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版本更新 · v3arXiv:2610.18039

Prune-and-Merge: Training-Free Scaling of Vision Transformers

Vatsal, Soumil Malhotra, Priyanshu Chahal, Sanjeev Kumar

原文摘要

Vision Transformers achieve strong performance but incur high computational costs from quadratic token interactions. Training-free token reduction methods improve efficiency, but their robustness remains underexplored. We propose Prune-and Merge ViT, a training-free framework for off-the-shelf models. It combines class attention-based pruning with similarity-based merging to reduce redundancy while preserving semantic information. To evaluate robustness we introduce two metrics. Relative Accuracy Drop (RAD) measures relative accuracy degradation under transformations, and Prediction Flip Rate (PFR) quantifies prediction consistency. On pretrained ViT and DeiT, Prune-and-Merge reduces computation competitively while maintaining robustness and better accuracy than existing token reduction methods. Our analysis suggests that hybrid token reduction does not introduce hallucination-like behavior and preserves prediction stability for common image transformations.

cs.CV · cs.AI

新论文 · v1arXiv:2611.10592

MotionGraphicsBench: Evaluating Motion Graphics Generation with Programmatic Verification

Jiaju Ma, Ashvini Kumar Jindal, Chuhua Wang, Sumithra Bhakthavatsalam

原文摘要

Large language models can generate motion graphics from static images and natural language requests, but it remains difficult to evaluate how well models can follow requests that combine spatial, appearance, and temporal requirements. We introduce MotionGraphicsBench, an expert-curated benchmark of 100 instances for animating an input static SVG with a motion edit prompt. By supplying all required visual elements, our editing task reflects a designer-like workflow and isolates motion generation from graphic generation. Derived from real-world Lottie motion designs, our benchmark contains diverse combinations of spatio-temporal animation behaviors. Each benchmark instance pairs its model input with a deterministic, human-readable verification program that accepts different valid implementations and reports which prompt requirements pass or fail, rather than comparing against a reference animation or using a VLM judge. We construct these programs with a multi-agent pipeline using human-labeled animations and synthesized test cases. On a balanced test set of 180 animations, our programs achieve 93.3% raw agreement with human judgments, compared with 83.3% for a GPT-6 Astra VLM baseline, and outperform the baseline in both approval and rejection recall. Across 47 configurations from 32 LLMs and 12 providers, pass@1 ranges from 6.0% to 67.7%. Across 15 models evaluated at their highest available reasoning effort with 32 attempts per instance, additional attempts improve every model, but pass@32 still ranges from 38.0% to 95.0%. Our analysis of verification programs reveals that generated animations often fail to match reference poses, follow requested motion trajectories, or coordinate related events. We release our benchmark at https://huggingface.co/datasets/figma-ai/motion-graphics-bench.

cs.CV · cs.AI

版本更新 · v2arXiv:2608.09805

通过变分学习进行RLVR的参数探索

Parameter Exploration for RLVR via Variational Learning

Vatsal Venkatkrishna, Nico Carlsen Daheim, Iryna Gurevych

AI 速读 基于摘要

提出扰动参数策略优化(3PO)方法族,从参数后验采样不同策略以实现参数空间探索,并在数学推理与代码生成任务上报告优于GRPO的平均下游性能。

cs.LG · cs.AI · cs.CL

查看原文摘要

Exploration has been a focus of reinforcement learning research for a long time. Recently, there has been growing evidence that it is also an important ingredient in LLM reinforcement learning recipes that can significantly impact downstream performance. Many existing methods control exploration in the action-space, for example, using temperature scaling. However, these methods cannot reorder tokens but only influence the variance in the output distribution. This limits exploration and can lead to divergence or stalled training. Here, we investigate parameter-space exploration, where rollouts are generated by sampling different policies from a posterior that may each explore different rollouts. Sampling less or more diverse policies is then a complementary control lever over exploration. We introduce a family of methods called Perturbed Parameter Policy Optimization (3PO) which use different sampling strategies and different rollout grouping for reward estimation. Experiments on Olmo-3-1025-7B and Qwen2.5-Math-7B across mathematical reasoning and code generation tasks show that these approaches can improve the average downstream performance over standard GRPO at a near-identical FLOPs cost. Moreover, using multiple parameter samples generally produces fewer zero-advantage groups and malformed or incorrect rollouts during training than GRPO and action-space baselines. Overall, our work presents evidence that parameter-space exploration can improve reinforcement learning for LLMs.

版本更新 · v2arXiv:2611.04507

Signals: Continuous Diagnostics of AI Agents

Amey Rambatla, Vatsal Goel, Sagar Gaur, Siddhant Loya, Anurag Mishra, Asif Mohammad

原文摘要

AI agents can make incorrect decisions or waste resources even when their tools and infrastructure work normally. Their nondeterministic behavior makes these problems difficult to reproduce and diagnose. We developed Signals to identify such problems from agentic traces and suggest concrete remediations. We built the method around a taxonomy of 45 problem types across eight families, with definitions and evidence requirements for each type. The method distinguishes realized failures, risk exposures, and inefficiencies, groups related findings into engineering issues called Signals, and assesses their severity from the supporting evidence. Each Signal includes actions a developer can take and checks for evaluating the change. Further executions can add evidence to an existing Signal or reveal a new problem. We evaluated the method on public agent executions and achieved 91.43% F1 when matching Signals to reference issues, about 18 percentage points higher than a one-pass LLM control that used the same model and taxonomy.

cs.AI

版本更新 · v3arXiv:2610.39076

Tactus: Tactile & Pose Sensing Glove for Natural Dexterity Data Collection

Li Guan, Rachael Granberry, Sahar Aseeri, Sahar Rostami, Taylor Niehues, Sai Dhanoosh Marri, Mia Huang, Dingtian Zhang 等 104 位作者

原文摘要

Collecting naturalistic human manipulation demonstrations with accurate contact force and hand pose is essential for robot dexterous manipulation policy and foundational world model learning - yet no existing wearable platform provides both calibrated fingertip force sensing and occlusion-resilient hand tracking in a form factor that preserves natural manipulation behavior. We present Tactus, a textile-integrated sensing glove that co-optimizes three design pillars: (1) a thin, conformal 3D-knit form factor (1.5 mm fingertip stackup) designed to minimize interference with natural manipulation, (2) strategically placed capacitive tactile sensors at manipulation-relevant regions informed by empirical contact studies, and (3) IMU-fused pose tracking that maintains accuracy through the hand-object occlusions where manipulation data is most valuable. Tactus includes a documented calibration pipeline for cross-glove consistency and per-session calibration for subject-dependent correction. To enable objective comparison, we introduce standardized benchmarking protocols for tactile force regression and hand pose estimation, and apply them to Tactus and two commercially available tactile gloves - to our knowledge the first quantitative cross-platform evaluation of this kind. Tactus resolves a minimum detectable force of 0.59 N at 95% confidence, 1.6 - 2.7x lower than the commercial baselines, and with 0.87 cross-participant consistency, while our pose tracking sustains 11.0 mm fingertip keypoint relative error during manipulation, when occlusion is heaviest. We show that these combined signals support object property estimation, slip detection, and representative recording of hand-object interaction - yielding demonstration data with the fidelity required for contact-aware manipulation policies and world models.

cs.RO · cs.AI · cs.AR · cs.LG

版本更新 · v2arXiv:2608.26516

Algorithmic Principles For Multiclass Learning Are Hard To Come By: Limits of Regularization and Proper Learning

Julian Asilis, Shaddin Dughmi, Vatsal Sharan, Alec Sun, Shang-Hua Teng, Chang Wang

原文摘要

Two of the most fundamental questions in statistical learning theory are the following: which prediction problems are learnable, and how should they be learned? For the former, elegant answers often take the form of combinatorial dimensions. The latter question, however, has proved considerably more elusive: all known general-purpose multiclass learners rely on intricate orientations of exponentially large one-inclusion structures, and familiar algorithmic principles such as proper learning and regularization remain poorly understood. Motivated by prior work, we ask whether learning reduces to proper learning---possibly over a larger hypothesis class---and whether proper or improper multiclass learning can ultimately be captured by suitable regularizers. Our primary results answer both questions negatively, resolving three open problems from prior work. First, we exhibit a learnable multiclass problem that cannot be embedded in any properly learnable class, meaning learning cannot be reduced to proper learning by enlarging the hypothesis class. Second, we demonstrate that proper learning can require training error and characterize this phenomenon precisely: every properly learnable class admits a proper learner making $o(m)$ errors on samples of size $m$, but every prescribed sublinear scale $a_m=o(m)$ is necessary for some properly learnable problem. Third, regularization is not a general learner: we exhibit a properly learnable class that cannot be learned by any Structural Risk Minimization (SRM) learner, and a learnable class that cannot be learned by any local regularizer. We complement these impossibility results with a positive theory that gives two sufficient conditions for SRM learnability and characterizes SRM representability through integrability of revealed preferences.

cs.LG · stat.ML

新论文 · v1arXiv:2611.01262

Does Random Search Discover Task Experts? Revisiting Neural Thickets

Julian Asilis, Guanzhe Hong, Vatsal Sharan

原文摘要

Pretrained models are typically viewed as generalists, requiring bespoke post-training to achieve task-specific expertise. Gan & Isola (2026) recently proposed a striking alternative: that pretrained models lie in a dense neural thicket of task specialists, which can be surfaced with simple Gaussian weight perturbations. We examine this neural thicket of task-specific experts and identify several key findings that question this perspective. First, we find that the apparent lift of the best-of-N selected perturbation decays quickly with selection-set size m, strongly suggesting overfitting to the selection questions. In fact, for 10 of the 12 model-task pairs we study, a simple null model of pure selection noise predicts more than 75 percent of the top expert's reward lift. Second, the top experts' advantage often vanishes on held-out questions or remains within the run-to-run variability of the unperturbed pretrained model. Third, we find that majority voting over the top-K selected perturbations, termed RandOpt(N, K) by Gan & Isola (2026), is often matched or outperformed by majority voting over K samples from the base model. Overall, our results suggest that random weight perturbations may be ineffective at uncovering task experts around pretrained models, and that task adaptation requires more sophistication than random search. Code and artifacts are available at github.com/asil012/RevisitingNeuralThickets.

cs.LG · cs.CL

版本更新 · v2arXiv:2608.27562

VidParse: Online Parsing of Egocentric Procedures Like a Pro

Anubhav Gupta, Archit Kambhamettu, Vatsal Agarwal, Pulkit Kumar, Abhinav Shrivastava

原文摘要

Translating continuous, noisy egocentric video streams into discrete, temporally ordered action steps is fraught with visual challenges. Heavy ego-motion, transient occlusions, and the high intra-class variability of unscripted human-object interactions cause standard frame-level online temporal models to struggle, often resulting in severe over-segmentation and structural collapse. To bridge the gap between unstable low-level perception and high-level procedural logic, we present VidParse, an online, training-free framework that treats activity understanding as a graph-constrained inference problem. Rather than relying on learned temporal filters, we dynamically identify semantic transitions using a temporal similarity matrix over manipulation-anchored features, which are extracted from frozen foundation models to prioritize foreground hand-object interactions. A beam search decoder then leverages an induced procedural task graph to explicitly enforce valid action transitions and prune impossible trajectories. By anchoring robust visual segments to hard procedural constraints, our approach preserves long-range state transitions and achieves up to a 10x improvement in complex multi-step parsing accuracy over strong online baselines, all without requiring a single gradient update.

cs.CV

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1861ACL Anthology · ACL 2026

Textual Steering Vectors Can Improve Visual Understanding in Multimodal Large Language Models

Woody Haosheng Gan, Deqing Fu University of Southern California, Julian Asilis, Ollie Liu University of Southern California, Vatsal Sharan University of Southern California, Robin Jia University of Southern California, Willie Neiswanger University of Southern California

原文摘要

Steering methods have emerged as effective tools for guiding large language models’ behavior, yet multimodal large language models (MLLMs) lack comparable techniques due to architectural diversity and limited availability of multimodal steering vectors. Inspired by this gap, we demonstrate that steering vectors derived solely from text-only LLM backbones can effectively guide and enhance their multimodal counterparts, revealing a novel cross-modal transfer that enables reuse of existing interpretability tools. Using community-standard methods—Sparse Autoencoders (SAE), Mean Shift, and Linear Probing—we validate this transfer effect across diverse MLLM architectures and visual reasoning tasks. Text-derived steering consistently enhances multimodal performance, with Mean Shift achieving up to +7.3% improvement in spatial relationship accuracy and +3.3% in counting accuracy on CV-Bench, and exhibits strong generalization to out-of-distribution datasets, for example reaching +34.2% on CLEVR counting tasks. This reveals that textual representations alone can effectively enhance visual grounding in MLLMs, bridging the mature ecosystem of text-based steering to MLLMs with minimal additional data collection or computational overhead.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:e546c56dcb09bb21bee4490c1b3d817fCVF · CVPR 2026

MicroFM: Physics-guided Flow Matching for Isotropic Microscopy Reconstruction

Zhan, Xingzu, Jiang, Runmin, Gupta, Vatsal, Swaminathan, Tanush, Wang, Yanwen, Zhang, Genpei, Wang, Haili, Xu, Min

原文摘要

Isotropic microscopy reconstruction remains challenging because the anisotropic point spread function in optical systems yields much poorer axial resolution and hampers accurate 3D analysis. Hardware strategies can approach isotropy, yet they are complex, costly, susceptible to sidelobes, and introduce phototoxicity. Deep learning approaches reduce acquisition burden, yet synthetic pipelines often rely on Gaussian blur mismatched to physical degradation, and many methods lack explicit volumetric geometry constraints as they process 2D slices independently, resulting in low-fidelity reconstructions. To address these challenges, we present MicroFM, which synthesizes realistic training data using physical PSFs matched to the target microscope. MicroFM also introduces a physics-guided flow-matching framework for isotropic microscopy reconstruction, guided by a continuous implicit geometry prior to achieve high-fidelity isotropic recovery. Across four fluorescence microscopy systems and datasets, MicroFM achieves state-of-the-art (SOTA) performance, producing sharper structures, more isotropic spectra, and substantial gains in both full-reference and no-reference metrics.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表