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新论文 · v1arXiv:2611.07570

ACSeL: Adaptive Configuration Search for Hardware-Constrained LLM Inference

Bokun Wang, Hung-Yueh Chiang, Diana Marculescu

原文摘要

Serving large language models (LLMs) under tight memory and latency service-level objectives (SLOs), including on edge devices, requires jointly selecting the model size, batch size, quantization algorithm, and mixed-precision quantization recipes. Exhaustive search over this combinatorially large space is infeasible. Unlike data-center serving, which often prioritizes throughput or generation speed, resource-constrained deployments typically set memory and latency budgets as constraints and then seek the configuration with the highest generation quality among feasible ones. To this end, we propose ACSeL, a framework that identifies configurations predicted to satisfy deployment constraints while achieving high predicted generation quality. To enable efficient quality estimation, we use Relative Model Quality Degradation (RMQD), a proxy based on the divergence between the candidate and reference models' next-token distributions over a small calibration corpus. Across the evaluated model sizes and precisions, RMQD is inexpensive to evaluate and strongly correlated with downstream benchmark performance. ACSeL combines (i) a lightweight quality surrogate that predicts RMQD directly from a configuration; (ii) Few-shot Median Calibration (FMC), which calibrates operator-profile-based latency estimates using a small number of end-to-end profiles; and (iii) a structured search algorithm BandPareto for exploring layerwise mixed-precision configurations. Experiments on an NVIDIA RTX A6000 workstation and an NVIDIA Jetson Thor edge platform show that FMC substantially improves deployment feasibility, while BandPareto + FMC achieves the highest feasibility and the lowest RMQD gaps to the best measured configurations in the evaluation set.

cs.LG

版本更新 · v3arXiv:2603.05811

LIPAR: Training-free Latent Inter-Frame Pruning with Attention Recovery

Dennis Menn, Yuedong Yang, Bokun Wang, Xiwen Wei, Mustafa Munir, Feng Liang, Radu Marculescu, Chenfeng Xu 等 9 位作者

原文摘要

Video generation enables text-to-video synthesis, video editing, and motion-controlled content creation. However, current video generation models suffer from high computational latency, rendering true real-time capabilities infeasible for downstream tasks. We address this limitation by exploiting the temporal redundancy inherent in video latent patches. To this end, we propose the Latent Inter-frame Pruning with Attention Recovery (LIPAR) framework, which detects and skips recomputing duplicated latent patches. Additionally, we introduce a novel Attention Recovery mechanism that approximates the attention values of pruned tokens, thereby removing visual artifacts arising from naively applying the pruning method. Empirically, our method increases generation throughput by $1.45\times$, on average achieving 12.2 FPS on an NVIDIA A6000 compared to the baseline 8.4 FPS. The proposed method does not compromise generation quality and can be seamlessly integrated with Diffusion Transformer without additional training. Our approach effectively bridges the gap between traditional compression algorithms and modern generative pipelines.

cs.CV