hazem

原文摘要

Accurately modelling human attention is essential for numerous computer vision applications, particularly in the domain of automotive safety. Existing methods typically collapse gaze into saliency maps or scanpaths, treating gaze dynamics only implicitly. We instead formulate gaze modelling as an autoregressive dynamical system and explicitly unroll raw gaze trajectories over time, conditioned on both gaze history and the evolving environment. Driving scenes are represented as gaze-centric graphs processed by the Affinity Relation Transformer (ART), a heterogeneous graph transformer that models interactions between driver gaze, traffic objects, and road structure. We further introduce the Object Density Network (ODN) to predict next-step gaze distributions, capturing the stochastic and object-centric nature of attentional shifts in complex environments. We also release Focus100, a new dataset of raw gaze data from 30 participants viewing egocentric driving footage. Trained directly on raw gaze, without fixation filtering, our unified approach produces more natural gaze trajectories, scanpath dynamics, and saliency maps than existing attention models, offering valuable insights for the temporal modelling of human attention in dynamic environments.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:767c24a1d2ae553f5b68afba729006ffCVF · CVPR 2026

Frequency Switching Mechanism for Parameter-Efficient Multi-Task Learning

Liu, Shih-Wen, Chen, Yen-Chang, Chu, Wei-Ta, Yang, Fu-En, Wang, Yu-Chiang Frank

原文摘要

Multi-task learning (MTL) aims to enable a single model to solve multiple tasks efficiently; however, current parameter-efficient fine-tuning (PEFT) methods remain largely limited to single-task adaptation. We introduce Free Sinewich, a parameter-efficient multi-task learning framework that enables near-zero-cost weight modulation via frequency switching (Free). Specifically, a Sine-AWB (Sinewich) layer combines low-rank factors and convolutional priors into a single kernel, which is then modulated elementwise by a sinusoidal transformation to produce task-specialized weights. A lightweight Clock Net is introduced to produce bounded frequencies that stabilize this modulation during training. Theoretically, sine modulation enhances the rank of low-rank adapters, while frequency separation decorrelates the weights of different tasks. On dense prediction benchmarks, Free Sinewich achieves state-of-the-art performance-efficiency trade-offs (e.g., up to +5.39% improvement over single-task fine-tuning with only 6.53M trainable parameters), offering a compact and scalable paradigm based on frequency-based parameter sharing.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表