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版本更新 · v4arXiv:2603.02999

OneRanker: Unified Generation and Ranking with One Model in Industrial Advertising Recommendation

Dekai Sun, Yiming Liu, Jiafan Zhou, Xun Liu, Chenchen Yu, Yi Li, Jun Zhang, Huan Yu 等 9 位作者

The end-to-end generative paradigm is revolutionizing advertising recommendation systems, driving a shift from traditional cascaded architectures towards unified modeling. However, practical deployment faces three core challenges: the misalignment between interest objectives and business value, the target-agnostic limitation of generative processes, and the disconnection between generation and ranking stages. Existing solutions often fall into a dilemma where single-stage fusion induces optimization tension, while stage decoupling causes irreversible information loss. To address this, we propose OneRanker, achieving architectural-level deep integration of generation and ranking. First, we design a value-aware multi-task decoupling architecture. By leveraging task token sequences and causal mask, we separate interest coverage and value optimization spaces within shared representations, effectively alleviating target conflicts. Second, we construct a coarse-to-fine collaborative target awareness mechanism, utilizing Fake Item Tokens for implicit awareness during generation and a ranking decoder for explicit value alignment at the candidate level. Finally, we propose input-output dual-side consistency guarantees. Through Key/Value pass-through mechanisms and Distribution Consistency (DC) Constraint Loss, we achieve end-to-end collaborative optimization between generation and ranking. The full deployment on Tencent's WeiXin channels advertising system has shown a significant improvement in key business metrics (GMV - Normal +1.34\%), providing a new paradigm with industrial feasibility for generative advertising recommendations.

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cs.IR
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06911

BEAKER:面向自驱动化学实验室具身大脑的专家精选基准

BEAKER: An Expert-Curated Benchmark for Embodied Brains in Self-Driving Chemical Laboratories

Fei Lin, Tengchao Zhang, Ziyang Gong, Xiaotong Yu, Bohan Zhang, Yifan Zhou, Qihao Yang, Ji Dai 等 18 位作者

AI 速览:作者提出并构建了专家人工标注的 BEAKER 基准,用于评测多模态大模型在自驱动化学实验室中的执行导向具身能力。

Self-Driving Chemical Laboratories (SDCLs) are moving chemical experimentation toward embodied automation, where machines must perceive laboratory scenes, reason about experimental states, and act under physical, procedural, and safety constraints. Although Multimodal Large Language Models (MLLMs) are increasingly considered as embodied brains for such systems, existing laboratory benchmarks mainly focus on safety, anomaly detection, or general scientific understanding, leaving their execution-oriented embodied capabilities underexplored. To fill this gap, we introduce BEAKER, a Benchmark for evaluating Embodied Actionability, Knowledge, Experimentation, and Reasoning in SDCLs. BEAKER contains 1,000 expert-curated question-answer samples across 11 image and video task types, covering key judgments required for chemical laboratory execution, including affordance grounding, trajectory planning, equipment, state, and safety recognition, apparatus setup, operation and step reasoning, and temporal procedure reasoning. All questions and annotations are manually created and reviewed by chemistry and embodied Artificial Intelligence (AI) experts, without AI-assisted generation or annotation. We evaluate 28 general-purpose, science-oriented, chemistry-specialized, and embodied MLLMs in an offline, single-turn setting. Results show that current models can follow coarse experimental procedures in videos, but still struggle to ground actions into operable regions and feasible trajectories, to recognize fine-grained laboratory apparatus, states, and safety norms, and to order steps in mid-length procedures. BEAKER thus reveals a clear gap between coarse procedural understanding and the precise, action-grounded perception required for laboratory execution, providing a diagnostic benchmark for future MLLMs in SDCLs.

cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06544

MKD2World: A Typed Spatial MarkDown World Model For Web Agents

Zhihao Nan, Sifan Zhou, Yiming Cheng, Jinkai Zheng, Zheng Zhu, Si Shi, Ming Li, Fei Yu

Graphical user interface (GUI) agents can improve decision-making with world-model foresight, provided that predicted states accurately reflect post-action interfaces. Existing state representations fail to jointly capture interface layout, UI semantics, and explicit locations. We introduce Typed Spatial Markdown (TSM), a Markdown-style textual state representation for desktop web interfaces. TSM serializes block-level and atomic-level UI elements according to their spatial relationships, jointly encoding their types, visual semantics, explicit locations, optional control states, and hierarchical membership. To train a screenshot-to-TSM renderer, we construct AtomBlock-WebUI, a dataset with precise annotations at both granularities. By injecting element-type labels into HTML and directly extracting bounding boxes after rendering, we avoid annotation errors caused by post-hoc inference from webpage structures. Building on TSM, we propose MKD2World, a desktop web world model trained in two stages for current-state description and action-conditioned next-state prediction. During inference, the web agent queries MKD2World as needed and performs a ``digest'' step, in which it interprets each predicted state and extracts task-relevant evidence for selecting the best action. Experiments show that MKD2World-9B achieves an EleF1 score of 26.50 on the out-of-domain test set, outperforming GPT-5.6-Sol(14.98) by 11.52 points. Across Online-Mind2Web tasks, MKD2World-9B improves the success rate of the Qwen3.5-35B web agent from 22.94% to 37.61%, achieving competitive performance among leading open-source GUI world models. Code is available at https://github.com/OmniAI-Lab-CUHKSZ/MKD2World.

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cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.04720

OneTrans-GSR: A Generative Slate Ranking Paradigm Unifying Reranking and Mix-Ranking with One Autoregressive Transformer

Feng Cheng, Yu-Hsuan Huang, Fengyi Wang, Chaofan Zhou, Zhennan Zhu, Huan He, Bo Zhang, Ruoqi Zhang 等 16 位作者

Industrial recommender systems allocate substantial computation to pointwise candidate scoring, yet separate reranking and mix-ranking stages still assemble the final exposure slate using hand-crafted rules and specialized low-capacity models. Mix-ranking combines product cards, short videos, livestreams, and advertising cards supplied by distinct upstream business channels. Although these rules and models encode valuable domain knowledge, they are inherently limited in leveraging additional data and computation. They constrain the combinatorial space of candidate slates and determine objective trade-offs through manual tuning. To enable scalable and effective slate generation, we reformulate reranking and mix-ranking as a unified learning problem whose performance can improve with computation. Specifically, we instantiate this formulation across the reranking and mix-ranking stages and propose OneTrans-GSR, a single decoder-only policy that extends our deployed OneTrans backbone to generate the exposure slate end-to-end. During training, a reward model evaluates complete slates and guides reinforcement learning toward slate-level and long-term objectives. During decoding, business constraints are explicitly enforced. Offline evaluation shows that slate quality consistently improves as reward-model and policy compute increase. Deployed in a large-scale industrial recommendation system, OneTrans-GSR mixes heterogeneous content types within a unified slate. In online A/B tests, it improves GMV/u by 2.63%, advertiser value by 2.06%, and repurchase rate by 2.03%, while reducing end-to-end latency across the reranking and mix-ranking stages by 13%. These results mark a paradigm shift in slate generation: moving beyond human-engineered heuristics toward a general learned policy creates a scalable path for further algorithmic optimization and compute-driven improvement.

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cs.IR
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.04483

CogniLife: Continuous Cognitive Distillation for Deployed Multi-Expert Agent Marketplaces

Xuwei Tan, Jingchun Huang, Ming Cai, Shuangquan Lyu, Tiange Wang, Yinzhi Wang, Ronghua Shi, Jingwei Song 等 15 位作者

Multi-expert agent marketplaces -- where creators publish domain-specific AI experts for end users to consult -- are an emerging deployment pattern for language technology. A published expert can receive many requests yet little evidence about its creator, who remains active elsewhere: the cold-expert problem. We frame continuous cognitive distillation as converting attributed creator observations into revisable decision rules, communication patterns, and domain procedures. CogniLife proposes a cross-expert attribution design for this problem, with Creator Profiles for transferable creator patterns and Expert Journals for listing-specific knowledge; this design is not yet implemented or evaluated. A deployed platform partially realizes the surrounding lifecycle through creator-authorized authoring, capability-owned proposal filtering, and reversible consolidation of eligible owner-scoped memory. On ProfyBench-v1, an 85-task offline benchmark built from replay seeds and controlled internal tests, the Profy Full configuration as a whole achieves a mean overall score of 4.65/5 from the primary LLM judge, compared with 4.01 for Raw LLM and 4.28 for Expert Prompt, with the largest gains in completeness, specificity, and missing-information tasks. These configuration-level scores do not test cold-expert mitigation, cross-expert transfer, or longitudinal distillation.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.04371

Embodied AI for Scientific Discovery: From Physical Action to Scientific Evidence

Wenhao Xu, Changwei Wang, Shunpeng Chen, Yukun Song, Sifan Zhou, Kaize Luo, Shibiao Xu, Yuehua Zhao 等 9 位作者

Scientific experiments are increasingly selected, executed and interpreted by learned systems that act through physical interfaces. Robot learning builds physical competence, whereas AI for science chooses which experiment to run, each reporting different endpoints. This review treats their interface as one problem, embodied AI for science, where the experiment itself is partially observed: specimen state, apparatus state and measurement processes are latent, actions are costly and irreversible, and missingness depends on execution and outcome. We organize the literature by three closures operating at distinct levels: operational closure (the experiment realized is the one intended), epistemic closure (the result updates beliefs or selects subsequent experiments) and evidential closure (the record supports a claim). We analyze workflows through a record-linked evidence cycle - Record, Diagnose, Calibrate, Confirm - as analytic functions with feedback. A taxonomy crosses these closures with six delegated decisions and five embodiment classes. Our formulation separates commanded, realized and observed conditions and models diagnosis with explicit resource, risk and sample-change costs. We compare experiment-selection methods by terminal decision, review perception, protocol compilation, visuomotor policies, world models, recovery and transfer by evidence emission requirements, and compare chemistry, materials, biology, microscopy and field workflows by what their records establish. An appendix provides an evidence map of 28 workflows (26 physical, two software-boundary), characterizing validation pathways and claim confirmation requirements. We propose evaluation that separates actions, valid experiments, campaigns and confirmed claims, framing open challenges as controlled comparisons with measurable failure conditions.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.02410

Spatial Organization Is Accessibility Structure: Hierarchical Screen Reading of Mobile UIs

Yongxiang Hu, Xuan Wang, Qingyang Qiu, Yingjie Liu, Chun Kang, Ruiying Zeng, Xin Wang, Yangfan Zhou

Screen readers for blind and low-vision (BLV) users flatten mobile UIs into a linear sequence. Modern mobile UIs, however, contain dozens of elements grouped by spatial layout. Such linear access is ill-suited for BLV users, who must infer each element's meaning and which elements form a functional unit. Drawing on a quantitative TalkBack audit and formative interviews, we present Spatial Screen Reader (SeeR), which builds a function-aware hierarchy from accessibility metadata and provides unit summaries with hierarchical navigation. Compared with TalkBack, SeeR reduces non-informative focus stops by 82.1% and navigation steps by 52.7%. With ten BLV participants, summaries helped them connect controls to their functions and skip nonessential elements, especially on unfamiliar pages, though extra navigation levels added effort when the target was already known. These findings recast spatial organization as accessibility information: apps and platforms should expose it, rather than leaving screen readers to infer it post hoc.

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cs.HC
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.35237

Chart the Invisible: Interactive Perception for Hidden-Target Exploration in GUI Agents

Yongxiang Hu, Ruiyang Liu, Qining He, Xuan Wang, Yangfan Zhou

Despite rapid progress in command-line interface (CLI) tasks, recent LLM-based agents still struggle with reliable task execution through graphical user interfaces (GUIs). A key challenge is the limited content visible within a bounded viewport, especially on mobile devices, where many task-relevant targets remain hidden and can only be revealed through swipe interactions. Therefore, although most GUI agents support swipe as an action primitive, the lack of target visibility makes it difficult for them to decide when, where, and how to swipe to reveal the hidden content. Our quantitative study further shows that GUI agents incorrectly choose a click action in 47.8% of cases that require swipe exploration. To bridge this gap, this paper proposes equipping GUI agents with scrollable-region perception to support hidden-area exploration before action selection. To this end, we trained the first multimodal model for scrollable-region perception on a manually collected dataset of 667 UI screens, called Hagasu. By correctly identifying 78.5% of scrollable regions, experiments across nine GUI agents show that integrating Hagasu improves the mean end-to-end completion rate from 64.8% to 82.7% on explore-dependent tasks. To facilitate follow-up research, we release the swipe dataset and the source code of Hagasu.

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cs.SE
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.27367

Explore More, Validate Less: Efficient Reflective Prompt Optimization

Xiaofan Zhou, Lu Cheng

Reflective prompt optimization improves instructions using task feedback, but coupling candidate generation with full-validation-based selection can make search costly and sequential. We propose a two-stage framework that decouples reflective candidate-pool construction from validation allocation. During construction, sampled parents first answer training questions, and groups of their saved responses guide parallel reflection and revision. Each child is screened on its group's questions against the corresponding parent scores. Improving, nonduplicate prompts enter the pool and can become parents without full validation. After construction, an exploration policy selects candidates from the frozen pool under a fixed full-validation budget, and the prompt with the highest measured validation score is returned. This separation allows candidate-pool size and validation budget to be set independently. We evaluate random selection and a multilayer perceptron with similarity-based exploration (MLP + similarity) on five benchmarks using Qwen3.5-9B and Llama-3.1-8B-Instruct. With 100 retained candidates and 20 full validations, our framework improves over the initial solver by up to 11.22 percentage points. MLP + similarity improves over the initial solver in all ten comparisons, although neither selection policy consistently outperforms the other. These results support separating reflective search from budgeted validation while leaving room for stronger candidate-selection policies.

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cs.CL
arXiv ↗PDF ↗
版本更新 · v2arXiv:2608.18565

SemaPLC: A Project-Grounded, Verification-Gated Agent Harness for PLC Code Generation

Yanlun Tu, Huacan Wang, Jin Xie, Ziyue Zhou, Jie Zhou, Ningyan Zhu, Ge Chen, Wangyi Chen 等 14 位作者

In industrial practice, AI-generated programmable logic controller (PLC) code must integrate with existing projects and implement the required behavior across scan cycles. Compilation alone does not establish runtime behavior, and subsequent edits can invalidate earlier verification results. We present SemaPLC, a project-grounded, verification-gated agent harness for PLC code generation. The harness combines project context and reusable PLC skills with specification review, compilation, and live-runtime validation. Its completion gate requires recorded checks to meet acceptance criteria for the current implementation. Edits invalidate previous verdicts, and failed checks guide bounded repair. We evaluate SemaPLC on 117 independent-POU tasks and 65 project-context tasks across seven language-model backbones. SemaPLC outperforms the evaluated baselines on both metrics for every backbone. Its mean verified-pass rate and dynamic score reach 72.6% and 52.2, exceeding the strongest baseline means by 8.7% points and 20.8 points, respectively. Verification-layer and failure analyses reveal how build recovery and output observability affect end-to-end results and identify behavioral errors that remain after compilation. We apply the harness in KUKA's iiQworks product environment for PLC development and discuss engineering lessons for its industrial integration and deployment. The industrial use indicates the agent assistance substantially improves PLC development efficiency by 45%.

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cs.SE
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1444ACL Anthology · ACL 2026

Scaling Behaviors of LLM Reinforcement Learning Post-Training: An Empirical Study in Mathematical Reasoning

Zelin Tan University of Science and Technology of China, Hejia Geng University of Oxford, Xiaohang Yu Imperial College London, Mulei Zhang, Guancheng Wan WanFlow AI and Wuhan University, Yifan Zhou, Qiang He, Xiangyuan Xue The Chinese University of Hong Kong and Shanghai Artificial Intelligence Laboratory 等 17 位作者

While scaling laws for large language models (LLMs) during pre-training have been extensively studied, their behavior under reinforcement learning (RL) post-training remains largely unexplored. This paper investigates the scaling behavior of Large Language Model (LLM) reinforcement learning post-training, focusing on mathematical reasoning. Through experiments across the Qwen2.5 series (0.5B to 72B), we characterize how model scale, data, and compute interact. Our analysis yields four key findings: 1. Larger models consistently demonstrate superior compute and data efficiency. 2. The relationship between model performance and training resources follows a predictive power-law across both base and instruction-tuned models. 3. RL learning efficiency exhibits a latent saturation trend with increasing model scale. 4. In data-constrained regimes, performance is primarily driven by the total volume of training data rather than sample uniqueness. These results offer practical guidelines for scaling reasoning capabilities through reinforcement learning post-training.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
新论文 · v1arXiv:2505.09388Google Research

Qwen3 Technical Report

An Yang, Anfeng Li, Baosong Yang, Beichen Zhang, Binyuan Hui, Bo Zheng, Bowen Yu, Chang Gao 等 60 位作者

In this work, we present Qwen3, the latest version of the Qwen model family. Qwen3 comprises a series of large language models (LLMs) designed to advance performance, efficiency, and multilingual capabilities. The Qwen3 series includes models of both dense and Mixture-of-Expert (MoE) architectures, with parameter scales ranging from 0.6 to 235 billion. A key innovation in Qwen3 is the integration of thinking mode (for complex, multi-step reasoning) and non-thinking mode (for rapid, context-driven responses) into a unified framework. This eliminates the need to switch between different models--such as chat-optimized models (e.g., GPT-4o) and dedicated reasoning models (e.g., QwQ-32B)--and enables dynamic mode switching based on user queries or chat templates. Meanwhile, Qwen3 introduces a thinking budget mechanism, allowing users to allocate computational resources adaptively during inference, thereby balancing latency and performance based on task complexity. Moreover, by leveraging the knowledge from the flagship models, we significantly reduce the computational resources required to build smaller-scale models, while ensuring their highly competitive performance. Empirical evaluations demonstrate that Qwen3 achieves state-of-the-art results across diverse benchmarks, including tasks in code generation, mathematical reasoning, agent tasks, etc., competitive against larger MoE models and proprietary models. Compared to its predecessor Qwen2.5, Qwen3 expands multilingual support from 29 to 119 languages and dialects, enhancing global accessibility through improved cross-lingual understanding and generation capabilities. To facilitate reproducibility and community-driven research and development, all Qwen3 models are publicly accessible under Apache 2.0.

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cs.CL
arXiv ↗PDF ↗