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版本更新 · v2arXiv:2512.14056

FacEDiT: Talking Head Video Editing via Facial Motion Infilling

Kim Sung-Bin, Joohyun Chang, David Harwath, Tae-Hyun Oh

原文摘要

Editing a local segment of a talking head video without reshooting the scene remains challenging and underexplored. Local edits, such as insertion, deletion, or substitution, require synthesizing a replacement segment while leaving the rest of the video unchanged. This involves variable-duration local rewriting while preserving identity, unedited regions, and boundary continuity, which standard speech-driven generation and lip synchronization methods do not directly address. Moreover, direct supervision is impractical, as it would require paired videos of the same person and scene that differ only in a local spoken segment. We instead formulate talking head video editing as facial motion infilling, a self-supervised pretext task that recovers masked facial motion from speech and surrounding motion context using ordinary video--speech pairs. Our key insight is that local video editing can be simulated during training by masking a motion span and reconstructing it from speech and visible motion context. Building on this formulation, we introduce FacEDiT, a mask-controlled talking head model with a local temporal attention bias and temporal smoothness regularization to improve lip--speech alignment and transition continuity. We also introduce FacEDiTBench, the first benchmark for talking head video editing, covering diverse edit types and lengths with dedicated evaluation metrics. Extensive experiments show that FacEDiT produces accurate, speech-aligned edits with strong identity preservation and seamless boundary transitions. Beyond editing, the same facial motion infilling model extends to portrait animation and lip synchronization by simply changing the mask pattern, establishing FacEDiT as a unified framework for talking head video editing and generation.

cs.CV · cs.AI

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.2023ACL Anthology · ACL 2026

SMILE-Next: Teaching Large Language Models to Detect, Classify, and Reason about Laughter

Lee Jung-Mok, Kim Sung-Bin Pohang University of Science and Technology, Joohyun Chang Korea Advanced Institute of Science & Technology, Lee Hyun, Tae-Hyun Oh Korea Advanced Institute of Science & Technology

原文摘要

Laughter is a complex social signal that conveys communicative intent beyond amusement. While prior work has focused on isolated laughter analysis tasks, a comprehensive understanding of laughter in real-world scenarios remains underexplored. We introduce SMILE-Next, a dataset for real-world laughter understanding with multimodal textual representations and question–answer annotations across three tasks: laughter detection, laughter type classification, and laughter reasoning. Building on this dataset, we propose a laughter expert LLM that leverages disentangled multimodal textual cues, together with a Mixture-of-Laugh-Experts framework and laughter-specific self-instruction for task-adaptive specialization. Experimental results show that the combination of our proposed components substantially outperforms multimodal LLM baselines, advancing robust real-world laughter understanding.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表