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新论文 · v1arXiv:2611.14365

From Video Frames to Robot Meta-Frames: A Unified Latent Interface for World Action Models

Guoqiang Liang, Yiqi Lin, Yanzhe Chen, Kevin Yuchen Ma, Mike Zheng Shou

原文摘要

Pretrained video diffusion models (VDMs) offer a powerful foundation for World Action Models (WAMs), which jointly predict robot actions and future observations. Building such models requires injecting low-dimensional robot signals (e.g. proprioception, actions, and values) into a latent space shaped by natural videos, and a key design choice is the interface through which these signals enter: existing schemes treat it as a formatting detail, spending a separate latent frame on each signal or bolting on dedicated encoders and decoders. We argue that signal injection is instead a distribution-alignment problem: how well a representation matches the prior of the pretrained VDMs during denoising. Using the relative reconstruction error of a frozen VDM denoiser as a probe, we find that conventional spatial encodings sit far off this prior, whereas frequency-domain packing yields latents that the denoiser corrects far less. Motivated by this diagnostic result, we propose MetaWAM, which folds all robot signals into a single unified meta-frame: each signal is assigned to a disjoint frequency-domain channel band and lifted to the spatial latent by an inverse DCT, yielding a decodable interface aligned with the pretrained VDM prior without any added module or architectural change. A fixed band layout together with slot-aware routing lets the same meta-frame support policy, world-model, and value prediction over a shared set of robot variables. On RoboCasa, MetaWAM reaches 68.9% success while collapsing the per-signal frames into one and cutting inference latency by 39%, and attains 85.0% success on three real-world Franka tasks. Code and models are available at https://github.com/showlab/MetaWAM

cs.CV · cs.RO

新论文 · v1arXiv:2611.14285

LM-SimBench: A Unified Framework, Dataset, and Benchmark for Large Language Model Training Simulation

Yu Dong, Hong Li, Qiang Sun, Xu Zhou, Jinbiao Huo, Qixiu Cheng, Zhiyuan Liu

原文摘要

Evaluating candidate parallelization strategies through distributed training runs makes strategy selection prohibitively expensive at scale. Performance simulation offers a lower cost alternative, yet controlled comparisons among existing simulators remain difficult because they differ in the training stages they model and the workloads on which they are evaluated. We introduce LM-SimBench, a unified framework, profiling dataset, and benchmark for evaluating LLM training simulators. The framework decomposes simulation into functional stages from model compilation to schedule level aggregation, connecting execution representations and cost estimators to measurable evaluation targets. Following this framework, we profile 23 model settings from 10 dense and Mixture-of-Experts (MoE) LLM families on an Ascend Neural Processing Unit (NPU) cluster. The resulting dataset contains 348 feasible configurations that jointly vary five parallelism dimensions and activation recomputation, with six views spanning configuration, rank, operator, event, and kernel granularity. Evaluations of representative training simulators demonstrate how LM-SimBench supports comparisons of prediction accuracy, assessment of configuration selection, and diagnosis of prediction errors. Matched GPU-NPU experiments validate the cross-platform applicability of the collection and evaluation protocol and demonstrate NPU-guided GPU configuration selection.

cs.AI

版本更新 · v4arXiv:2510.05588

A New Quantum Linear System Algorithm Beyond the Condition Number and Its Application to Solving Multivariate Polynomial Systems

Jianqiang Li

原文摘要

Given a matrix $A$ of dimension $M \times N$ and a vector $\vec{b}$, the quantum linear system (QLS) problem asks for the preparation of a quantum state $|\vec{y}\rangle$ proportional to the solution of $A\vec{y} = \vec{b}$. Existing QLS algorithms have runtimes that scale linearly with the condition number $κ(A)$, the sparsity of $A$, and logarithmically with inverse precision, but often overlook structural properties of $\vec{b}$, whose alignment with $A$'s eigenspaces can greatly affect performance. In this work, we present a new QLS algorithm that explicitly leverages the structure of the right-hand side vector $\vec{b}$. The runtime of our algorithm depends polynomially on the sparsity of the augmented matrix $H = [A, -\vec{b}]$, the inverse precision, the $\ell_2$ norm of the solution $\vec{y} = A^+ \vec{b}$, and a new instance-dependent parameter \[ ET= \sum_{i=1}^M p_i^2 \cdot d_i, \] where $\vec{p} = (AA^{\top})^+ \vec{b}$, and $d_i$ denotes the squared $\ell_2$ norm of the $i$-th row of $H$. We also introduce a structure-aware rescaling technique tailored to the solution $\vec{y} = A^+ \vec{b}$. Unlike left preconditioning methods, which transform the linear system to $DA\vec{y} = D\vec{b}$, our approach applies a right rescaling matrix, reformulating the linear system as $AD\vec{z} = \vec{b}$. As an application of our instance-aware QLS algorithm and new rescaling scheme, we develop a quantum algorithm for solving multivariate polynomial systems in regimes where prior QLS-based methods fail. This yields an end-to-end framework applicable to a broad class of problems. In particular, we apply it to the maximum independent set (MIS) problem, formulated as a special case of a polynomial system, and show through detailed analysis that, under certain conditions, our quantum algorithm for MIS runs in polynomial time.

quant-ph · cs.DS

版本更新 · v2arXiv:2611.02536

FORGE: Fault-Oriented Rework Code Generation for Executable Interlocking Assembly

Fuqiang Wang, Jiahao Fu, Ren Hefeng, Yining Qian, Chuanting Zhang, Cheng Tan, Yuwen Liu, Jingxuan Wei

原文摘要

Large language models have demonstrated strong capabilities in structured reasoning and code generation, yet identifying an assembly fault does not guarantee the ability to generate executable rework programs. In interlocking assemblies, a locally plausible repair program may violate blocking dependencies, omit required recovery operations, or terminate in an incorrect configuration. We identify this challenge as fault-conditioned executable rework generation, where models must jointly reason about structural failures and generate programs that restore constrained assembly states. To benchmark this capability, we introduce FORGE-Bench, containing 4,000 tasks across 26 interlocking assemblies with five assemblies held out for evaluating generalization to unseen structures. We further propose FORGE (Fault-Oriented Rework Code Generation for Executable Interlocking Assembly), a structured state-to-program framework that decomposes rework generation into Rework Structuring and Action Grounding. Rework Structuring captures fault-induced recovery dependencies, while Action Grounding maps these dependencies into state-conditioned executable actions. Experiments show that locally reasonable repair code is insufficient for reliable assembly recovery, and that connecting structural recovery reasoning with executable action realization is essential for verified target restoration.

cs.AI

新论文 · v1arXiv:2611.14076

ZoomGain: Mining Global-to-Zoom Perception Gaps for Fine-Grained Visual Supervision

Haozhan Shen, Liangbo He, Jun Lan, Huijia Zhu, Weiqiang Wang, Tiancheng Zhao, Jianwei Yin

原文摘要

Fine-grained visual perception requires Vision-Language Models (VLMs) to locate and interpret subtle evidence within complex scenes. Constructing supervision for this ability is challenging: questions must have correct, unambiguous answers that depend on actual fine-grained visual details rather than coarse cues or language priors. Verifying these properties makes manual annotation labor-intensive and automatic generation difficult for models that themselves struggle with fine-grained perception. Yet the same models can often recognize such details once the region is zoomed in. We exploit this global-to-zoom perception gap and introduce ZoomGain, a data construction pipeline that constructs questions about the full image from visual information gained only by zooming in. It verifies each answer on the zoomed view with multiple models, ensures that each question remains unambiguous in the full image and cannot be answered from language priors, and specifically generates high-quality distractors for multiple-choice questions. With this pipeline and human-only screening (no manual QA editing), we build ZoomGainBench, a 1,000-question bilingual benchmark on which the best of 28 VLMs achieves only 61.08. Failure analysis reveals that models favor a particular type of distractor when answering multiple-choice questions incorrectly. Beyond evaluation, training on just 9K ZoomGain samples substantially improves the visual perception capabilities of our 4B/9B models, enabling them to outperform several hundred-billion-parameter models across various perception benchmarks. The trained 9B model achieves SoTA performance on several benchmarks, such as 90.25 on HR-Bench 4K. These results establish global-to-zoom perception gaps as a practical basis for scaling fine-grained visual supervision for both evaluation and training. Our code is available at https://github.com/inclusionAI/ZoomGain.

cs.CV · cs.AI

版本更新 · v2arXiv:2610.02274

Awomo-SimDataEngine: Agentic Simulation-ReadyWorld Generation

Awomo-PhysicalRSI Team, Danjiao Ma, Enhui Ma, Haohan Liu, Heng Jia, Hui Shan, Jianhua Xu, Jiahuan Zhang 等 24 位作者

原文摘要

Generating useful robot-training data requires more than visually plausiblescenes: objects must support interaction, placements must remain physicallyvalid, and tasks must admit repeatable execution. We present\textbf{Awomo-SimDataEngine}, an agentic system that connects asset and scenegeneration to robot demonstration synthesis. Shared asset services providerigid and articulated objects, including structure-grounded part and jointgeneration with ISArt. Scene generation supports two complementary routes:Unravel reconstructs editable scenes from images, while SimForge buildssingle-room and multi-room environments from text. A graph-native harnesscoordinates construction, validation, andbounded repair, routing failures to the responsible module while retainingunaffected scene state. PolicyForge binds validated worlds to tasks and robotembodiments to produce replayable demonstrations. Evaluations cover assetgeometry, scene quality, and downstream policy learning. On MuJoCo-basedLIBERO-Plus, co-training with Isaac Sim demonstrations improves the overallsuccess rate of a World-Action Model (WAM) from $77.17\%$ to $89.43\%$. Goal and spatialsuccess improve by $31.66$ and $6.25$ percentage points, respectively . These results support the utility of the generated data for cross-simulatorpolicy training, with more limited gains on long-horizon tasks.

cs.RO

新论文 · v1arXiv:2611.14042

Resilient Integrated Access and Backhaul Network Planning via Graph Neural Network Curriculum Learning

Jie Zhang, Haochen Sun, Mingzhang Zhou, Paul D. Mitchell, Hamed Ahmadi, Qiang Ni

原文摘要

Integrated Access and Backhaul (IAB) is a key enabler for cost-effective millimeter-wave (mmWave) densification, yet practical deployments are strongly constrained by the spatial availability of fiber-connected IAB donors. Variations in donor topologies reshape both the initial coverage footprint and the feasible multi-hop backhaul expansion patterns, causing planning policies trained on a single topology to generalize poorly. This paper studies cross-topology generalization for resilience-aware IAB deployment under coverage and transport feasibility requirements. We formulate IAB deployment as a constrained Markov decision process that couples access coverage satisfaction with multi-hop transport feasibility, including hop-by-hop rate-budget degradation and a minimum parent-connectivity requirement for fault tolerance. To solve the resulting large discrete planning problem, we propose a graph-based actor-critic approach that uses a Graph Attention Network v2 (GATv2) encoder with Proximal Policy Optimization (PPO), and we develop a multi-stage curriculum learning strategy that progressively increases constraint difficulty and scenario diversity for stable training and transferable policies. In a 60 GHz urban simulation over a 1000 m x 1000 m area with multiple donor layouts, the trained policy satisfies the minimum coverage requirement of 98% with fewer deployed IAB nodes than learning and heuristic baselines, and maintains higher coverage under progressive backhaul failures. The results demonstrate that curriculum-trained graph-based reinforcement learning can improve deployment efficiency and resilience while transferring across heterogeneous IAB donor topologies without retraining.

cs.NI

新论文 · v1arXiv:2611.14035

ScaleBrain: A Scale-Consistent Framework for EEG Foundation Models

Minyu Zhou, Yajing Wu, Yongqiang Tang, Wang Jia, Wensheng Zhang

原文摘要

Foundation models pre-trained on large unlabeled electroencephalography (EEG) corpora have emerged as a transformative paradigm for Brain-Computer Interface (BCI) applications. Recent EEG foundation models have shown that multi-scale representations derived from fixed-length patches can improve EEG representation learning. Existing frameworks commonly construct temporal scales through feature-level operations. However, these operations leave the correspondence between learned features and scale-specific characteristics of the original EEG signals implicit. Moreover, when the self-supervised objective is not aligned with the multi-scale input representations, information at some temporal scales may receive insufficient supervision during pre-training. In light of this, we propose ScaleBrain, a scale-consistent pre-training framework that explicitly coordinates multi-scale representations of EEG from both the model input and optimization objective sides. Specifically, ScaleBrain introduces multi-scale EEG tokenization to represent the same EEG segment through analysis windows with different temporal spans and shared temporal anchors, and pairs these representations with scale-specific reconstruction to align with the multi-scale input structure and provide supervision across temporal resolutions during self-supervised learning. We further develop an axial spatio-temporal attention mechanism to contextualize the fused multi-scale representation along spatial and temporal dimensions. Extensive evaluations on six public BCI benchmarks against 12 representative baselines show that ScaleBrain achieves the highest mean Balanced Accuracy on five datasets and ranks third on the remaining one, with only 5.0M parameters, demonstrating strong performance and favorable parameter efficiency.

cs.LG · eess.SP · q-bio.NC

新论文 · v1arXiv:2611.13968

Advancing a Global Framework for AI Safety and Governance for the Well-being of Humanity

Zeng Yi, Seán Ó hÉigeartaigh, Wang Zhengqi, Lu Enmeng, Chen Yu, Cao Gongce, Guo Xiaoyang, Kang Yanrong 等 76 位作者

原文摘要

The Report "Advancing a Global Framework for AI Safety and Governance for the Well-being of Humanity" is an important outcome of the AI Safety and Governance Program of World Internet Conference Specialized Committee on Artificial Intelligence in 2025. This report provides a systematic review of current global explorations and practices in AI safety and governance, identifies key issues that need to be addressed, and draws upon multilateral governance experiences from other domains. Centered on mechanism design, it explores how to build a global AI safety and governance system that ensures safety and security, promotes inclusiveness, clarifies responsibilities and accountabilities, strengthens effective coordination, and ensures authoritative and efficient governance. Guided by the principles of multilateralism and the vision of building a community with a shared future for humankind, the report proposes institutional measures and policy recommendations to establish a United Nations-centered global AI safety and governance framework. It aims to serve as a reference for governments, international organizations, enterprises, and research institutions. The report is to contribute insights and momentum to advancing people-centered and beneficial AI governance worldwide, ensuring that AI technologies truly serve the well-being of all humanity.

cs.CY

版本更新 · v3arXiv:2608.01076

DREChanNet: Patient-Relative iEEG Model for Channel-Wise Epileptogenic Zone Localization

Yuanchu Gong, Zibo Yan, Yibo Lyu, Zhe Shi, Qiang Li, Yuanfeng Zhou, Minqiang Yang, Yalin Wang 等 10 位作者

原文摘要

Accurate localization of the epileptogenic zone (EZ) is essential for presurgical evaluation of patients with drug-resistant focal epilepsy. Intracranial electroencephalography (iEEG) provides direct recordings of seizure-related brain activity, yet identifying epileptogenic contacts remains challenging because background electrophysiological activity and electrode coverage vary substantially across patients. These differences complicate the interpretation of absolute signal measurements and highlight the need to account for patient-specific recording context. We propose a patient-relative (PR) plug-in that expresses physiological features or learned representations relative to the distribution of recorded channels within each patient. This label-free operation can be incorporated as an input transformation or a lightweight correction to an existing predictor. We further introduce DREChanNet, a compact ictal localization model integrating six physiological descriptors with learned raw-signal representations. Same-channel pre-onset contrasts characterize seizure-related changes, cross-seizure aggregation preserves response magnitude and variability, and PR contextualizes both branches before prediction. We investigate within-patient physiological associations and held-out-channel reference prediction, followed by baseline comparisons, component ablations, cross-source transfer, seizure-sufficiency analysis, and channel ranking. Evaluation includes an ictal cohort of 80 patients and a patient-based interictal cohort of 124 patients. PR improves macro-F1 by an average of 9.03 percentage points across eight ictal baselines and improves the separately fitted interictal readout. These findings support patient-relative contextualization as a reusable approach to channel-level localization and establish DREChanNet as an integrated model for ictal iEEG analysis.

cs.CE

新论文 · v1arXiv:2611.13801

Bridging Graph and Pairwise Learning for Gene Regulatory Network Inference from scRNA-seq Data

Hang Li, Jiaxin Qi, Yan Cui, Yuhua Zheng, Jianqiang Huang

原文摘要

Motivation: Gene regulatory networks (GRNs) capture the underlying interactions through which transcription factors (TFs) regulate genes. Based on gene expression data, existing GRN inference approaches generally fall into two categories: graph-based methods, which model the GRN as a whole graph, and pairwise-based methods, which decompose the GRN into individual TF-target gene pairs for modeling. However, each approach exhibits limitations that are precisely the strengths of its counterpart. Graph-based methods tend to overfit due to their reliance on a single training graph, whereas pairwise-based methods benefit from abundant TF-target training pairs. In contrast, pairwise-based methods overlook the global topological structure, which is essential for comprehensively capturing regulatory mechanisms. Results: To address these limitations, we propose scGPL, an end-to-end unified framework that jointly models global regulatory topology and local interactions. scGPL extracts macro-level features from the global regulatory graph and introduces a dynamic, importance-guided subgraph sampling mechanism to capture fine-grained local dependencies. By fusing global representations with subgraph-enhanced local features, our framework bridges the gap between the two paradigms, incorporating essential whole-graph topological dependencies while retaining the data abundance advantage of pairwise methods. Extensive experiments on seven benchmark datasets demonstrate that scGPL consistently achieves state-of-the-art performance, with up to 13.7% improvement over the strongest baseline, validating the effectiveness of our integrative design. Availability and implementation: The source code is maintained on GitHub (https://github.com/talent-hang/scGPL), and the datasets and versioned releases are archived at https://doi.org/10.5281/zenodo.21608485 for reproducibility.

q-bio.GN · cs.AI

新论文 · v1arXiv:2611.13785

The Target Is a Predicate: Predicate-State Grounding for Semantic-Level Video Reasoning Segmentation

Yuhuan Hong, Yiming Ren, Zhiqiang Lin, Feize Wu, Xingyun Liu, Yitong Xie, Lei Zhou, Lisheng Wu 等 10 位作者

原文摘要

In this paper, we introduce Predicate-State Video Reasoning Segmentation (PS-VRS), where a query defines a dynamic predicate $P(o,t)$ over objects and time rather than a fixed object identity. Existing methods typically treat the target as permanently active once identified, leading to over-emission of masks during vacant intervals and failure to handle target switching. To address this, we construct PS-Bench, a large-scale benchmark with 2,077 videos and 16,250 queries annotated with explicit active/vacant predicate states, temporal intervals, and pixel masks. We further propose Predicate-State Grounding (PSG), a State-Bind-Emit pipeline that: (1) predicts [ACTIVE]/[VACANT] state tokens; (2) aligns them to video frames via dense cross-modal similarity; and (3) emits masks via SAM2 only for active states. Experiments show that PSG outperforms existing baselines by +9.32 J&F on PS-Bench and significantly reduces false-positive mask emissions. Our results demonstrate the effectiveness of explicit predicate-state modeling for video reasoning segmentation with dynamic visual witnesses.

cs.CV

新论文 · v1arXiv:2611.13772

RF3DGS: Reflection-Free 3D Gaussian Splatting with Self-Priors

Qiang Wen, Guotao Meng, Junhong Ruan, Hongyu Liu, Chenyang Lei, Qifeng Chen

原文摘要

3D reflection removal is crucial in applications demanding high-fidelity visualization, such as museum exhibitions. In this work, we propose Reflection-Free 3D Gaussian Splatting (RF3DGS), a novel method for superior reflection removal. RF3DGS exclusively leverages a widely-adopted photometric prior for reflection removal: that the minimum pixel intensity across multi-view images corresponding to the same 3D point strongly correlates with reflection-free information. However, generalizing this principle to a 3D Gaussian Splatting within a multi-view context is non-trivial. To address this, RF3DGS first optimizes a vanilla 3DGS model using a geometric prior to estimate a coarse, reflection-free depth map for each view. Leveraging these depth maps and photometric prior, a 3D warping process aggregates reflection-free information from auxiliary views to construct a clean transmission pseudo-label for a given reference view. This pseudo-label provides a robust self-supervised signal for optimization. We further introduce an Adaptive Twin Rendering (ATR) loss to synergistically utilize this pseudo-label while preserving high-frequency details from the original, reflection-degraded images. By adeptly fusing these internal 3D self-priors with the ATR loss, RF3DGS demonstrates state-of-the-art reflection removal performance across both synthetic and real-world scenarios. Furthermore, we establish the first 3D reflection removal benchmark, based on the Unity rendering engine, for rigorous quantitative evaluation.

cs.CV

版本更新 · v2arXiv:2611.02472

MAGAR: Multimodal Agents for GUI-Based 3D Mechanical Assembly and Minimal Rework

Jingxuan Wei, Jiahao Fu, Fuqiang Wang, Xiaoming Wu, Yuwen Liu, Kaiwen Wei, Ming Yang, Junnan Zhu

原文摘要

A GUI command can be correct at the interface level yet still produce an incorrect assembly. An agent must identify the relevant components, respect their structural relationships, and determine which parts should move during recovery. We introduce MAGAR-Bench, a benchmark of 4,000 multimodal samples from 26 assembly families that separates Assembly Decision, Atomic Action, and Minimal Rework. For rework, the objective counts distinct moved parts within the validated recovery candidate set for each state, rather than the number of actions. We also introduce MAGAR, a selective correction framework built on a frozen policy obtained by supervised fine-tuning. Its key design matches correction granularity to output dependencies. Structured candidates revise assembly fields and rework scope, while complete action candidates keep native GUI primitives coupled with their parameters. A learned selector retains the original prediction unless a candidate passes a task-specific intervention threshold. On recorded states from held-out assembly families, MAGAR improves Overall, the task-balanced aggregate, from 37.50 to 41.39, with gains on all three tasks. Across 209 interventions, 70 correct an error and 22 introduce one. These results support task-specific correction while highlighting the remaining tradeoff between fixing errors and preserving reliable predictions.

cs.AI

新论文 · v1arXiv:2611.13690

Joint-State Inference for Autonomous Excavators Using Cab-View Vision-Control Fusion

Junwei Li, Jian Pan, Mengchi Cai, Shuai Zhao, Xizhuo Jiang, Zheng Wang, Qing Xu, Keqiang Li 等 9 位作者

原文摘要

Reliable state feedback of excavator front-end mechanisms is essential for autonomous excavation, yet retrofitting existing machines with dedicated joint sensors, external cameras, or visual markers can increase deployment and maintenance burdens. This paper proposes a closed-loop autonomous excavation framework for continuous inference of excavator joint states using onboard visual observations and control-related temporal information. The framework encodes structural cues from the current cab-view image, models short-term motion trends from historical joystick commands, and introduces a rolling state buffer for the bucket joint to preserve temporal continuity under severe occlusion. Mechanical joint-range constraints are incorporated into the learning objective to suppress infeasible estimates. The current cab-view image and inferred states are supplied to an Action Chunking with Transformers (ACT)-based control policy for online action generation. Experiments in an AGX Dynamics for Unity simulation environment under diverse operating conditions evaluate joint-state inference and end-to-end task execution. Across 20 autonomous excavation trials, the framework achieved a 95% task-completion rate, with an average joint-state-inference-and-control latency of 10.11 ms per step. The bucket-joint inference achieved a mean absolute error (MAE) of 0.965 degrees. These results demonstrate a sensor-light and computationally efficient joint-state-inference approach that can support closed-loop autonomous excavation with reduced dependence on additional sensing infrastructure.

cs.RO

版本更新 · v2arXiv:2602.12253

Is Online Linear Optimization Sufficient for Strategic Robustness?

Yang Cai, Haipeng Luo, Chen-Yu Wei, Weiqiang Zheng

原文摘要

We consider bidding in repeated Bayesian first-price auctions. Bidding algorithms that achieve optimal regret have been extensively studied, but their strategic robustness to the seller's manipulation remains relatively underexplored. Bidding algorithms based on no-swap-regret algorithms achieve both desirable properties, but are suboptimal in terms of statistical and computational efficiency. In contrast, online gradient ascent is the only algorithm that achieves $O(\sqrt{TK})$ regret and strategic robustness [KSS24], where $T$ denotes the number of auctions and $K$ the number of bids. In this paper, we explore whether simple online linear optimization (OLO) algorithms suffice for bidding algorithms with both desirable properties. Our main result shows that sublinear linearized regret is sufficient for strategic robustness. Specifically, we construct simple black-box reductions that convert any OLO algorithm into a strategically robust no-regret bidding algorithm, in both known and unknown value distribution settings. For the known value distribution case, our reduction yields a bidding algorithm that achieves $O(\sqrt{T \log K})$ regret and strategic robustness (with exponential improvement on the $K$-dependence compared to [KSS24]). Moreover, we can further exploit the single-strategy benchmark and construct a bidding algorithm with $O(\sqrt{T(\log K+\log T)})$ regret and $O(1)$ strategic robustness. For the unknown value distribution case, our reduction gives a bidding algorithm with high-probability $O(\sqrt{T (\log K+\log(T/δ)})$ regret and strategic robustness, while removing the bounded density assumption made in [KSS24].

cs.GT · cs.LG

新论文 · v1arXiv:2611.13539

Exploiting Feature-invariant Scaling Laws for Efficient A/B Experimentation in Recommendation Systems

Zhiliang Chen, Sammy Nammari, Jiahao Su, Xiaoqiang Luo

原文摘要

Researchers and engineers improve recommendation systems by performing A/B experiments with new model architectures, optimization methods, and data features. However, running full-scale experiments (e.g., full-model training with online data) for every feature change is prohibitively computationally intensive, while the result from a single small-scale experiment is often misleading. To address this challenge, we show that modern recommendation models exhibit feature-invariant scaling: the change of a model's performance follows a predictable scaling-law even when different feature changes are applied to the baseline model. We introduce an efficient method that exploits scaling-laws and uses statistical inference to predict (with confidence intervals) the full-scale effect of an A/B experiment in recommendation systems. This enables practitioners to efficiently filter out neutral or regressive feature changes with only small-scale experimentation. We validate our method on three distinct recommendation model families---Wukong, HSTU, and LLM-based recommendation models---across more than 40 architectural, optimization, and data changes. Our method accurately distinguishes beneficial feature changes from neutral and regressive ones while using only a fraction of the compute required for full-scale evaluation. It also identifies several changes that improve HSTU's state-of-the-art performance on MovieLens-20M. Our results demonstrate that scaling laws can be practically exploited to make compute-efficient decisions for improving industrial-scale recommendation systems.

cs.IR · cs.LG

版本更新 · v4arXiv:2611.02545

FindLink: Learning to Assess Scientific Connections from Source-Grounded Premises

Jingxuan Wei, Song Tan, Xiaohan Liu, Chao Sang, Changwei Wang, Linzhuang Sun, Bihui Yu, Fuqiang Wang 等 9 位作者

原文摘要

Scientific discovery from the literature requires assessing connections among findings obtained under different study conditions. Source attribution makes individual findings traceable, but does not determine what they jointly support. We introduce GI-TraceBench, a benchmark of 10,282 questions in gastrointestinal oncology that unifies provenance question answering, knowledge discovery, and hypothesis evaluation through shared Paper, Claim, and Evidence Span records. We further propose FindLink, a two-stage framework for provenance-grounded scientific reasoning. Premise Grounding constructs source-bound premises with explicit study context and support status. Structured Reasoning organizes these premises into support plans that represent both supported relations and unresolved conditions, then generates evidence-conditioned answers using deterministic compiler feedback. The compiler verifies structural and source-binding consistency, but does not assess scientific entailment. On the 1,545-question fixed-evidence test set, FindLink improves the balanced family macro score from 67.95 to 87.25 over direct supervised fine-tuning of the same backbone. A retrained variant without Structured Reasoning achieves slightly higher premise-identifier F1, but substantially lower relation and evidence-sufficiency F1. These results indicate that scientific reasoning requires not only identifying grounded premises, but also assessing what connections those premises support.

cs.CL

版本更新 · v3arXiv:2609.19548

A generalization of the map $χ$

Xiutao Feng, Qiang Wang, Jingyi Yu, Anpeng Zhang

原文摘要

The mapping $ χ_n:\mathbb{F}_2^n \to \mathbb{F}_2^n$ defined by $y=χ_n(x)$ with $y_i = x_i + x_{i+1}x_{i+2} + x_{i+2}$, where the indices are computed modulo $n$, has been widely studied for its application in lightweight cryptography. In this paper, we generalize this mapping and completely characterize all these shift-invariant permutations of the form $y_i=x_{i+u}+x_{i+v}(x_{i+w}+a_i)$, where $0\le u, v, w<n$ and $a_i\in \mathbb{F}_2$, $1\le i\le n$. We also determine their compositional inverses explicitly.

cs.IT

版本更新 · v3arXiv:2610.35581

Integrate the Reward, Don't Sample It: Window Likelihood for Interruptions and Backchannels in Full-Duplex Speech Models

Guoqiang Hu, Lichao Zhang, Yizhou Peng, Yuhao Luo, Haifeng Hu, Zhongqian Sun, Wei Yang, Eng Siong Chng

原文摘要

When a user talks over a full-duplex dialogue model, it must decide whether the user is interrupting (stop) or backchannelling (carry on). Post-training can improve this discrimination or change how readily it stops. In our GRPO runs the second dominates: no configuration lowers both error rates on more than one model, and two released checkpoints discriminate no better than their bases. We trace this partly to how the reward is estimated. The probability of stopping inside a short window is a known function of a few stop probabilities the policy emits, yet GRPO estimates it by sampling. A group of rollouts that all agree gives no gradient, even when all fail; the push on the stop threshold is strongest where the model is unsure, whichever outcome is right; and whole-rollout credit reaches decisions the reward never judges. Confining the credit to the window removes only that leakage. Window likelihood (WL) samples the words but integrates over the stop decisions, so the probability of the correct outcome is computed exactly and its logarithm maximised. On HumDial-FDBench, across four open models, WL gives the best F1 and lowers both error rates by more than their confidence intervals, without talking into silence.

eess.AS · cs.CL · cs.SD

版本更新 · v5arXiv:2605.21139

Distill to Think, Foresee to Act: Cognitive-Physical Reinforcement Learning for Autonomous Driving

Yang Wu, Qiang Meng, Zhaojiang Liu, Youquan Liu, Jian Yang, Jin Xie

原文摘要

Current end-to-end autonomous driving models are fundamentally constrained by the behavioral cloning ceiling of imitation learning. While reinforcement learning offers a path to smarter autonomy, it demands two missing pieces of infrastructure: (1) a cognitive foundation that understands traffic semantics and driving intent, and (2) a foresighted physical environment that can anticipate the consequences of candidate actions. To this end, we propose CoPhy, a CognitivePhysical reinforcement learning framework for autonomous driving. To distill to think, we distill VLM knowledge into the BEV encoder and then discard the VLM entirely, retaining cognitive ability at zero inference cost while releasing the cognitive channel as a pluggable interface for optional human language commands. To foresee to act, we build an auto-regressive BEV world model that explicitly predicts future semantic maps conditioned on candidate actions, serving as an interpretable physical sandbox from which safety metrics are directly derived. Built upon this dual infrastructure, we optimize the driving policy via GRPO with a novel dual-reward mechanism: a physical reward derived from BEV rollouts enforces hard safety constraints, while a cognitive reward from a language-aligned scorer ensures intent compliance. Extensive experiments demonstrate that CoPhy not only achieves state-of-the-art results on NAVSIM v1 and v2 benchmarks, but also enables safer driving via cognitively informed scene compliance and flexible intent control through user-defined language instructions. Project page: https://wuyang98.github.io/CoPhy/.

cs.CV · cs.LG

版本更新 · v2arXiv:2605.21317

CRAFT: Conflict-Resolved Aggregation for Federated Training

Ziqi Wang, Qiang Liu, Nils Thuerey

原文摘要

The aggregation of conflicting client updates remains a fundamental bottleneck in federated learning (FL) under heterogeneous data distributions. Naive averaging can produce a global update that improves the global objective while conflicting with specific clients, causing degradation for those clients. In this work, we propose CRAFT (Conflict-Resolved Aggregation for Federated Training), a new aggregation framework that treats the global update as a geometric correction problem. We formulate aggregation as finding the update closest to a reference direction while satisfying conflict-free alignment constraints. We derive a closed-form expression for the constrained optimization problem, avoiding the computational overhead of iterative solvers. Furthermore, we use a layer-wise adaptation to address conflicts at varying feature granularities. We provide a theoretical analysis showing that CRAFT promotes a common-descent structure and mitigates conflicts through its projection geometry. Extensive experiments on heterogeneous benchmarks demonstrate that CRAFT improves the accuracy of the global model while reducing performance disparity across clients compared with state-of-the-art baselines. The source code for CRAFT is available at https://github.com/tum-pbs/CRAFT.

cs.LG

新论文 · v1arXiv:2611.13211

Designing UIs with GenAI: Understanding the Use, Benefits, and Limitations of Prompt-to-Design Generators

Jingzhou Ye, Yao Li, Xueqiang Wang

原文摘要

The integration of generative AI (GenAI) into user interface (UI) design has led to prompt-to-design generators (P2dGens), tools that enable designers to create UI prototypes from textual prompts efficiently. Despite their growing adoption, little is known about how designers use these tools in everyday practice, their benefits, and limitations. We conducted semi-structured interviews with 17 UI designers to investigate P2dGens use, focusing on workflow integration, attitudes toward generator-assisted design, and the organizational climate. Findings show that designers primarily use P2dGens as ideation accelerators rather than end-to-end solutions, and they adopt a variety of individual and collaborative prompting strategies. Designers expressed complex attitudes, noting gains in efficiency and inspiration while also highlighting concerns about loss of personal creativity and design quality. We also observed emerging governance practices and varying attitudes within organizations toward P2dGens. These insights illuminate how P2dGens reshape UI design workflows and contribute to understanding human-AI collaboration in UI design.

cs.HC

新论文 · v1arXiv:2611.12762

Sage-Taiyi:一种面向科学发现的元认知架构

Sage-Taiyi: A Metacognitive Architecture for Scientific Discovery

Weida Wang, Benteng Chen, Yigeng Jiang, Shuchen Pu, Weiping Shen, Zichao Liu, Yulin Su, Zitong Wang 等 90 位作者

AI 速读 基于摘要

作者提出一种受元认知启发的AI科学家架构,通过显式监控与控制来调整研究目标并选择可复用推理方法,并在自建基准与外部基准及若干专家协作案例中报告了结果。

cs.AI

查看原文摘要

We introduce Sage-Taiyi, a metacognition-inspired architecture that uses accumulated scientific understanding to guide what to investigate next and how to investigate it. Through explicit monitoring and control, the system revises its understanding of evidence, assumptions, and unresolved questions, then uses these assessments to adapt research targets and select reusable reasoning methods. On Taiyi-Bench, an AI co-scientist ideation benchmark comprising 265 tasks from 50 papers across ten disciplines, Sage-Taiyi ranks first on all eight metrics of historical rediscovery and open-ended ideation, achieving an Overall score of 54.0 compared with 47.9 for the strongest baseline, AI Scientist-v2. It also performs well on two external scientific ideation benchmarks. Five expert-guided collaborations further connect its proposals to experimental and computational validation across chemistry, materials science, and engineering. In chemistry, reaction-condition optimization raises the yield of cobalt-catalyzed carbonylation from trace amounts to 84% and photocatalytic allylic amination from 13% to 69%. These results support metacognitive regulation as an approach to scientific ideation and its progression toward practical validation.

版本更新 · v2arXiv:2509.06923

Staying in the Sweet Spot: Boost Reasoning Evolution via Responsive Rollout Difficulty Manipulation

Ziheng Li, Zexu Sun, Jinman Zhao, Erxue Min, Yongcheng Zeng, Hui Wu, Hengyi Cai, Shuaiqiang Wang 等 11 位作者

原文摘要

Reinforcement learning with verifiable rewards (RLVR) has advanced the reasoning capabilities of large language models (LLMs). However, existing RLVR methods often suffer from exploration inefficiency due to mismatches between problem difficulty and model capability: overly difficult problems hinder reasoning path discovery, while overly simple problems offer little learning signal. To address this, we first formalize the effect of problem difficulty by quantifying the relationship between loss descent magnitude and rollout accuracy. Building on this analysis, we propose SEELE, a supervision-aided RLVR framework that dynamically adjusts problem difficulty to lie within the high-performance region. SEELE augments each training sample by appending a hint (part of a full solution) for difficulty reduction. Unlike previous hint-based approaches, SEELE deliberately computes the hint length for each individual problem to achieve an optimal difficulty. The optimal hint length is determined via multi-round rollout sampling, where an item response theory model fits accuracy-hint pairs from previous rounds to predict the next-round hint. This instance-level, real-time difficulty adjustment aligns problem difficulty with the evolving model capability, thereby improving exploration efficiency. Experiments show that SEELE outperforms Group Relative Policy Optimization (GRPO) and Supervised Fine-tuning (SFT) by +10.0 and +8.4 points, respectively, and exceeds the best prior supervision-aided approach by +3.8 points on average across six math reasoning benchmarks.

cs.LG

版本更新 · v3arXiv:2604.17958

MINT-Bench: A Comprehensive Multilingual Benchmark for Instruction-Following Text-to-Speech

Huakang Chen, Jingbin Hu, Liumeng Xue, Qirui Zhan, Wenhao Li, Guobin Ma, Hanke Xie, Dake Guo 等 15 位作者

原文摘要

Instruction-following text-to-speech (TTS) has emerged as an important capability for controllable and expressive speech generation, yet its evaluation remains underdeveloped due to limited benchmark coverage, weak diagnostic granularity, and insufficient multilingual support. We present \textbf{MINT-Bench}, a comprehensive multilingual benchmark for instruction-following TTS. MINT-Bench is built upon a hierarchical multi-axis taxonomy, a scalable multi-stage data construction pipeline, and a hierarchical hybrid evaluation protocol that jointly assesses content consistency, instruction following, and perceptual quality. Experiments across ten languages show that current systems remain far from solved: frontier commercial systems lead overall, while leading open-source models become highly competitive and can even outperform commercial counterparts in localized settings such as Chinese. The benchmark further reveals that harder compositional and paralinguistic controls remain major bottlenecks for current systems. We release MINT-Bench together with the data construction and evaluation toolkit to support future research on controllable, multilingual, and diagnostically grounded TTS evaluation. The leaderboard and demo are available at https://aslp-lab.github.io/MINT-Bench-Demo/

eess.AS · cs.SD

版本更新 · v2arXiv:2611.08175

PCBRouteAgent: How Close Are LLM Agents to Becoming PCB Routing Engineers?

Yue Zhang, Jilei Sun, Liqiang Jing, Yijie Wei, Ruohan Yang

原文摘要

Automating printed circuit board (PCB) routing requires coordinating board-level connectivity decisions with geometric execution under strict design rules. Although recent agents can interact with native routing tools, reliable routing on complex boards remains challenging. We present PCBRouteAgent, a multimodal PCB routing agent inspired by how human engineers coordinate global strategy with local execution. A Global Routing Planner combines board images and structured electrical and geometric information to specify connection topology, routing order, corridors, and layer transitions. A Detailed Routing Executor realizes these guides through KiCad's native routing engine and performs bounded local recovery. Unresolved failures are returned as structured feedback, enabling targeted guide revisions while preserving accepted routes. We evaluate PCBRouteAgent on 247 synthetic and real-world boards from four PCBWorld-Bench test splits. It achieves clean-pass rates of 100%, 94.9%, 100%, and 40% on D2, D3-A, D3-B, and D3-C, respectively. On the three real-world subsets, PCBRouteAgent outperforms the best evaluated baseline in clean-pass rate by 13.9, 36, and 10 percentage points, respectively.

cs.AI

版本更新 · v2arXiv:2204.00920

Deep Algebraic Fitting for Multiple Circle Primitives Extraction from Raw Point Clouds

Zeyong Wei, Honghua Chen, Hao Tang, Qian Xie, Mingqiang Wei, Jun Wang

原文摘要

The shape of circle is one of fundamental geometric primitives of man-made engineering objects. Thus, extraction of circles from scanned point clouds is a quite important task in 3D geometry data processing. However, existing circle extraction methods either are sensitive to the quality of raw point clouds when classifying circle-boundary points, or require well-designed fitting functions when regressing circle parameters. To relieve the challenges, we propose an end-to-end Point Cloud Circle Algebraic Fitting Network (Circle-Net) based on a synergy of deep circle-boundary point feature learning and weighted algebraic fitting. First, we design a circle-boundary learning module, which considers local and global neighboring contexts of each point, to detect all potential circle-boundary points. Second, we develop a deep feature based circle parameter learning module for weighted algebraic fitting, without designing any weight metric, to avoid the influence of outliers during fitting. Unlike most of the cutting-edge circle extraction wisdoms, the proposed classification-and-fitting modules are originally co-trained with a comprehensive loss to enhance the quality of extracted circles.Comparisons on the established dataset and real-scanned point clouds exhibit clear improvements of Circle-Net over SOTAs in terms of both noise-robustness and extraction accuracy. We will release our code, model, and data for both training and evaluation on GitHub upon publication.

cs.CV

版本更新 · v2arXiv:2608.30300

Update from Hell: Can Coding Agents Survive Hidden Breakage in Dependency Upgrades?

Zijian Luo, Runzhi He, Pengfei Gao, Yu Kang, Zeqi Lin, Minghua Ma, Qingwei Lin, Saravan Rajmohan 等 9 位作者

原文摘要

Modern software systems rely heavily on third-party dependencies, but upgrading those dependencies remains a costly maintenance activity. Dependency upgrades do not always preserve the function signatures, type systems, APIs, or runtime semantics assumed by existing code. Consequently, developers often need to perform source code adaptations to accommodate dependency-induced changes. However, such code-level changes are often not explicitly communicated to project maintainers, posing a significant challenge to software reliability. Meanwhile, coding agents have emerged as a new form of software development tool and are increasingly adopted by developers due to their automation capabilities. In this paper, we introduce DEPBENCH, a benchmark consisting of 203 real-world dependency-upgrade tasks across five package ecosystems spanning five language communities, each involving hidden code-level changes that require source code adaptation. We evaluate mainstream coding agents on DEPBENCH. The best completed configuration solves only 104/203 tasks (51.2%), with substantial variation across agent harnesses, models, and ecosystems, highlighting an important gap between current agent capabilities and real-world software maintenance needs.

cs.SE

新论文 · v1arXiv:2611.12296

RecoGEM: A Serving System for Production-Scale Generative Recommendation

Xiangrui Yang, Yunfeng Zhao, Jiawei Yang, Fangyu Zhang, Enrui Zhao, Liang Zeng, Cheng Peng, Minhui Xie 等 11 位作者

原文摘要

Generative recommendation (GR) is moving industrial recommender systems (RecSys) from scoring candidate items to autoregressively generating item identifiers. This shift promises higher recommendation quality, but makes serving substantially harder: each request executes a short sequence of dependent decoding steps that explore a large item space and select promising candidates on the latency-critical path. GR not only creates structural mismatches with conventional RecSys pipelines, but also challenges the architectural and optimization assumptions of LLM serving stacks, making direct adoption of existing systems difficult. We present RecoGEM, our production GR serving system. RecoGEM uses a runtime--engine decoupling architecture to move GR-specific serving responsibilities, such as candidate-state transitions and live artifact updates, to a dedicated runtime. Its execution engine exploits GR's short token sequences, large candidate populations, and predictable step shapes to optimize self-attention, candidate selection, and execution planning. RecoGEM has been deployed for over nine months across our production lines, serving applications with hundreds of millions of users and supporting more than ten GR model families. On our OneModel production workloads, RecoGEM reaches over 1,000 QPS per serving instance with P99 latency below 35 ms and a 2.88$\times$ throughput improvement over representative baselines.

cs.DC · cs.AI · cs.IR