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新论文 · v1arXiv:2611.07881

TactileLab: Sim-to-Real Dexterous Robot Manipulation with Efficient Shear-Sensitive Tactile Simulation

Yijiong Lin, Wenhao He, Toby Jack, Max Yang, Haoran Li, Nathan F. Lepora

原文摘要

Robotic simulators that represent shear within tactile sensing are becoming increasingly important for contact-rich manipulation. However, simulating contact shear with high-fidelity deformable or soft-body simulation is computationally demanding, limiting scalability to large-scale reinforcement learning. Here we introduce \textit{TactileLab}, a scalable multimodal tactile simulation framework built on IsaacLab, with a particular focus on a new optical-flow-based tactile representation termed \textit{simulated tactile flow}. Instead of relying on soft-body physics to model shear deformation, TactileLab uses rigid-body simulation to efficiently estimate dense tangential motion at the contact interface, producing tactile flow fields that encode shear-relevant contact dynamics. This flow field complements geometric features from a contact depth field. We further introduce a novel policy architecture for jointly processing long-horizon proprioceptive signals and rich tactile observations. Across multiple contact-rich tasks, policies trained using simulated tactile flow learn efficiently at scale and exhibit emergent contact-aware behaviours. To facilitate sim-to-real policy deployment, we then propose a novel real-to-sim tactile translation method that maps real tactile image streams to simulated tactile flow and depth fields, together with a new tactile data collection method, and validate it across diverse tactile sensor designs. Using this pipeline, we demonstrate real-world deployment on tasks encompassing dual-arm and dexterous in-hand manipulation. Overall, TactileLab provides an end-to-end sim-to-real framework for scalable tactile policy learning, enabling diverse shear-sensitive manipulation across heterogeneous tactile robotic systems.

cs.RO

版本更新 · v3arXiv:2602.13977

WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL

Zhennan Jiang, Shangqing Zhou, Yutong Jiang, Zefang Huang, Mingjie Wei, Yuhui Chen, Tianxing Zhou, Zhen Guo 等 14 位作者

原文摘要

Reinforcement learning (RL) promises to unlock capabilities beyond imitation learning for Vision--Language--Action (VLA) models, but its requirement for massive real-world interaction prevents direct deployment on physical robots. Recent work attempts to use learned world models as simulators for policy optimization, yet closed-loop imagined rollouts inevitably suffer from hallucination and long-horizon error accumulation. Such errors not only degrade visual fidelity, but also mislead policy optimization by providing unreliable learning signals. We propose WoVR, a reliable world-model-based RL framework for post-training VLA policies. Instead of assuming a faithful world model, WoVR explicitly regulates how RL interacts with imperfect imagined dynamics. It improves rollout stability through a controllable action-conditioned video world model, reshapes imagined interaction to reduce effective error depth via Keyframe-Initialized Rollouts, and maintains policy--simulator alignment through World Model-Policy co-evolution. Extensive experiments demonstrate that WoVR enables stable long-horizon imagined rollouts and effective policy optimization, achieving superior LIBERO performance and consistent real-world gains across multiple robotic platforms. These results show that world models can serve as practical simulators for RL when hallucination is explicitly controlled. Additional visualization results are available at https://wovr-rlinf.github.io.

cs.RO · cs.AI

版本更新 · v2arXiv:2611.06079

TauLang: A Language and Compiler for Space-Time Programming on Statically Scheduled Accelerators

Xuxiao Yang, Junchi Wu, Yuqi Peng, Feiyang Wu, Zhuoran Li, Wei Kong, Shuo Tao, Dongyi Fan 等 13 位作者

原文摘要

Statically scheduled accelerators such as Groq's Tensor Streaming Processor (TSP) achieve low-latency large language model inference by stripping dynamic synchronization hardware from the chip. With no caches, arbiters, or hardware schedulers, the compiler must fix the exact slice and issue cycle of every operation, so when an operation runs is a condition for correctness. Existing kernel languages cannot target such machines because they rely on hardware to resolve cycle timing and instead encode schedules implicitly in code structure. We present TauLang, a kernel language and compiler that makes time a first-class citizen of the program. The programmer schedules operations, loops, and composed kernels with parameterized explicit times, so exploring schedules means changing parameter values rather than rewriting code. TauLang validates explicit times algebraically in TauIR, its timed intermediate representation. It then solves tensor placement and cycle scheduling jointly in an integer linear program, using explicit times to group connected operations into timing clusters that prune the search space. On a cycleaccurate model of a TSP-like machine, joint search achieves a $1.40\times$ latency speedup across ten kernels over a space-first flow. A few explicit time pins keep latency within one cycle of the untimed schedules and scale joint search to 1,636 GEMM blocks, whereas untimed search finds no schedule at 32.

cs.PL · cs.AR

新论文 · v1arXiv:2611.07757

RIVER: Evidence-guided multi-agent retrieval for enzyme--reaction discovery

Yifan Chang, Yunze Li, Feifei Jiang, Juntao Wu, Xin Chen, Han Hu, Yucheng Wu, Wei Tang 等 15 位作者

原文摘要

Enzyme function annotation and the identification of candidate enzymes for a given reaction are essential steps in connecting genomic information to biochemical reaction networks. However, existing methods rely on sequence or structural similarity or on training with known enzyme--reaction pairs, making it difficult to integrate biochemical evidence across large candidate spaces; they also struggle with retrieval tasks involving enzyme families whose members are highly similar. Here, we introduce RIVER (Reaction--enzyme Inference via Evidence-guided Retrieval), a multi-agent framework for bidirectional enzyme--reaction retrieval that identifies potentially catalyzed reactions for a given enzyme and ranks candidate enzymes for a given reaction. RIVER coordinates large language models, specialized biochemical computational tools, and external knowledge resources to assemble evidence at multiple levels, including reaction chemistry, protein sequences and domains, catalytic mechanisms, and database annotations. Dedicated validation modules further examine evidence gaps and potential conflicts and rerank candidates using traceable evidence records. On public benchmarks, RIVER achieves the highest success rates in both enzyme retrieval and enzyme annotation. In family-specific enzyme retrieval, RIVER outperforms the evaluated baselines on the selected datasets and metrics. In Escherichia coli enzyme retrieval tasks constructed from recent literature, RIVER achieves the best retrieval results with closed-source and open-source model configurations, substantially outperforming closed-source general-purpose and biology-specialized multi-agent systems, including Claude Code, Codex, and Phylo Max. These results suggest that evidence-guided multi-agent retrieval can prioritize biochemically supported enzyme--reaction relationships, providing a basis for subsequent experimental validation.

cs.AI

版本更新 · v2arXiv:2608.06886

HazeSpikeMamba: Coupling Spiking-Inspired and State-Space Features for Self-Supervised Real-World Dehazing

Haoran Liu, Li Xu, Mingzhe Liu, Huibin Li, Peng Li, Guibin Zan, Simon X. Yang

原文摘要

Dehazing networks are commonly trained on synthetic hazy-clear pairs, but their performance often drops on real photographs. Synthetic haze generated using the atmospheric scattering model does not fully capture the variability of real haze, and paired real hazy-clear images are scarce. In this work, we propose HazeSpikeMamba, a compact dehazing framework that combines a spiking-inspired local path and an attentive state-space global path in a multi-scale U-Net. The local path uses TPCNNSpike, a new spike-emission scheme inspired by the neighborhood coupling of Pulse-Coupled Neural Network (PCNN). Unlike grouped directional scanning, TPCNNSpike updates all neurons in parallel using the previous firing states of their Gaussian-weighted neighborhoods. The global path adapts the Attentive State-Space Module of MambaIRv2, retaining semantic prompting and sequence reordering while removing the window self-attention branch. Its state-space processing models long-range dependencies with complexity linear in sequence length. For target-domain adaptation, a frozen degradation network, pretrained on paired NH-HAZE data, re-synthesizes haze from the dehazed prediction. The reconstruction error updates only the final restoration layers of HazeSpikeMamba without haze-free labels during adaptation. A shared checkpoint is adapted once on each complete unlabeled target set, making the evaluation dataset-level and transductive rather than zero-shot or per-image optimization. The forward network contains 2.02M active parameters and requires 13.27G nominal MACs (measured with thop at 256x256 input). This adaptation consistently improves BRISQUE and NIMA on RTTS, URHI, and HSTS. On RTTS, BRISQUE decreases from 30.13 to 27.72 and NIMA increases from 4.13 to 4.87. Under this transductive protocol, the adapted model also achieves the best BRISQUE and NIMA on URHI and HSTS among the compared methods.

cs.CV

新论文 · v1arXiv:2611.07319

WeightLoop: Weight-Space Programming with Experimental Feedback

Mengran Li, Bo Li, Weijing Zhao, Chengyang Zhang, Boyu Zhang, Jinfeng Xu, Zelin Zang, Victor C. M. Leung 等 9 位作者

原文摘要

Weight-space programming (WSP) shows that language models can reason about and rewrite neural network weights; recursive self-improvement (RSI) motivates feedback-driven improvement. Models guiding experiments receive concrete feedback: completed assays reveal prediction errors and inform what to test next. We introduce WeightLoop, a framework that turns experimental feedback into persistent updates to deployed predictors. GPT-6 Astra inspects a task specification and the model implementation, then writes a bounded, reusable parameter-editing program. As new measurements arrive, the program identifies prediction discrepancies, validates candidate edits using observed outcomes, and writes the selected changes back to the original model. The editor remains fixed while the predictor evolves, enabling repeated updates without further LLM calls or gradient retraining while preserving the original inference interface. In offline replay, targeted edits improve mean ranking utility in seven of eight endpoint-budget settings (all eight versus random edits) and mean final discovery across three sequential tasks. WeightLoop connects WSP with an RSI-inspired improvement loop, making experimental evidence a direct driver of model change and subsequent decisions.

cs.LG

版本更新 · v2arXiv:2607.13033

DenseReward: Dense Reward Learning via Failure Synthesis for Robotic Manipulation

Yu Fang, Wanxi Dong, Jiaqi Liu, Yue Yang, Mingxiao Huo, Yao Mu, Huaxiu Yao, Li Erran Li 等 10 位作者

原文摘要

Reinforcement learning holds great promise for improving robot policies beyond the limits of imitation learning. However, its practical adoption remains bottlenecked by the lack of reliable vision-language reward models that provide dense and informative feedback. Two key challenges remain: acquiring diverse failure data at scale and obtaining fine-grained reward signals beyond sparse trajectory-level success labels. Existing approaches reuse successful trajectories to construct negative or suboptimal examples through trajectory truncation, instruction relabeling, or trajectory comparisons, without generating new trajectories where physical interaction failures such as collisions, missed grasps, object drops, and recovery actually occur. Meanwhile, many existing reward models predict sparse binary or trajectory-level rewards, which provide limited guidance for efficient policy optimization. We introduce DenseReward, a dense robotic reward model that addresses both challenges. To train DenseReward, we develop an automated failure data generation pipeline that synthesizes physically realistic failure trajectories in simulation without manual annotation, covering diverse failure modes such as collisions, missed grasps, object drops, and recovery behaviors. DenseReward predicts dense frame-level reward scores from visual observations and language instructions, enabling fine-grained estimation of task progress throughout an episode. Experiments show that DenseReward outperforms general-purpose VLMs and existing robotic reward models in dense reward prediction across both simulated and real-world manipulation. We further demonstrate that DenseReward provides effective reward guidance for downstream model predictive control and reinforcement learning.

cs.RO

版本更新 · v3arXiv:2603.01891

SEAR: Sample Efficient Action Chunking Reinforcement Learning

C. F. Maximilian Nagy, Onur Celik, Emiliyan Gospodinov, Florian Seligmann, Weiran Liao, Aryan Kaushik, Gerhard Neumann

原文摘要

Action chunking improves exploration and accelerates value propagation in long-horizon reinforcement learning, but naively applying off-policy methods to the temporally extended action space at reduced decision frequency offsets these gains, leading to poor sample efficiency. Existing online action chunking methods address these issues through computationally expensive critic-only approaches or by relying on offline data. We introduce SEAR, a sample-efficient off-policy algorithm that enables online reinforcement learning with action chunks by addressing both challenges. To handle high-dimensional action sequences, SEAR employs a causal transformer critic trained with multi-horizon targets that provide a training signal for every prefix of an action chunk, effectively increasing the useful gradients per sample. To restore decision frequency, SEAR operates with a receding horizon and random replanning, ensuring uniform state coverage while combining the fast value propagation of large chunks with the reactivity of small ones. SEAR outperforms state-of-the-art online reinforcement learning methods including SimbaV2 on challenging Metaworld manipulation tasks. Beyond online RL, applying SEAR to the offline-to-online method QC improves its performance on the demanding OGBench cube-triple tasks.

cs.LG

版本更新 · v3arXiv:2610.37381HF 社区推荐

PDRVLA: A Vision-Language-Action Model with Physical Dynamics Representations

Hanqing Wang, Zhaotian Cai, Ruichuan An, Bohan Zeng, Tao Zhang, Yilin Chen, Xu Jiang, Kaiquan Chen 等 16 位作者

原文摘要

Vision--Language--Action (VLA) models generate robot actions from visual observations and language instructions, but their understanding of physical dynamics remains limited. Video world models can capture scene dynamics, yet generating future videos introduces high latency into the control loop. We introduce PDRVLA, whose lightweight Physical Dynamics Module extracts physical tokens from vision--language features to condition action generation without online video generation. The module learns through direct prediction of future RGB, depth, and optical-flow features, with auxiliary supervision through a frozen pretrained video world model. Training relies entirely on publicly available data, expanded through human-to-robot synthesis, subtask annotation, and embodied chain-of-thought (ECoT) annotation. Across four simulation benchmarks, PDRVLA achieves success rates of 99.3% on LIBERO, 89.9% on LIBERO-Plus, 93.6% on RoboTwin~2.0, and 81.5% on SimplerEnv. Ablations show improved future prediction with world-model supervision and evaluate how subtask conditioning, future object-pose supervision, and ECoT training affect action success.

cs.RO · cs.CV · cs.LG

新论文 · v1arXiv:2611.05739

PersonaCodeBench: Evaluating Coding Agents in Persona-driven Human-Interactive Sessions

Haixin Wang, Jianheng Hou, Hongyu Shen, Wenzhe Fan, Wei-Chieh Huang, Qianyu Zhu, Weichen Li, Taoran Li 等 30 位作者

原文摘要

Coding agents must deliver correct software while respecting users' expertise, preferences, and working conditions. Existing benchmarks increasingly incorporate interaction, yet personalized requirement fulfillment remains underexplored. We introduce PersonaCodeBench, which turns user characteristics into verifiable obligations in persona-driven multi-turn coding sessions. Our persona pool spans roles, technical abilities, interaction preferences, and practical constraints, yielding task-grounded evolved requirements for implementation, permissions, testing, explanation, and delivery. At runtime, a controller governs user simulator responses and requirement disclosure, using online requirement evaluation to provide feedback and advance the interaction. Requirements emerge progressively, with their content, disclosure conditions, and acceptance criteria fixed before evaluation. A completion verifier and a personalization verifier separately assess native correctness and persona fulfillment. Joint pass requires both adherence to the declared budget and compliance with validity conditions. We evaluate all major frontier agents, establish a comprehensive leaderboard, and conduct detailed experimental analyses to validate effectiveness. PersonaCodeBench supports reproducible evaluation of coding agents' ability to meet explicit, personalized user expectations alongside coding objectives.

cs.AI

新论文 · v1arXiv:2611.04952

Artifact-to-Capability: Diagnosing Breaks in Capability Formation of Self-Evolving Agents in a Controlled Environment

Ziqian Ban, Haoxiang Yang, Yanfei Zhang, Shixin Liang, Haoran Yu, Xu Lin, Shaobin Zhao, Xuran Li 等 9 位作者

原文摘要

Self-evolving agents write interaction experience into artifacts and reuse them in later tasks. Most work supports such methods with three proxy signals: artifacts accumulate, behavior changes once they are loaded, and metrics rise. We call this signal-based evaluation. What these signals are meant to indicate, however, has not been defined. To fill this gap, we define capability formation from artifacts as five sequentially dependent properties, two of which form a checkpoint for capability formation, and introduce three-scale diagnosis, which judges these properties at the state, game, and lineage levels. In freestyle Gomoku, Reflexion, Voyager, and DGM evolve with the same base model and all show the three signals, yet each exhibits a distinct capability-formation break. Reflexion shows a legalization gain: its pass rate rises only because more of its moves are legal. Voyager shows a compositional override: components that are sound on their own combine to miss all 20 available one-move wins. DGM shows loss-only drift: after passing the checkpoint, later versions only lose passing states. These counterexamples show that signal-based evaluation cannot determine whether a capability has formed.

cs.AI

版本更新 · v3arXiv:2610.40000

NORmal: Architecting 3D Ferroelectric NOR Flash as Main Memory -- From Co-Fabricated BEOL Arrays to 200B-Class Multi-Agent LLMs in a Smartphone

Zhuoran Li, Zhuohang Bian, Yibo Zhao, Xuxiao Yang, Youwei Zhuo

原文摘要

Smartphone agents increasingly work as teams, in which a large planner directs parallel workers across long sessions. Running such a team on the device requires 200B-class models and contexts that exceed phone DRAM many times over, yet existing tiers treat flash as storage: UFS starves per-token weight streaming, and mobile High-Bandwidth Flash (HBF) needs a redesigned SoC and cannot absorb continuous KV writes. We show that a non-volatile memory can join an unmodified LPDDR6 bus as a plain rank only if its access latency fits the DRAM timing window, a condition no NAND tier meets. We present NORmal, to our knowledge the first main-memory architecture for 3D ferroelectric NOR flash. We have fabricated and experimentally characterized back-end-of-line (BEOL) 3D FeNOR arrays that co-integrate dense 3-bit MLC and fast, high-endurance in-place-writable SLC with sub-7.5 ns sensing. NORmal turns these co-fabricated arrays into a byte-addressable, deterministic-timing load/store rank on an unmodified LPDDR6 interface through an under-array DRAM-emulation bridge, staggered bank reads with zero-cycle weight swizzling, and posted SLC writes. Across this rank and DRAM, NORmal places agent state by mutability and lifetime rather than by hotness, serving 200B-class models and persistent planner contexts in place while dynamically partitioning subchannels across agent phases. In serving-level simulation on production agent traces, NORmal is 8.9$\times$--28.0$\times$ faster than UFS offloading, within 0.4% of an unlimited-DRAM ideal, and 2.8$\times$--6.3$\times$ faster than HBF on sessions beyond 256K tokens, with 8.1$\times$--17.8$\times$ less memory energy per token.

cs.AR

版本更新 · v2arXiv:2607.13940

A Self-Evolving Agent for Longitudinal Personal Health Management

Haoran Li, Jiebi Deng, Tong Jin, Jinghong Han, Yuxin Wang, Zexin Wang, Jinyu Sun, Qingyi Si 等 14 位作者

原文摘要

Medical large language models and agents show strong single-encounter question answering and evidence interpretation but struggle to accumulate and govern experience across encounters. We present HealthJev, an open-source agent separating shared safety rules and medical knowledge from a private longitudinal memory and distilling lessons from completed cases. To filter out erroneous lessons before they affect future behaviour, we self-train JevGate, a lightweight System-One model that decides which lessons enter memory; each decision takes a median of 86 milliseconds and about 1,000 input tokens, sustaining experience accumulation at negligible run-time overhead. On a longitudinal benchmark of 90-day simulated daily interactions for 20 users built from real MIMIC-IV trajectories, HealthJev outperformed a memory-free ReAct agent and three memory-augmented frameworks, with all paired comparisons significant. Across six tasks spanning clinical records, medical imaging, genomics and clinical text, HealthJev improved every task with a mean gain of 13.3 percentage points over the base condition, surpassing all baselines. The frozen library transferred to six further backbones with macro-average gains of 6.8 to 15.1 percentage points, and one task's library brought gains on other tasks. These results indicate that governed, self-evolving memory supports longitudinal personal health management beyond single encounters. HealthJev is publicly available at https://github.com/HC-Guo/Self-Evolving_HealthJev.

cs.AI

新论文 · v1arXiv:2611.04497

SKILL2STEER: One-Pass Hypernetwork for Mapping Natural-Language Skills to Low-Rank Post-Block Activation Shifts

Ran Li, Lei Chen

原文摘要

Compiling a natural-language agent skill into model parameters removes the skill text from the prompt and leaves behind a small artifact that can be distributed and reused. Existing methods differ in where they inject the compiled quantity, and all of them assume that the artifact carries the content of the skill. We test that assumption. Through three controls on a retrieval agent, we find that a compiled skill shift carries a domain-general behavioural prior, not the content of the skill. A wrong skill document performs on par with the correct one, a single averaged bundle matches per-skill routing under a two-sided equivalence test, and a same-norm random direction collapses to the no-injection baseline, which shows that the trained direction stays load-bearing. We then introduce SKILL2STEER, a one-pass hypernetwork that reads a skill document once and maps it to low-rank activation shifts added at the output of every decoder block. Each skill compiles to 2.36M parameters, 9.25 times fewer than a weight-space adapter, while the base weights stay frozen and the generator runs only at compile time. The shift can be scheduled across retrieval steps and deployed as one routing-free bundle. On SearchQA, a seven-dataset benchmark, SKILL2STEER reaches 37.9 exact match, 9.8 points above the frozen model and 2.3 points above a weight-space method that ships 9.25 times more parameters per skill.

cs.LG

新论文 · v1arXiv:2611.04418

VidUEU-Agent: A Data-Curation Agent for Multimodal Understanding, Editing, and Unified Tasks

Tengju Ru, Weitong Lian, Zecong Tang, Lingyi Meng, Haoran Li, Zhejun Cui, Yichen Zhu, Hangshuo Cao 等 15 位作者

原文摘要

The advancement of multimodal learning is heavily constrained by the scarcity and high annotation cost of high-quality instruction data. While raw videos offer an abundant and dynamic source of visual knowledge, transforming them into precise instruction data remains highly challenging. To bridge this gap, we present VidUEU-Agent, an automated pipeline that synthesizes instruction data from raw videos for multimodal understanding, editing, and unified tasks. VidUEU-Agent follows a four-stage pipeline: it performs global perception to filter low-quality shots, mines keyframes and multimodal signals, constructs metadata and routes the metadata to synthesize instruction samples. More importantly, our agent framework can autonomously iterate the data distribution based on downstream training results, thereby optimizing data quality, balance, and training effectiveness. Scaling this pipeline, we construct VidUEU-100K, a large-scale dataset of 100K training samples spanning multiple domains and tasks, providing a robust foundation for developing comprehensive multimodal capabilities. Extensive experiments demonstrate that fine-tuning baseline models on VidUEU-100K yields significant and consistent performance gains across diverse representative benchmarks, validating the effectiveness of our proposed agent framework and dataset.

cs.CV

新论文 · v1arXiv:2611.03963

ProteoCraft: Protein Design as Proposal-Verification Search

Fang Wu, Hongbin Lin, Bingchen Duan, Yuchen Wang, Li Erran Li, Yanjie Huang, Mingxuan Cao, Yijun Ma 等 27 位作者

原文摘要

Protein-protein interactions underpin nearly all biological processes. Yet, designing proteins with desired interactions remains challenging due to the structural complexity governing molecular recognition. This study views protein design as a search optimization problem over a combinatorial sequence space under expensive structural evaluation. Toward this goal, we introduce a novel tree-based search framework, ProteoCraft, that employs approximate structural gradients from diffusion-based structure predictors as effective proposal policies to specify where the search should explore. Complete no-gradient inference of folding models separately assigns values to the resulting sequences, determining what is good. ProteoCraft allocates this verification budget through a coarse-to-fine paradigm: multi-site edits first explore distinct sequence basins, then verified promising states undergo strict single-site refinement. Across fourteen de novo binder-design settings spanning eight target proteins, five immune-relevant TCR-facing targets, and four localized CDR redesign tasks, ProteoCraft improves design quality and high-confidence yield. These improvements persist under independent AF2-IG and Rosetta-based interface evaluation. Prospective experimental validation further yielded an 82.9% binding hit rate for PD-L1 miniproteins, with a best measured KD of 0.879 nM, and confirmed binding of designed IFNAR2 VHH. Our code is available at https://github.com/smiles724/ProteoCraft_v1.

cs.CE · cs.AI · q-bio.BM

版本更新 · v3arXiv:2610.39937

BiHashFormer: Hash-Driven Dual-Branch Transformer for Efficient Object Detection in HRW Shots

Jingchen Huang, Wenxi Li, Chenyang Lyu, Moran Liu, Haozhe Lin, Yuchen Guo

原文摘要

Recent advances in gigapixel-level imaging have brought High-Resolution Wide shots to the forefront of research. However, these images present significant challenges: extreme sparsity of foreground, gigapixel-level resolutions and interleaving of foreground and background. This causes traditional detectors and attention mechanisms to be hindered by background, resulting in inefficiency and inaccuracy. To tackle this problem, we propose BiHashFormer, a dual sparsified branch transformer built on hashing. RoI Selector will predict the foreground proportion for top-k selecting target-containing windows. The compression branch processes windows selected and refines attention into HashAttention by discarding half of the key-value pairs, reducing cost and improving efficiency. The compensation branch uses HashMiner to perform low-cost hash searches in the remaining regions, recovering features of missed objects. Experiments confirm that the selection relationship in HashAttention is one-way and reveal the preference of different queries for keys. In experiments on the gigapixel benchmark PANDA, BiHashFormer reduces 37.5% backbone FLOPs while improving AP50 to 81.0%. Moreover, this parallel dual-branch structure allows the model to avoid inference delays caused by inter-branch dependencies, while achieving much greater stability than single-branch models, specially with low rates of RoI selection.

cs.CV

新论文 · v1arXiv:2611.02777

Beyond Policy Patches: Distilling RL Specialists into Vision-Language-Action Policies

Zhennan Jiang, Tingying Xie, Shilong Ji, Shu'ang Yu, Tianxing Zhou, Yuhui Chen, Jiahuan Gao, Kaizhi Xie 等 14 位作者

原文摘要

Vision-language-action (VLA) policies can handle noncritical stages of long-horizon manipulation yet fail during short precision-critical phases. Lightweight reinforcement learning (RL) specialists can address these failures without directly applying RL to the full VLA, but retain auxiliary controllers and switching mechanisms at deployment. We study how to transfer their capabilities into a single flow-matching VLA. Direct imitation of specialist rollouts can reproduce action jitter and leave the VLA unprepared for states encountered during its own execution. We introduce REPAIR, a value-guided distillation framework that combines offline initialization with on-policy refinement. At each critical-phase observation, REPAIR queries the corresponding specialist for multiple action candidates and weights them using its critic to construct a supervision distribution. A shared weighted flow-matching objective trains the VLA first on observations from specialist-assisted rollouts, then on observations collected through its own execution. Specialists provide supervision without taking control during on-policy collection and are removed at deployment. Across six real-robot tasks with 30 evaluation trials per task, REPAIR achieves 100% success on all six tasks, with lower mean end-effector jerk than specialist-assisted execution on every task.

cs.RO

版本更新 · v2arXiv:2610.32106

PersonaScienceBench: Evaluating Scientific Agents with Diverse Simulated Researchers

Siyang Wu, Weizhi Zhang, Chen Yang, Esther Xu Fei, Jorin Overwiening, Xu Pan, Jing Tang, Yixuan He 等 37 位作者

原文摘要

Scientific agents collaborate with researchers whose expertise and preferences differ, but benchmarks usually hold the collaborator fixed. We introduce PersonaScienceBench: 200 tasks from five benchmarks across four scientific domains. Simulated researchers provide context and feedback according to persona profiles, while task objectives and grading remain fixed. Agents encounter researcher preferences only through conversation. Across eighteen modelconfigurations, task performance, fact recovery, and self-repetition reveal different strengths. Detailed GPT 6 Astra analyses show distinct agent responses across researcher profiles; interaction traces illustrate targeted clar ification and workflow revision. These behaviors can differ even when final scores match. PersonaScienceBench therefore evaluates how agents collaborate with diverse researchers alongside whether they complete the task.

cs.AI

新论文 · v1arXiv:2611.01715

EarlySelectKV: Anticipatory KV Selection via Cross-Layer Query Proxies

Yuhao Liu, Yuehao Li, Linghe Zhang, Gaobin Huang, Junran Li, Hongchang Wang, Haifang Jian

原文摘要

Query-conditioned sparse KV selection reduces long-context inference cost by attending to a subset of historical KV entries at each decoding step. Existing selectors must wait for the target-layer query before scoring candidates and generating indices, placing routing on the immediate pre-attention path. We introduce EarlySelectKV, a training-free transformation that uses proxy queries from earlier hidden states to precompute selected KV indices while retaining the real target-layer query for final attention. Tests with RocketKV, Quest, and Loki show no consistent pattern of quality degradation across the evaluated settings. In the primary RocketKV evaluation, ES-RocketKV differs by +0.018 points on LongBench, approximately -0.01 points on RULER, and +0.25 percentage points on representative NIAH/Passkey settings. In a TensorRT-LLM deployment with CPU-offloaded routing, ES-RocketKV improves end-to-end output throughput by up to 12.4% and reduces GPU-resident memory by 11.1% of the combined KV/K-summary pool. This makes routing timing an explicit optimization target alongside KV subset selection in sparse long-context decoding. Code is available at https://github.com/sea-with-sakura/EarlySelectKV.

cs.CL

新论文 · v1arXiv:2611.01415

Latent Harness: Compiling Agent Behaviors into Post-Block Activation Shifts

Ran Li, Shimin Di, Zeyu Ren, Ling Yue, Jiachuan Wang, Lei Chen

原文摘要

Harness engineering and self-evolving agents improve language-model agents quickly, yet their gains live outside the model. The harness is re-sent and re-paid on every call, and the standard route to internalization is a weight update that is costly to iterate and fixed once merged. We propose compiling the harness instead. Latent Harness distills an external condition into a rank-8 activation shift. The shift is applied at the output of every decoder block of a frozen backbone, at 0.03-0.05% of parameters. The condition is either an explicit process-level behavior instruction or the behavioral contract of an agentic harness. At inference the compiled bundle carries no harness text and adds no tokens. It exposes three runtime controls for injection strength, injection phase, and shift-space mixing. Compiled behaviors recover the source-harness gain in 8 of 10 preregistered settings. Where the explicit source pays the heaviest per-call token tax, the compiled form exceeds it. The same bundles transfer zero-shot across tasks (5 of 7 pairs positive) and compose in shift space, while stacked text instructions interfere destructively. Used as a search space, they lift budget-matched harness search by 1.45 times. On three agentic benchmarks the operator aligns policy to the harness con- tract. Under matched data, capacity, and effective strength it outperforms same-capacity LoRA, which needs 11.1 times the parameters to reach the same band, and it regresses nothing where the base policy is already strong. Across 1B-to-8B models the method skeleton is invariant while gain locations move with the model-task pair, which delimits where compiled harnesses should be deployed.

cs.CL

新论文 · v1arXiv:2610.40420

NECA:面向多时间跨度ICU恶化预测的邻居事件曲线增强

NECA: Neighbor Event Curve Augmentation for Multi-Horizon ICU Deterioration Prediction

Chenyang Wang, Jiawei Theresa Tang, Xinran Liu, Xinyu Lu, Xulei Yang

AI 速读 基于摘要

NECA 是一种与模型无关的方法:它检索早期窗口特征相似的历史患者,并将其后续器官功能障碍事件的发生时间转换为多时间跨度的累积事件曲线特征,再与原始患者表示拼接,供下游预测器使用。

cs.LG · cs.AI

查看原文摘要

Early prediction of ICU organ dysfunction events supports timely clinical monitoring and intervention, but estimating short-term organ-specific risk from early ICU records remains challenging due to irregular measurements, heterogeneous clinical variables, and the need to predict risk across multiple future horizons. Existing supervised models usually treat each patient as an isolated sample and do not explicitly use the observed event timing of similar historical patients. We propose Neighbor Event-Curve Augmentation (NECA), a model-agnostic method that retrieves training-set patients with similar early-window profiles and converts their subsequent organ dysfunction event onset times into cumulative event-curve features over 6h, 12h, 24h, and 42h. These features are concatenated with the original patient representation and used by standard downstream predictors. On PhysioNet 2012 and a 4,000-stay MIMIC-IV subset, NECA improves average PR-AUC and ROC-AUC across four organ dysfunction event tasks and seven supervised learners. The largest gain appears for neurological dysfunction events, where task-level average PR-AUC increases from 0.461 to 0.557 on PhysioNet 2012. Ablations show that clinically meaningful retrieval and horizon-specific neighbor risk drive most of the improvement, while the full cumulative curve adds task-dependent temporal context. These results support similar-patient event timing as a structured temporal risk signal for ICU organ dysfunction event prediction. The source code will be publicly released upon acceptance of this paper.

新论文 · v1arXiv:2610.40250

Distributional Reward Calibration and Budget-Neutral Credit Assignment for Multimodal RLVR

Lang Chen, Zongxin Xu, Borui Wang, Anran Liu, Shitong Chen

原文摘要

We revisit advantage estimation in Group Relative Policy Optimization (GRPO) and observe that any token-level advantage admits a two-stage factorization: a \emph{sample-level baselining} step that converts scalar verifier rewards into a comparable sequence-level signal, and a \emph{token-level credit assignment} step that distributes that signal over the trajectory. Existing estimators typically address only one of these stages: affine baselines preserve the shape of each task's reward law, so heavy tails and binary cliffs propagate into the gradient, while token-level credit rules tie the size of each token's update to raw confidence scales and need not conserve the total credit issued by the verifier. We propose \textbf{TACE} (Two-stage Advantage and Credit Estimation), a two-stage estimator that addresses both stages. At stage~(S1), we replace linear standardization with a one-dimensional optimal-transport map to a standard normal, which gives a common population reward law across tasks and caps finite-sample outliers deterministically. At stage~(S2), we rank-calibrate a stop-gradient evidence contrast within each trajectory and renormalize the clipped token weights to have mean one, so credit is redistributed across tokens while its total mass and sign are conserved. We prove population-level inter-task moment equity, a deterministic tail bound, and mass-conservation, boundedness, and sign-anchoring properties that affine baselines and unnormalized token weights do not satisfy. On a multimodal reasoning suite, TACE obtains the strongest results on a majority of the benchmarks but does not dominate every setting.

cs.AI

新论文 · v1arXiv:2610.40031

AI Cosmos: An Agentic Infra for Situated Learning

AI Cosmos Team, Jinfeng Zhou, Yuxuan Chen, Fangming Chang, Mingyu Su, Yifan Zhu, Yuan Wang, Bo Zhang 等 35 位作者

原文摘要

Large language models (LLMs) can improve task performance during learning, yet these gains do not necessarily reflect learners' ability to thereafter apply the knowledge and skills independently. We present AI Cosmos, an agentic infrastructure for situated learning that organizes learning around two complementary principles: scenario-based participation and cumulative assets of practice. AI Cosmos organizes learners and role-specialized agents within learning scenarios that integrate task-relevant knowledge and, when needed, executable workbenches. An asset-memory loop preserves the processes and outcomes of practice as reusable assets with explicit provenance and dependencies. We evaluate scenario-based interaction through two preregistered randomized controlled studies examining the acquisition of legal reasoning and programming competence, holding the same underlying LLM across conditions. AI Cosmos achieves greater learning gains than a conventional LLM in legal reasoning and higher mastery of unseen programming problems than an LLM-as-Teacher baseline.

cs.CL

新论文 · v1arXiv:2610.39946

ElasticFormer: Detecting Objects in HRW Shots via Elastic Computing Vision Transformer

Wenxi Li, Jingchen Huang, Chenyang Lyu, Moran Liu, Haozhe Lin, Guiguang Ding, Yuchen Guo

原文摘要

Recent advances in gigapixel-level imaging have brought High-Resolution Wide shots to the forefront of research. However, these images present significant challenges: extreme sparsity of foreground, gigapixel-level resolutions and diverse target counts. This makes traditional close-up detectors inaccurate and slow as they are overwhelmed by the background. Although previous research has explored sparse backbones, their fixed sparsity patterns lack the adaptability required to handle diverse target numbers. To address this, we introduce ElasticFormer, a sparse backbone that dynamically allocates computational resources based on foreground proportion. After scoring windows based on variance, proposed ElasticSelector module will predict the foreground proportion for top-k selection. The mechanism guides the model to select target-containing windows, scaling resources in areas where objects are clustered. We introduce a novel loss function combined with the 3-phase training strategy for ElasticSelector, allowing it to function properly when bounding box annotations are missing. A WSOD study is carried on PASCAL VOC 2007 to evaluate its extensibility. Further, ElasticNet is created to verify its backbone-agnostic nature. In experiments on the PANDA gigapixel benchmark, ElasticFormer reduces backbone FLOPs by 80% while achieving a significant improvement in AP50 when compared to fixed-ratio sparse methods.

cs.CV

新论文 · v1arXiv:2610.38990

Exploring AI Peer in Collaborative Mathematics Learning

Yiran Lin, Ye Deng, Ziqi Pan, Yongan Yu, Alexandra I. Cristea

原文摘要

Artificial intelligence (AI) agents are increasingly explored as collaborative learning partners in mathematics education, yet it remains unclear what makes an AI recognizable as a peer. This study examines how domain experts perceive and interact with an adaptive LLM-based peer agent combining a Big Five-informed persona with motivational state modulation for collaborative mathematics problem solving. Through thematic analysis of expert interviews, we identify conditions shaping peer perceptions, including emotional safety, shared control, and collaborative reasoning. Participants primarily judged the AI through its social behavior rather than mathematical capabilities. The AI was perceived more as a peer when it created a non-judgmental space, engaged in tentative reasoning, displayed appropriate imperfection, and respected participants' pace. Conversely, blind agreement and over-instruction reduced trust and shifted perceptions toward a tutor role. Based on these findings, we propose human-centered design dimensions for AI peer agents to guide future peer-oriented learning systems.

cs.HC

新论文 · v1arXiv:2610.38355

FlatCake: A Flat KVCache Storage Architecture for LLM Serving

Xin Huang, Teng Ma, Zhuoran Li, Yibo Zhao, Zhaoshi Li, Qianchao Zhu, Wei Yang, Chenxi Wang 等 10 位作者

原文摘要

KV cache reuse accelerates LLM serving, but existing systems manage host DRAM and NVMe SSD as a tiered hierarchy where DRAM acts as an intermediate cache. Production LLM workloads break both premises of this hierarchy. First, bimodal reuse defeats DRAM temporal filtering, since workloads are dominated either by one-shot blocks with long reuse distances or by multi-gigabyte agentic sessions that exceed DRAM capacity, putting SSD on the critical read path. Second, DRAM staging and eviction-ordered layout bottleneck SSD restoration. Holding host staging buffers for in-flight prefixes causes contention under load that aborts prefetches, while incremental eviction scatters a session's blocks across the SSD and prevents large sequential reads. We present FlatCake, a flat KV storage architecture that exposes host DRAM and NVMe SSD as peer media in a unified 64-bit address space. Exploiting the fact that KV blocks are write-once, immutable, and reused at session scope, FlatCake places each block directly onto its target medium in session-contiguous, layer-major order at creation time and never migrates it. FlatCake streams coalesced SSD reads directly into a bounded GPU window via GPUDirect Storage and decouples DRAM and SSD request queues to prevent head-of-line blocking. On a production Claude Code trace with DeepSeek-V4-Flash, FlatCake sustains a 94% cache hit rate as load increases (versus 64% for Mooncake), eliminates Mooncake's $6.5\times$--$6.7\times$ SSD read amplification, and reduces peak-load mean TTFT by $1.6\times$ while improving total token throughput by $1.6\times$. Across 8K--128K contexts on Llama-3.1-70B, FlatCake further reduces mean TTFT by up to $2.4\times$ over Mooncake and $1.8\times$ over Mooncake-GDS.

cs.DC · cs.OS

新论文 · v1arXiv:2610.37952

SAG-Sep: Sparse Augmented Graphs and Onion-Guided Search for Rounded Capacity Cut Separation

Haoran Liu, Guanyi Wang, Yu Yang

原文摘要

Rounded capacity cuts (RCCs) are among the most effective cuts for capacitated vehicle-routing relaxations, but exact separation is computationally prohibitive at scale. Existing heuristic and neural separators can be fast, but often fail to produce sufficiently many effective cuts within practical separation budgets. We introduce SAG-Sep, a separator that scores node membership in RCC-inducing subsets across vehicle-count levels from a fractional LP solution in a single encoder forward pass, avoiding the iterative predict-and-coarsen inference used by NeuralSEP-style separators. SAG-Sep encodes the LP solution as a Sparse Augmented Graph (SAG), adding flow-informed multi-hop edges that expose long-range routing structure without densifying attention. Beyond LP-aware sparse encoding, we observe that high-value exact RCCs are typically nested, organizing into onion-like subset families, and SAG-Sep's node scores track subset nesting depth. This motivates Onion-Sweep (OS), a training-free decoder that ranks customers by their scores, evaluates the RCC violation of every prefix of the ranking in one vectorized pass, and emits the most violated prefix of each replica together with a cross-replica family of nested proposals, converting independent node scores into structurally coordinated RCC candidates without a tuned threshold or probing band. On the NeuralSEP benchmark with N=1000 customer instances, SAG-Sep with OS reduces the average root gap by 17.7% relative to the strongest NeuralSEP baseline, while the single-pass SAG-Sep separator achieves a roughly 30-fold per-iteration neural separation speedup. Our findings suggest that LP-aware sparse encoding and the nested structure of high-value cuts are structural patterns worth leveraging in neural separation more broadly.

cs.LG · cs.AI · math.OC

新论文 · v1arXiv:2610.37175HF 社区推荐

MLE-World: Predicting Machine Learning Experiment Outcomes with a Learned World Model

Brian Ko, Han Wang, Hejia Geng, Li Erran Li, Sherry Yang

原文摘要

AI research agents can propose, execute, and improve programs that solve machine learning tasks. However, executing each candidate program requires training and evaluating ML models, limiting how many candidates an agent can explore at each step. We introduce MLE-World, a world model finetuned from Qwen3.5-4B that predicts a program's terminal output (error traces, training logs, and validation scores) from its code and data description without executing it, together with a confidence score estimating the prediction's correctness. Because a prediction costs one inference call rather than a training run, MLE-World makes test time scaling (TTS) affordable for these agents. We build five TTS policies, guided by MLE-World, that compare several candidates per step by their predicted outputs: Sequential revision, Best-of-N, Pairwise judging, Fusion, and a UCB style rule that also adds an exploration bonus from this confidence score. Since predictions can be wrong, we run a candidate for real only when its confidence score is low. On 17 MLE-bench Lite tasks, MLE-World matches the real terminal output on 77.9% of held out programs, versus 41.1% for much larger prompted models. MLE-World guided TTS achieves up to 22.1% higher observed mean performance than the agent without a world model, with less real execution. Project webpage: https://mle-world.github.io/.

cs.LG · cs.AI

版本更新 · v3arXiv:2506.19846

HiMA-Ecom: A Long-Horizon Memory Benchmark for Hierarchical Multi-Agent E-commerce Assistants

Junxing Hu, Ai Han, Haolan Zhan, Pu Wei, Zhiqian Zhang, Yuhang Guo, Jiawei Lu, Zhen Chen 等 11 位作者

原文摘要

Long-horizon agentic systems become long-context systems by accumulation rather than through a single long document, since every step reassembles a prompt from role instructions, tool and sub-agent descriptions, recalled memories, dialogue history, and previous tool outputs, separately for every agent. This paper studies how such accumulated context can be trained, evaluated, and managed in hierarchical multi-agent assistants. We present HiMA-Ecom, a hierarchical multi-agent benchmark for e-commerce assistants with 22.8K instances, of which 17.7K carry memory entries in context, pairing agent-specific supervised fine-tuning data with system-level supervision for end-to-end multi-agent reinforcement learning. Building upon it, HiMA-R1 keeps the context budget of a trajectory under control through Variance-Reduction Group Relative Policy Optimization (VR-GRPO), which samples along an initial trajectory so that sampling cost grows additively with trajectory length and updates the agents with the largest reward variance, together with an efficiency reward on trajectory length and a memory evolution mechanism that repurposes GRPO rewards as cost-free signals for what stays in context. Agents built upon 3B and 7B open-source models match DeepSeek-R1 and surpass DeepSeek-V3 by 6.0 points on average, while reward-driven memory reduces the update steps needed for convergence by roughly 55%.

cs.AI