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版本更新 · v2arXiv:2605.07139

Structural Rationale Distillation via Reasoning Space Compression

Jialin Yang, Jiankun Wang, Jiajun Wu, Henry Leung, Jiayu Zhou, Steve Drew

原文摘要

When distilling reasoning from large language models (LLMs) into smaller ones, teacher rationales for similar problems often vary wildly in structure and strategy. Like a chef who makes the same dish differently each time, this inconsistency burdens the student with noisy supervision that is hard to internalize. We propose Distillation through Reasoning Path Compression (D-RPC), which constrains the teacher to follow a compact, dynamically maintained bank of reusable high-level reasoning paths. For each training question, D-RPC retrieves the most relevant path and conditions the teacher to follow it, producing rationales that are consistent across similar problems yet diverse enough to cover different problem types. A PAC-Bayes analysis formalizes a trade-off between bank size and coverage, with smaller banks limiting path diversity at the risk of coverage gaps. Our ablations favor an intermediate bank size, consistent with this trade-off. Across five math and commonsense reasoning benchmarks with two student models, D-RPC achieves the highest average accuracy among the evaluated distillation methods, while using fewer tokens than template-heavy alternatives.

cs.CL · cs.AI · cs.LG

新论文 · v1arXiv:2611.01860

Advances in Agentic Computer Graphics

Hengyu Liu, Jihyeon Je, Ruiqi Wang, Mingxuan Wu, Haven Feng, Qixing Huang, Georgios Pavlakos, Hao Zhang 等 14 位作者

原文摘要

Computer graphics is built on code. Large language model (LLM) agents can now generate graphics code and iteratively refine it through various feedback. This capability opens the door to a potentially new paradigm of computer graphics, with graphics algorithms increasingly built around agentic systems to automate progressively complex tasks. Over the past years, research on agentic graphics has expanded rapidly across a diverse range of tasks. This rapid growth makes it increasingly difficult for manual literature reviews to keep pace with new developments. At the same time, similar ideas are often described using different terminology across these tasks, further complicating efforts to develop a systematic understanding of the field. In this report, we address these challenges through two contributions. First, we introduce a unified taxonomy for characterizing agentic systems across diverse computer graphics tasks. Second, we develop an agentic literature system that can assist human researchers in analyzing existing and newly published papers at scale. Building on these contributions, we analyze emerging research trends and discuss open challenges in coordinating agents and tools across graphics tasks, designing interfaces and representations for human-agent collaboration, sustaining long-horizon planning and refinement, and reliably evaluating interactive graphics systems.

cs.CV

版本更新 · v2arXiv:2610.34051

BEHAVIOR-Spatial Benchmark: Evaluating Spatial Understanding for Robotics

Sirui Chen, Huang Huang, Qineng Wang, Wenlong Huang, Manling Li, Ruohan Zhang, Li Fei-Fei, Jiajun Wu

原文摘要

Robot tasks require grounding spatial language in physical scenes, but task success alone cannot establish whether spatial instructions are followed. We present BEHAVIOR-Spatial, a benchmark built on BEHAVIOR-1K that measures spatial question answering, point-based target grounding, and robot action to examine how VLM spatial understanding relates to VLA behavior. It comprises 3,256 spatial questions across 49 activities, 1,240 grounding queries across 14 manipulation tasks, and action evaluations covering those 14 tasks and 10 navigation tasks. Our manipulation protocol evaluates held-out configurations and instruction following when the requested target changes within a fixed training layout. The baseline achieves 41.6% on held-out configurations but only 16.1% under changed instructions. VLM adaptation and robot-data pretraining provide limited improvements, whereas oracle visual target cues raise these rates to 60.3% and 38.0%, respectively. Perception evaluations reveal policy-dependent correlations between VLM question-answering and grounding accuracy and VLA manipulation performance. Together, these findings motivate evaluating spatial instruction following alongside task completion and examining when spatial perception performance translates into robot behavior. Project website: https://arielchen07.github.io/behavior-spatial/.

cs.RO · cs.CV

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.2090ACL Anthology · ACL 2026

OMIBench: Benchmarking Olympiad-Level Multi-Image Reasoning in Large Vision-Language Models

Qiguang Chen, Chengyu Luan, Jiajun Wu, Qiming Yu, Yi Yang, Yizhuo Li, Jingqi Tong, Xiachong Feng University of Hong Kong 等 10 位作者

原文摘要

Large vision-language models (LVLMs) have made substantial advances in reasoning tasks at the Olympiad level. Nevertheless, current Olympiad-level multimodal reasoning benchmarks for these models often emphasize single-image analysis and fail to exploit contextual information across multiple images. We present OMIBench, a benchmark designed to evaluate Olympiad-level reasoning when the required evidence is distributed over multiple images. It contains problems from biology, chemistry, mathematics, and physics Olympiads, together with manually annotated rationales and evaluation protocols for both exact and semantic answer matching. Across extensive experiments on OMIBench, we observe meaningful performance gaps in existing models. Even the strongest LVLMs, such as Gemini-3-Pro, attain only about 50% on the benchmark. These results position OMIBench as a focused resources for studying and improving multi-image reasoning in LVLMs.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表