Proactive agents must decide whether, when, and how far to assist without an explicit request. Existing evaluations often rely on automated scores or binary verdicts, offering limited human diagnosis of evidence use and intervention quality. To address these gaps, we introduce HALO, Human-Grounded GrAnular EvaLuation of PrOactive Agents. HALO-Arena covers 4 proactive need types, Dependency, Blockage, Risk, and Opportunity, across 10 everyday domains and 50 personal environments. Scenarios require agents to retrieve evidence from structured databases or unstructured documents before judging whether assistance is warranted and choosing its scope. On HALO-Arena, we construct HALO-8K, a dataset of 8,000 responses from 10 models across 400 scenarios, annotated by 20 experts for action level, acceptability verdicts, and human diagnosis. For rejected responses, human diagnosis covers timing, intensity, and other issues. Recorded reasoning tokens and retrieval rounds measure the effort behind these responses. The best proprietary and open-source models achieve 72.88% and 56.63% acceptability, respectively. Our central finding is that over-proactivity is the dominant observed failure mode, with Premature timing or Excessive intensity accounting for 61.20% of rejected responses. Further analyses yield complementary findings on the balance between intervention and restraint, evidence acquisition, and the calibration of timing and intensity.
Long-video generators increasingly retrieve past visual observations to prevent identity drift. The intuition is compelling: more access to history should make future video more consistent. But an image can be faithful to the past and wrong for the present. Does visual memory always improve the generated story? We investigate this question through VMem-Bench, a two-track diagnostic study. Track-A measures which references are selected from 92 real films (16,548 segments), before generation and without generator confounds. Track-B compares four retrieval policies with no-memory and gold-informed last-seen controls on 30 causally generated stories (2,824 segments) using a shared generator. Retrieval increases entity recall from 0.559 to 0.628-0.693 and improves similarity to past appearances, but decreases precision from 0.977 to 0.915-0.938 and forbidden-entity avoidance from 0.968 to 0.845-0.898. It can also reinforce obsolete appearances after the story changes them. Conversely, high long-gap recall can arise without memory when the prompt itself supplies the appearance; an appearance-stripping analysis exposes this confound. These results distinguish historical fidelity from current-story correctness and show why retrieval relevance or final-video consistency alone does not establish memory utility.
Ziyi Wang, Chen Zhang, Wenjun Peng University of Adelaide, Qi Wu The University of Adelaide, Xinyu Wang The University of Adelaide
Explainability for Large Language Model (LLM) agents is especially challenging in interactive, partially observable settings, where decisions depend on evolving beliefs and other agents. We present TriEx, a tri-view explainability framework that instruments sequential decision making with aligned artifacts: (i) structured first-person self-reasoning bound to an action, (ii) explicit second-person belief states about opponents updated over time, and (iii) third-person oracle audits grounded in environment-derived reference signals. This design turns explanations from free-form narratives into evidence-anchored objects that can be compared and checked across time and perspectives. Using imperfect-information strategic games as a controlled testbed, we show that TriEx enables scalable analysis of explanation faithfulness, belief dynamics, and evaluator reliability, revealing systematic mismatches between what agents say, what they believe, and what they do. Our results highlight explainability as an interaction-dependent property and motivate multi-view, evidence-grounded evaluation for LLM agents.
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cs.CL · cs.MA
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Linrui Ma, Chun Hei Lo Huawei Technologies Ltd., Xinyu Wang McGill University, McGill University, Peng Lu, Xihao Yuan Huawei Technologies Ltd., Hanting Chen Peking University, Kai Han Independent Researcher, Xinghao Chen Huawei Noah's Ark Lab 等 15 位作者
The quadratic computational cost of traditional attention mechanisms poses a major bottleneck to the scalability and practical deployment of large language models (LLMs), particularly in long-context scenarios. To improve efficiency, existing approaches often enforce rigid structural constraints such as local attention windows. However, these strategies typically lead to substantial performance degradation on tasks requiring precise long-range recall. In this work, we propose MATCH, a scalable and efficient framework that augments sparsified attention mechanisms with dynamically integrated in-context information through an efficient retrieval system. Empirical results show that MATCH significantly improves the performance of sparse-attention models on both synthetic and real-world natural-language tasks. These findings highlight the versatility of MATCH as a general approach for enhancing in-context retrieval capabilities while maintaining the efficiency benefits of sparse attention architectures.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
An Yang, Anfeng Li, Baosong Yang, Beichen Zhang, Binyuan Hui, Bo Zheng, Bowen Yu, Chang Gao 等 60 位作者
In this work, we present Qwen3, the latest version of the Qwen model family. Qwen3 comprises a series of large language models (LLMs) designed to advance performance, efficiency, and multilingual capabilities. The Qwen3 series includes models of both dense and Mixture-of-Expert (MoE) architectures, with parameter scales ranging from 0.6 to 235 billion. A key innovation in Qwen3 is the integration of thinking mode (for complex, multi-step reasoning) and non-thinking mode (for rapid, context-driven responses) into a unified framework. This eliminates the need to switch between different models--such as chat-optimized models (e.g., GPT-4o) and dedicated reasoning models (e.g., QwQ-32B)--and enables dynamic mode switching based on user queries or chat templates. Meanwhile, Qwen3 introduces a thinking budget mechanism, allowing users to allocate computational resources adaptively during inference, thereby balancing latency and performance based on task complexity. Moreover, by leveraging the knowledge from the flagship models, we significantly reduce the computational resources required to build smaller-scale models, while ensuring their highly competitive performance. Empirical evaluations demonstrate that Qwen3 achieves state-of-the-art results across diverse benchmarks, including tasks in code generation, mathematical reasoning, agent tasks, etc., competitive against larger MoE models and proprietary models. Compared to its predecessor Qwen2.5, Qwen3 expands multilingual support from 29 to 119 languages and dialects, enhancing global accessibility through improved cross-lingual understanding and generation capabilities. To facilitate reproducibility and community-driven research and development, all Qwen3 models are publicly accessible under Apache 2.0.