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首次观测 · 记录 #1CVF · CVPR 2026:cvf:d4637a26cbaeba6b2b151dfbc89499bcCVF · CVPR 2026

TraceGen: World Modeling in 3D Trace Space Enables Learning from Cross-Embodiment Videos

Lee, Seungjae, Jung, Yoonkyo, Chun, Inkook, Lee, Yao-Chih, Cai, Zikui, Huang, Hongjia, Talreja, Aayush, Dao, Tan 等 11 位作者

原文摘要

Learning new robot tasks on new platforms and in new scenes from only a handful of demonstrations remains challenging. While videos of other embodiments---humans and different robots---are abundant, differences in embodiment, camera, and environment hinder their direct use. We address the small-data problem by introducing a unifying, symbolic representation---a compact 3D "trace-space" of scene-level trajectories---that enables learning from cross-embodiment, cross-environment, and cross-task videos. We present TraceGen, a world model that predicts future motion in trace-space rather than pixel space, abstracting away appearance while retaining the geometric structure needed for manipulation. To train TraceGen at scale, we develop TraceForge, a data pipeline that transforms heterogeneous human and robot videos into consistent 3D traces, yielding a corpus of 123K videos and 1.8M observation--trace--language triplets. Pretraining on this corpus produces a transferable 3D motion prior that adapts efficiently: with just five target robot videos, TraceGen attains 80% success across four tasks while offering 50-600x faster inference than state-of-the-art video-based world models. In the more challenging case where only five uncalibrated human demonstration videos captured on a handheld phone are available, it still reaches 67.5% success on a real robot, highlighting TraceGen's ability to adapt across embodiments without heavy pixel-space generation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表