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版本更新 · v2arXiv:2604.08915

UniDG: Unified Defect Generation via Defect-Context Editing

Yuanting Fan, Jun Liu, Bin-Bin Gao, Xiaochen Chen, Yuhuan Lin, Zhewei Dai, Jiawei Zhan, Chengjie Wang

Generating realistic visual defects is crucial for alleviating the scarcity of abnormal samples in anomaly detection, yet existing methods often rely on category-specific few-shot adaptation and struggle to generalize across objects, defect types, and domains. This limitation stems in part from the lack of paired defect editing data and the fine-grained nature of defect appearance, where subtle variations in scale, texture, and morphology must be preserved while maintaining consistency with the target scene. To address this challenge, we introduce UDG, a dataset of 300K normal-abnormal-mask-caption quadruplets curated from diverse defect-related scenarios, and present UniDG, a unified defect generation model. UniDG formulates defect synthesis as Defect-Context Editing: it extracts reference defect context with adaptive cropping, organizes reference and target inputs in a structured diptych format, and fuses multimodal conditions through MM-DiT attention. We further develop a two-stage training strategy: Diversity-SFT learns diverse transferable defect priors from paired editing data, while optional Consistency-RFT can further improve reference adherence, local realism, and defect-category consistency. Without per-category fine-tuning or using MVTec-AD/VisA for training, UniDG outperforms prior few-shot anomaly generation and image insertion/editing baselines in both synthesis quality and downstream single- and multi-class anomaly detection/localization.

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cs.CV · cs.AI
arXiv ↗PDF ↗
版本更新 · v3arXiv:2508.05953

SCALEFeedback: A Large-Scale Dataset of Synthetic Computer Science Assignments for LLM-generated Educational Feedback Research

Keyang Qian, Kaixun Yang, Wei Dai, Flora Jin, Yixin Cheng, Rui Guan, Sadia Nawaz, Zachari Swiecki 等 11 位作者

Using Large Language Models (LLMs) to give educational feedback to students for their assignments has attracted much attention in the AI in Education (AIED) field. Yet, there is currently no large-scale open-source dataset of student assignments that includes detailed assignment descriptions, rubrics, and student submissions across various courses. As a result, research on generalisable methodology for automatic generation of effective and responsible educational feedback remains limited. In this paper, we introduce a synthetic computer science university assignment dataset for LLM-based educational feedback research, called SCALEFeedback (Synthetic Computer science Assignments for LLM Educational Feedback Research). The dataset is generated via Sophisticated Assignment Mimicry (SAM) framework specifically designed to synthesise this dataset and that utilizes one-to-one LLM-based imitation from real assignment descriptions, rubrics, and student submissions. Our open-source dataset contains 10,000 synthetic student submissions spanning 155 assignments across 59 university-level computer science courses. Technical validation confirmed that the synthetic dataset closely resembles real data while successfully eliminating personally identifiable information present in the source material. The creation of this dataset is a valuable contribution to researchers who aim to develop LLM-based generalisable methods for offering high-quality, automated educational feedback in a scalable way.

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cs.CY
arXiv ↗PDF ↗
版本更新 · v2arXiv:2605.17558

Firefly: Illuminating Large-Scale Verified Tool-Call Data Generation from Real APIs

Yuxuan Lu, Ziyi Wang, Yingzhou Lu, Yisi Sang, Jiri Gesi, Xianfeng Tang, Yimeng Zhang, Zhenwei Dai 等 15 位作者

Training tool-calling agents requires large-scale trajectory data with verifiable labels, yet existing approaches either synthesize environments that diverge from real API behavior or generate tasks without ground-truth outcomes for verification. We present FireFly, a pipeline for generating verified tool-call data from real-world MCP servers. Our key insight is to invert the standard synthesis pipeline: rather than generating tasks and hoping they are solvable, we first let a strong LLM explore real APIs along graph-guided DAG structures, then synthesize tasks backward from observed outcomes, guaranteeing label correctness by construction. To handle the scale of real-world tool spaces (${\sim}$1,000 tools), we build a pairwise tool graph and sample sub-DAGs to focus exploration on semantically coherent workflows. To address environment drift in live APIs, we construct a retrieval-augmented simulator that caches all exploration results and replays them during training and evaluation, enabling fully offline and reproducible RL. Applying this pipeline yields 5,144 verified tasks spanning 240 servers and 993 tools. A 4B-parameter model trained with GRPO on FireFly matches Claude Sonnet 4.6 on our held-out test set and shows improvements on multiple tool-calling benchmarks including Tau2-Bench, MCPMark, and MCP-Atlas.

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cs.SE · cs.CL
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1027ACL Anthology · ACL 2026

MoEC: A Memory-Routed Mixture-of-Experts Controller for Adaptive Minecraft Control

Hui Wu, Chao Xu, Jianghui Wang, Ziqiong Liu, Dong Li, Yiwei Dai, Emad Barsoum AMD

Embodied agents in open-ended environments such as Minecraft increasingly adopt planner–controller architectures, with large language models acting as high-level planners. While planning has advanced rapidly, control remains underexplored. Existing systems commonly rely on a monolithic policy to execute subgoals across varying contexts, forcing incompatible behaviors into a shared parameter space and causing interference that scaling only partially mitigates. To address this, we propose MoEC, a Memory-Routed Mixture-of-Experts Controller for Adaptive Minecraft Control. MoEC routes via a subgoal-indexed, non-parametric expert memory and regulates capacity through failure-triggered expert growth and redundancy-aware consolidation. This design enables continual adaptation without full retraining, while maintaining parameter efficiency and with bounded inference cost. We evaluate MoEC on diverse and compositional Minecraft tasks, demonstrating significant gains in adaptability, robustness, and execution consistency over strong baselines, yielding a scalable and efficient alternative for open-ended control.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1819ACL Anthology · ACL 2026

BlindGuard: Safeguarding LLM-based Multi-Agent Systems under Unknown Attacks

Rui Miao, Yixin Liu Griffith University, Yili Wang, Xu Shen, Yue Tan Griffith University, Yiwei Dai, Shirui Pan Griffith University, Xin Wang

The security of LLM-based multi-agent systems (MAS) is critically threatened by propagation vulnerability, where malicious agents can distort collective decision-making through inter-agent interactions. While existing supervised defense methods demonstrate promising performance, they may be impractical in real-world scenarios due to their heavy reliance on labeled malicious agents to train a supervised malicious detection model. To enable practical and generalizable MAS defenses, in this paper, we propose BlindGuard, an unsupervised defense method that learns without requiring any attack-specific labels or prior knowledge of malicious behaviors. To this end, we establish a hierarchical agent encoder to capture individual, neighborhood, and global interaction patterns of each agent, providing a comprehensive understanding for malicious agent detection. Meanwhile, we design a corruption-guided detector that consists of directional noise injection and contrastive learning, allowing effective detection model training solely on normal agent behaviors. Extensive experiments show that BlindGuard effectively detects diverse attack types across MAS with various communication patterns while maintaining superior generalizability compared to supervised baselines.

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cs.CL · cs.MA

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1871ACL Anthology · ACL 2026

MessToClean: Evidence-Grounded Structure-Preserving Reconstruction for Real-World Degraded Exam Paper Images

Jiayi Tuo, Cheng Tang, Zihan Wang University of Science and Technology of China, Chenyue Zhou Nanjing University of Aeronautics and Astronautics, Yao Li, Yanbiao Ma Renmin University of China, Chao Wang, Wei Dai Tsinghua University 等 11 位作者

Intelligent education systems often collect exam sheets as in-the-wild photos. These photos often suffer from distortions and noise caused by handwriting and occlusions, collectively referred to as Real-World Degraded Exam Images (RDEI). Structure-preserving reconstruction is key to converting RDEI into structured assets for downstream educational applications. Existing Multimodal Large Language Models (MLLMs) often fail under RDEI, leading to disrupted structure and evidence-unsupported hallucinations. To tackle these challenges, we propose MessToClean, a backbone-agnostic, evidence-driven pipeline that treats off-the-shelf MLLMs as interchangeable components. By grounding extraction in pixel-aligned evidence and enforcing post-hoc consistency auditing on recovered structures, MessToClean mitigates unsupported hallucinations and enhances both controllability and structural fidelity in question-level reconstruction. We curate RDEI-Exam from our educational platforms and evaluate across 12 state-of-the-art MLLM backbones. Across these, MessToClean improves stem consistency by 1.01-3.18%, figure consistency by 0.50-49.16%, and refusal F1 by 1.06-10.88% across question types.

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cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1969ACL Anthology · ACL 2026

GraphSynth: Resolving the Diversity-Reliability Trade-off with Probabilistic Factor Graphs

Zehua Cheng Wuhan University, Wei Dai, Jiahao Sun Imperial College London, Imperial College London, Thomas Lukasiewicz Institute of Logic and Computation, Technische Universität Wien and Department of Computer Science, University of Oxford

The large language models offer a scaleable solution for the generation of synthetic data faced with a trade-off between maintaining the diversity of generation and achieving factually accurate results. This paper introduces Graphsynth, a framework which leverages a probabilistic factor graph modeling the universe of attributes. The framework leverages a high-level schema mapping compiled into efficient hard masks during the decoding phase for maintaining the syntactic truth and a span-synchronized verifier for dismissing logical contradictions at the decode time. The experiments conducted on biomedical, legal, and generic domains show that the method outperforms the state-of-the-art baselines with a structural integrity approaching perfection, a coverage of around 94% attributes on the factor graph solution, and a boost in performance on downstream tasks such as +17.9% on TruthfulQA.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.2052ACL Anthology · ACL 2026

GUI0: Self-Evolving Foundational GUI Agents in Super App Ecosystems

Xinyi Wang, Wei Dai Wechat, Kyle Qiao, Ke Wang, Peng Chen, Gang Cao, Kang Qin, Zhongpu Wang WeChat 等 13 位作者

Automated interaction with graphical user interfaces (GUIs) is central to General Artificial Intelligence yet remains challenging within Super App ecosystems, characterized by non-standard rendering and absent accessibility metadata. While GUI agents often rely on explicit accessibility trees or static imitation, they are less explored for dynamic environments marked by sparse feedback and implicit visual cues. We present GUI0, a framework synergizing autonomous data synthesis with dual-agent co-evolution. GUI0 establishes a domain-aware foundation model via synthesized corpora and employs curriculum-driven reinforcement learning, where a curriculum agent generates boundary tasks to optimize an actor agent.Empirical results demonstrate three key advantages: (1) State-of-the-art performance on the SuperAPP benchmark, outperforming Gemini-2.5-Pro and Claude-4-Sonnet; (2) universal efficacy across diverse base models, consistently yielding substantial improvements on both Qwen2.5-VL and GUI-Owl variants; and (3) robust zero-shot generalization to standard GUIs (e.g., +62.7% on ScreenSpot Pro).

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cs.CL · cs.AI

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗