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首次观测 · 记录 #1CVF · CVPR 2026:cvf:01f4db0d58b8ba4d6f65f821378f131bCVF · CVPR 2026

AdaSVD: Singular Value Decomposition with Adaptive Mechanisms for Large Multimodal Models

Li, Zhiteng, Xia, Mingyuan, Zhang, Jingyuan, Hui, Zheng, Qin, Haotong, Kong, Linghe, Zhang, Yulun, Yang, Xiaokang

原文摘要

Large Multimodal Models (LMMs) have attained impressive achievements in multimodal processing tasks, yet their massive memory demands pose major obstacles to deployment on resource-limited devices. Singular Value Decomposition (SVD) has emerged as a promising compression technique for LMMs, delivering substantial reductions in memory overhead. However, existing SVD-based methods often struggle to effectively alleviate the errors caused by SVD truncation, resulting in a noticeable performance gap when compared to the original models. Moreover, adopting a uniform compression ratio across all transformer layers fails to consider the varying importance of different layers. To tackle these challenges, we propose AdaSVD, an adaptive SVD-based LMM compression approach. Specifically, AdaSVD introduces adaComp, which adaptively compensates for SVD truncation errors by alternately updating the singular matrices. Additionally, AdaSVD introduces adaCR, which adaptively assigns layer-specific compression ratios according to the relative importance of each layer. Comprehensive experiments across multiple LMM families show the effectiveness of AdaSVD, achieving better performance while significantly reducing memory requirements. We will make all the code and models of AdaSVD publicly available.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:06311b565bd7cb78a7e54bd2e15e2a3bCVF · CVPR 2026

One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfer

Shi, Shijun, Xu, Jing, Li, Zhihang, Peng, Chunli, Yang, Xiaoda, Lu, Lijing, Hu, Kai, Zhang, Jiangning

原文摘要

Recent advances in diffusion models have greatly improved pose-driven character animation. However, existing methods are limited to spatially aligned reference-pose pairs with matched skeletal structures. Handling reference-pose misalignment remains unsolved. To address this, we present One-to-All Animation, a unified framework for high-fidelity character animation and image pose transfer for references with arbitrary layouts. First, to handle spatially misaligned reference, we reformulate training as a self-supervised outpainting task that transforms diverse-layout reference into a unified occluded-input format. Second, to process partially visible reference, we design a reference extractor for comprehensive identity feature extraction. Further, we integrate hybrid reference fusion attention to handle varying resolutions and dynamic sequence lengths. Finally, from the perspective of generation quality, we introduce identity-robust pose control that decouples appearance from skeletal structure to mitigate pose overfitting, and a token replace strategy for coherent long-video generation. Extensive experiments show that our method outperforms existing approaches. The code and model are available at https://github.com/ssj9596/One-to-All-Animation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:0ec9ff1da374cf138120548fd9fc92fcCVF · CVPR 2026

MoRE: 3D Visual Geometry Reconstruction Meets Mixture-of-Experts

Gao, Jingnan, Wang, Zhe, Fang, Xianze, Ren, Xingyu, Chen, Zhuo, Liu, Shengqi, Cheng, Yuhao, Lyu, Jiangjing 等 10 位作者

原文摘要

Recent advances in language and vision have demonstrated that scaling up model capacity consistently improves performance across diverse tasks.In 3D visual geometry reconstruction, large-scale training has likewise proven effective for learning versatile representations.However, further scaling of 3D models is challenging due to the complexity of geometric supervision and the diversity of 3D data. To overcome these limitations, we propose MoRE, a dense 3D visual foundation model based on a Mixture-of-Experts (MoE) architecture that dynamically routes features to task-specific experts, allowing them to specialize in complementary data aspects and enhance both scalability and adaptability.Aiming to improve robustness under real-world conditions, MoRE incorporates a confidence-based depth refinement module that stabilizes and refines geometric estimation.In addition, it integrates dense semantic features with globally aligned 3D backbone representations for high-fidelity surface normal prediction.MoRE is further optimized with tailored loss functions to ensure robust learning across diverse inputs and multiple geometric tasks.Extensive experiments demonstrate that MoRE achieves state-of-the-art performance across multiple benchmarks and supports effective downstream applications without extra computation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:14593b1537c1a697d8d358adbb73eaaeCVF · CVPR 2026

DPL: Decoupled Prototype Learning for Enhancing Robustness of Vision-Language Transformers to Missing Modalities

Lu, Jueqing, Qi, Yuanyuan, Yang, Xiaohao, Niu, Shuaicheng, Ke, Fucai, Zhou, Shujie, Tan, Wei, Lin, Jionghao 等 11 位作者

原文摘要

The performance of Vision-Language Transformers drops sharply when an input modality (e.g., image) is missing, because the model is forced to make predictions using incomplete information. Existing missing-aware prompt methods help reduce this degradation, but they still rely on conventional prediction heads (e.g., a Fully-Connected layer) that compute class scores in the same way regardless of which modality is present or absent. We introduce Decoupled Prototype Learning (DPL), a new prediction head architecture that explicitly adjusts its decision process to the observed input modalities. For each class, DPL selects a set of prototypes specific to the current missing-modality cases (image-missing, text-missing, or mixed-missing). Each prototype is then decomposed into image-specific and text-specific components, enabling the head to make decisions that depend on the information actually present. This adaptive design allows DPL to handle inputs with missing modalities more effectively while remaining fully compatible with existing prompt-based frameworks. Extensive experiments on MM-IMDb, UPMC Food-101, and Hateful Memes demonstrate that DPL outperforms state-of-the-art approaches across all widely used multimodal image-text datasets and various missing cases.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:15316f83fa4b0c347a7c2cd45001b4d2CVF · CVPR 2026

FeatureFool: Zero-Query Fooling of Video Models via Feature Map

Tang, Duoxun, Xiao, Xi, Hu, Guangwu, Sun, Kangkang, Yang, Xiao, Chen, Dongyang, Li, Qing, Yin, Yong-jie 等 9 位作者

原文摘要

The vulnerability of deep neural networks (DNNs) has been preliminarily verified. Existing black-box adversarial attacks usually require multi-round interaction with the model and consume numerous queries, which is impractical in the real-world and hard to scale to recently emerged Video-LLMs. Moreover, no attack in the video domain directly leverages feature maps to shift the clean-video feature space. We therefore propose FeatureFool, a stealthy, video-domain, zero-query black-box attack that utilizes information extracted from a DNN to alter the feature space of clean videos. Unlike query-based methods that rely on iterative interaction, FeatureFool performs a zero-query attack by directly exploiting DNN-extracted information. This efficient approach is unprecedented in the video domain. Experiments show that FeatureFool achieves an attack success rate above 70% against traditional video classifiers without any queries. Benefiting from the transferability of the feature map, it can also craft harmful content and bypass Video-LLM recognition. Additionally, adversarial videos generated by FeatureFool exhibit high quality in terms of SSIM, PSNR, and Temporal-Inconsistency, making the attack barely perceptible. This paper may contain violent or explicit content.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:16653f0b9eeaebce222e8a9c19ddec64CVF · CVPR 2026

MM-ACT: Learn from Multimodal Parallel Generation to Act

Liang, Haotian, Chen, Xinyi, Wang, Bin, Chen, Mingkang, Liu, Yitian, Zhang, Yuhao, Chen, Zanxin, Yang, Tianshuo 等 15 位作者

原文摘要

A generalist robotic policy needs both semantic understanding for task planning and the ability to interact with the environment through predictive capabilities. To tackle this, we present MM-ACT, a unified Vision-Language-Action (VLA) model that integrates text, image, and action in shared token space and performs generation across all three modalities. MM-ACT adopts a re-mask parallel decoding strategy for text and image generation, and employs a one-step parallel decoding strategy for action generation to improve efficiency. We introduce Context-Shared Multimodal Learning, a unified training paradigm that supervises generation in all three modalities from a shared context, enhancing action generation through cross-modal learning. Experiments were conducted on the LIBERO simulation and Franka real-robot setups as well as RoboTwin2.0 to assess in-domain and out-of-domain performances respectively. Our approach achieves a success rate of 96.3% on LIBERO, 72.0% across three tasks of real Franka, and 52.38% across eight bimanual tasks of RoboTwin2.0 with an additional gain of 9.25% from cross-modal learning. We release our codes, models and data at https://github.com/HHYHRHY/MM-ACT.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:1c268785cd32fb11288cda9ee926af6fCVF · CVPR 2026

COPYLENS: Towards Copyrighted Characters Infringement Detection via Copyright-Aware Prompt Learning

Jin, Yaoyu, Yang, Xiaochun, Liu, Hong, Wang, Leixia, Li, Jian, Ding, Rui, Wang, Bin

原文摘要

Recent advances in text-to-image (T2I) generation can produce highly resembling images of copyrighted characters, often indistinguishable from official depictions, raising serious concerns about intellectual property infringement. Consequently, robust detection of copyright character infringement is urgently needed. Yet, existing methods exhibit limited alignment with human judgments regarding the likelihood of infringement. To bridge this gap, we propose CopyLens, a novel prompt optimization framework that automatically refines textual prompts for vision-language model-based detectors to better match human infringement judgments. Our approach establishes a closed-loop refinement process between a large vision-language model (LVLM) and a large language model (LLM): the LVLM assesses generated images for copyright detection, while the LLM iteratively optimizes detection prompts via meta-prompting, guided by feedback signals derived from human annotation consistency. To facilitate the assessment of prompt-human alignment, we introduce CopyChars, a new large-scale dataset of over 7,000 AI-generated images spanning more than 100 popular copyrighted characters, along with detailed human annotations on potential infringement. Extensive experiments on CopyChars show that the proposed CopyLens can improve detection performance by 5% to 10% compared to recent state-of-the-art methods. This work offers a scalable and automated solution for visual copyright protection and highlights the critical role of prompt engineering.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2524c392c667f46457218c498daf80f2CVF · CVPR 2026

Unlocking 3D Affordance Segmentation with 2D Semantic Knowledge

Huang, Yu, Peng, Zelin, Wen, Changsong, Yang, Xiaokang, Shen, Wei

原文摘要

Affordance segmentation aims to decompose 3D objects into parts that serve distinct functional roles, enabling models to reason about object interactions rather than mere recognition. Existing methods, mostly following the paradigm of 3D semantic segmentation or prompt-based frameworks, struggle when geometric cues are weak or ambiguous, as sparse point clouds provide limited functional information. To overcome this limitation, we leverage the rich semantic knowledge embedded in large-scale 2D Vision Foundation Models (VFMs) to guide 3D representation learning through a cross-modal alignment mechanism. Specifically, we propose Cross-Modal Affinity Transfer (CMAT), a pretraining strategy that compels the 3D encoder to align with the semantic structures induced by lifted 2D features. CMAT is driven by a core affinity alignment objective, supported by two auxiliary losses, geometric reconstruction and feature diversity, which together encourage structured and discriminative feature learning. Built upon the CMAT-pretrained backbone, we employ a lightweight affordance segmentor that injects text or visual prompts into the learned 3D space through an efficient cross-attention interface, enabling dense and prompt-aware affordance prediction while preserving the semantic organization established during pretraining. Extensive experiments demonstrate consistent improvements over previous state-of-the-art methods in both accuracy and efficiency.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2bcf15c252af06ea48bb66a29797deb3CVF · CVPR 2026

SPAN: Spatial-Projection Alignment for Monocular 3D Object Detection

Wang, Yifan, Zhao, Yian, Pu, Fanqi, Yang, Xiaochen, Tang, Yang, Chen, Xi, Yang, Wenming

原文摘要

Existing monocular 3D detectors typically tame the pronounced nonlinear regression of 3D bounding box through decoupled prediction paradigm, which employs multiple branches to estimate geometric center, depth, dimensions, and rotation angle separately.Although this decoupling strategy simplifies the learning process, it inherently ignores the geometric collaborative constraints between different attributes, resulting in the lack of geometric consistency prior, thereby leading to suboptimal performance. To address this issue, we propose novel Spatial-Projection Alignment (SPAN) with two pivotal components: (i). Spatial Point Alignment enforces an explicit global spatial constraint between the predicted and ground-truth 3D bounding boxes, thereby rectifying spatial drift caused by decoupled attribute regression. (ii). 3D-2D Projection Alignment ensures that the projected 3D box is aligned tightly within its corresponding 2D detection bounding box on the image plane, mitigating projection misalignment overlooked in previous works. To ensure training stability, we further introduce a Hierarchical Task Learning strategy that progressively incorporates spatial-projection alignment as 3D attribute predictions refine, preventing early stage error propagation across attributes. Extensive experiments demonstrate that the proposed method can be easily integrated into any established monocular 3D detector and delivers significant performance improvements.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:4387d08a674bd54e2e3725a23abc8428CVF · CVPR 2026

DiverseDiT: Towards Diverse Representation Learning in Diffusion Transformers

Yang, Mengping, Tan, Zhiyu, Li, Binglei, Yang, Xiaomeng, Chen, Hesen, Li, Hao

原文摘要

Recent breakthroughs in Diffusion Transformers (DiTs) have revolutionized the field of visual synthesis due to their superior scalability. To facilitate DiTs' capability of capturing meaningful internal representations, recent works such as REPA incorporate external pretrained encoders for representation alignment. However, the underlying mechanisms governing representation learning within DiTs are not well understood. To this end, we first systematically investigate the representation dynamics of DiTs. Through analyzing the evolution and influence of internal representations under various settings, we reveal that representation diversity across blocks is a crucial factor for effective learning. Based on this key insight, we propose DiverseDiT, a novel framework that explicitly promotes representation diversity. DiverseDiT incorporates long residual connections to diversify input representations across blocks and a representation diversity loss to encourage blocks to learn distinct features. Extensive experiments on ImageNet 256x256 and 512x512 demonstrate that our DiverseDiT yields consistent performance gains and convergence acceleration when applied to different backbones with various sizes, even when tested on the challenging one-step generation setting. Furthermore, we show that DiverseDiT is complementary to existing representation learning techniques, leading to further performance gains. Our work provides valuable insights into the representation learning dynamics of DiTs and offers a practical approach for enhancing their performance. Our code is available at https://github.com/kobeshegu/DiverseDiT.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:43b04b92ffd0180cc05126d87191241bCVF · CVPR 2026

CodePercept: Code-Grounded Visual STEM Perception for MLLMs

Guan, Tongkun, Yang, Zhibo, Wan, Jianqiang, Yang, Mingkun, Guo, Zhentao, Hu, Zijian, Luo, Ruilin, Chen, Ruizhe 等 13 位作者

原文摘要

When MLLMs fail at Science, Technology, Engineering, and Mathematics (STEM) visual reasoning, a fundamental question arises: is it due to perceptual deficiencies or reasoning limitations? Through systematic scaling analysis that independently scales perception and reasoning components, we uncover a critical insight: scaling perception consistently outperforms scaling reasoning. This reveals perception as the true lever limiting current STEM visual reasoning. Motivated by this insight, our work focuses on systematically enhancing the perception capabilities of MLLMs by establishing code as a powerful perceptual medium--executable code provides precise semantics that naturally align with the structured nature of STEM visuals. Specifically, we construct ICC-1M, a large-scale dataset comprising 1M Image-Caption-Code triplets that materializes this code-as-perception paradigm through two complementary approaches: (1) Code-Grounded Caption Generation treats executable code as ground truth for image captions, eliminating the hallucinations inherent in existing knowledge distillation methods; (2) STEM Image-to-Code Translation prompts models to generate reconstruction code, mitigating the ambiguity of natural language for perception enhancement. To validate this paradigm, we further introduce STEM2Code-Eval, a novel benchmark that directly evaluates visual perception in STEM domains. Unlike existing work relying on problem-solving accuracy as a proxy that only measures problem-relevant understanding, our benchmark requires comprehensive visual comprehension through executable code generation for image reconstruction, providing deterministic and verifiable assessment. Code is available at https://github.com/TongkunGuan/Qwen-CodePercept.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5906f89dce31aa2df3bef4bd9c0dc966CVF · CVPR 2026

Goal-Driven Reward by Video Diffusion Models for Reinforcement Learning

Wang, Qi, Wu, Mian, Zhang, Yuyang, Yuan, Mingqi, Zhang, Wenyao, You, Haoxiang, Wang, Yunbo, Jin, Xin 等 10 位作者

原文摘要

Reinforcement Learning (RL) has achieved remarkable success in various domains, yet it often relies on carefully designed programmatic reward functions to guide agent behavior. Designing such reward functions can be challenging and may not generalize well across different tasks. To address this limitation, we leverage the rich world knowledge contained in pretrained video diffusion models to provide goal-driven reward signals for RL agents without ad-hoc design of reward. Our key idea is to exploit off-the-shelf video diffusion models pretrained on large-scale video datasets as informative reward functions in terms of video-level and frame-level goals. For video-level rewards, we first finetune a pretrained video diffusion model on domain-specific datasets and then employ its video encoder to evaluate the alignment between the latent representations of agent's trajectories and the generated goal videos. To enable more fine-grained goal-achievement, we derive a frame-level goal by identifying the most relevant frame from the generated video using CLIP, which serves as the goal state. We then employ a learned forward-backward representation that represents the probability of visiting the goal state from a given state-action pair as frame-level reward, promoting more coherent and goal-driven trajectories. Experiments on Meta-World and Distracting Control Suite demonstrate the effectiveness of our approach.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:88028dff4ad4cc260bc4eca5cdd8983eCVF · CVPR 2026

Compressed-Domain-Aware Online Video Super-Resolution

Wang, Yuhang, Li, Hai, Hou, Shujuan, Dong, Zhetao, Yang, Xiaoyao

原文摘要

In bandwidth-limited online video streaming, videos are usually downsampled and compressed. Although recent online video super-resolution (online VSR) approaches achieve promising results, they are still compute-intensive and fall short of real-time processing at higher resolutions, due to complex motion estimation for alignment and redundant processing of consecutive frames. To address these issues, we propose a compressed-domain-aware network (CDA-VSR) for online VSR, which utilizes compressed-domain information, including motion vectors, residual maps, and frame types to balance quality and efficiency. Specifically, we propose a motion-vector-guided deformable alignment module that uses motion vectors for coarse warping and learns only local residual offsets for fine-tuned adjustments, thereby maintaining accuracy while reducing computation. Then, we utilize a residual map gated fusion module to derive spatial weights from residual maps, suppressing mismatched regions and emphasizing reliable details. Further, we design a frame-type-aware reconstruction module for adaptive compute allocation across frame types, balancing accuracy and efficiency. On the REDS4 dataset, our CDA-VSR surpasses the state-of-the-art method TMP, with a maximum PSNR improvement of 0.13 dB while delivering more than double the inference speed. The code will be released at https://github.com/sspBIT/CDA-VSR.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:9825a75620c390423f1c8cc23ab06e9dCVF · CVPR 2026

ActiveAD: Planning-Oriented Active Learning for End-to-End Autonomous Driving

Lu, Han, Jia, Xiaosong, Xie, Yichen, Sun, Siyu, Liao, Wenlong, Yang, Xiaokang, Yan, Junchi

原文摘要

End-to-end differentiable learning has emerged as a prominent paradigm in autonomous driving (AD). A significant bottleneck in this approach is its substantial demand for high-quality labeled data, such as 3D bounding boxes and semantic segmentation, which are especially expensive to annotate manually. This challenge is exacerbated by the long tailed distribution in AD datasets, where a substantial portion of the collected data might be trivial (e.g. simply driving straight on a straight road) and only a minority of instances are critical to safety. In this paper, we propose ActiveAD, a planning-oriented active learning strategy designed to enhance sampling and labeling efficiency in end-to-end autonomous driving. ActiveAD progressively annotates parts of collected raw data based on our newly developed metrics. We design innovative diversity metrics to enhance initial sample selection, addressing the cold-start problem. Furthermore, we develop uncertainty metrics to select valuable samples for the ultimate purpose of route planning during subsequent batch selection. Empirical results demonstrate that our approach significantly surpasses traditional active learning methods. Remarkably, our method achieves comparable results to state-of-the-art end-to-end AD methods - by using only 30% data in both open-loop nuScenes and closed-loop CARLA evaluation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:99102d4472d286f3d719b5808a714cbeCVF · CVPR 2026

MoEActok: A MoE-based Action Tokenizer for Vision-Language-Action Models

Xu, Chunpu, Liang, Zhixuan, Yang, Tianshuo, Chan, Chi-Min, Xiao, Yang, Wang, Jessie, Yang, Xiaokang, Mu, Yao

原文摘要

Recent works on vision-language-action (VLA) models have made great progress in exploring action tokenizers that convert continuous control signals into discrete tokens to align with LLM/VLM training paradigms.These approaches typically train a single tokenizer over entire manipulation trajectories, which often comprise multiple distinct skills and thus pose a challenging optimization trade-off.To address this issue, we introduce MoEActok, a novel action tokenizer that employs a mixture-of-experts (MoE) quantizer to produce skill-aware discrete representations for VLA models. MoEActok utilizes a clustering-driven MoE VQ-VAE mechanism in which each expert specializes in a particular skill.The key components are: (a) an action-skill decoupling strategy that uses k-means clustering to group action chunks, aligning clusters having similar skills; (b) a skill-aware training paradigm that augments VLA models with skill-conditioned context, improving skill grounding; and (c) an adapter that projects shared encoder representations into skill-specific latent spaces for specialized quantization, and subsequently harmonize the heterogeneous quantized representations back into a unified space for coherent reconstruction by the shared decoder.We evaluate MoEActok-based VLA models against multiple prior action tokenizer baselines in the RoboTwin and Simpler-Env simulators, and further assess zero-shot transfer on three real-world tasks. Across both simulated and real-world settings, MoEActok-based VLA substantially outperforms existing discrete tokenization methods.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:9c64aad64dd70e5334e858153f8d9992CVF · CVPR 2026

POLAR: A Portrait OLAT Dataset and Generative Framework for Illumination-Aware Face Modeling

Chen, Zhuo, Yang, Chengqun, Su, Zhuo, Lv, Zheng, Gao, Jingnan, Zhang, Xiaoyuan, Yang, Xiaokang, Yan, Yichao

原文摘要

Face relighting aims to synthesize realistic portraits under novel illumination while preserving identity and geometry. However, progress remains constrained by the limited availability of large-scale, physically consistent illumination data. To address this, we introduce POLAR, a large-scale and physically calibrated One-Light-at-a-Time (OLAT) dataset containing over 200 subjects captured under 156 lighting directions, multiple views, and diverse expressions. Building upon POLAR, we develop a flow-based generative model POLARNet that predicts per-light OLAT responses from a single portrait, capturing fine-grained and direction-aware illumination effects while preserving facial identity. Unlike diffusion or background-conditioned methods that rely on statistical or contextual cues, our formulation models illumination as a continuous, physically interpretable transformation between lighting states, enabling scalable and controllable relighting. Together, POLAR and POLARNet form a unified illumination learning framework that links real data, generative synthesis, and physically grounded relighting, establishing a self-sustaining "chicken-and-egg" cycle for scalable and reproducible portrait illumination.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:c7222eeb2980cdb1157e680e1d9f5202CVF · CVPR 2026

UVU: Improving Multimodal Understanding via Vision-Language Unified Autoregressive Paradigm

Kan, Zhehan, Jiang, Xinghua, Liu, Yanlin, Yang, Xiaochen, Wei, Zhixiang, Liu, Shifeng, Zhu, Yubo, Liao, Qingmin 等 13 位作者

原文摘要

Despite remarkable advancements in multimodal large language models (MLLMs), their fine-grained visual understanding is constrained by a primary reliance on sparse textual supervision. Existing efforts to introduce visual supervision typically do so during post-training, when visual representations have already been largely fixed, causing such signals to act mainly as auxiliary constraints rather than as a primary force for shaping perceptual features. In this paper, we aim to fundamentally reshape the model's perceptual backbone by incorporating vision supervision directly into the pre-training stage. We observe that pixel-level image patches and textual tokens naturally coexist in a shared, raw high-dimensional space characterized by an inherent input symmetry. Leveraging this insight, we propose UVU, a novel vision-language unified autoregressive framework that eschews vector quantization. It uniquely employs continuous visual encoding for lossless representation of visual inputs and proposes a large-scale iterative hierarchical clustering algorithm to construct a pixel-level visual codebook, thereby extending the vocabulary for unified supervision and enabling autoregressive generation of pixel-level image tokens alongside textual tokens. UVU effectively synergizes pixel-level visual perception with semantic-level visual understanding, internalizing visual reconstruction capabilities and unlocking the facilitative role of visual supervision in enhancing understanding in the pre-training stage. Extensive experiments across multiple tasks demonstrate that MLLMs are capable of achieving superior multimodal understanding performance under the supervised learning paradigm of UVU.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:c95cc62e8dcfb7ed0d9690453ef81da6CVF · CVPR 2026

EMGauss: Continuous Slice-to-3D Reconstruction via Dynamic Gaussian Modeling in Volume Electron Microscopy

He, Yumeng, Zhou, Zanwei, Zheng, Yekun, Liang, Chen, Wang, Yunbo, Yang, Xiaokang

原文摘要

Volume electron microscopy (vEM) enables nanoscale 3D imaging of biological structures but remains constrained by acquisition trade-offs, leading to anisotropic volumes with limited axial resolution. Existing deep learning methods seek to restore isotropy by leveraging lateral priors; yet their assumptions break down for morphologically anisotropic structures. We present **EMGauss**, a general framework for 3D reconstruction from planar scanned 2D slices with applications in vEM, which circumvents the inherent limitations of isotropy-based approaches. Our key innovation is to reframe slice-to-3D reconstruction as a 3D dynamic scene rendering problem based on Gaussian splatting, where the progression of axial slices is modeled as the temporal evolution of 2D Gaussian point clouds. To enhance fidelity in data-sparse regimes, we incorporate a **Teacher-Student bootstrapping mechanism** that uses high-confidence predictions on unobserved slices as pseudo-supervisory signals. Compared with diffusion- and GAN-based reconstruction methods, EMGauss substantially improves interpolation quality, enables continuous slice synthesis, and eliminates the need for large-scale pretraining. Beyond vEM, it potentially provides a generalizable slice-to-3D solution across diverse imaging domains.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:caa687c583cd79758424f380560c79e0CVF · CVPR 2026

Towards Storytelling Animations: Joint Synthesis of Human and Camera Motions

Cheng, Boyuan, Xi, Yingjie, He, Rui, Na, Jinhe, Cao, Ying, Wang, Pengjie, Zhang, Jian J., Yang, Xiaosong

原文摘要

To tell a story effectively, a 3D animation often necessitates carefully planned behaviors of both characters and the camera in the 3D scene, where the camera placement and movement determine how the characters are displayed on screen. Thus, creating storytelling animations can be challenging. While significant progress has been made in the fields of character motion synthesis and virtual cinematography, previous methods focus on either character motion generation or camera motion generation, falling short of handling the two tasks simultaneously. In this paper, we propose a novel diffusion-based generative model to jointly synthesize character and camera motions in 3D space for creating storytelling 3D animations. Our model treats individual characters and the camera in a 3D scene as independent, equally important entities, and explicitly models pairwise interactions among them in the generation process. By being trained on a mixture dataset of real and synthetic character-camera motion data, our model is capable of generating high-quality multi-character motions coupled with compelling camera motions. We show that our model outperforms existing specialized approaches on the human motion generation and camera motion tasks.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:eaffc876aa7dd0f095a7381c4262ecd4CVF · CVPR 2026

HierUQ: Hierarchical Uncertainty Quantification with Adaptive Granularity Reconciliation for Degraded Image Classification

Chu, Yang, Yang, Xiaomeng, Deng, Keli, Qian, Yuntao

原文摘要

Hierarchical classification (HC) on degraded images presents challenges due to feature corruption, unreliable confidence estimation, and fine-grained misclassification. Existing methods often struggle to balance semantic consistency and adaptive decision paths under low-quality visual conditions. To address this, we propose HierUQ, a unified framework that integrates uncertainty quantification with adaptive granularity reconciliation. A Vision Transformer backbone extracts global features, which are fused with semantic embeddings via bilinear and semantic-guided cross-attentions. We develop a principled Hierarchical Uncertainty Quantification (HUQ) strategy based on label smoothing and proper scoring rules. When confidence is insufficient, a Confidence-Aware Path Adjustment (CAPA) mechanism adaptively rolls back predictions to higher-level nodes, mitigating overclassification and error propagation, stabilizing the learning trajectory, overcoming degradation-induced interference, and enhancing fine-grained classification accuracy. To enhance learning, we introduce a self-paced joint optimization (MLJO) over multi-level objectives with dynamic loss weighting. Experiments on degraded remote sensing and natural image benchmarks show that HierUQ achieves state-of-the-art performance with strong robustness and adaptability.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:ef92f6c13c1cfb8053e62a5af4f2b7d1CVF · CVPR 2026

SpatialReward: Verifiable Spatial Reward Modeling for Fine-Grained Spatial Consistency in Text-to-Image Generation

Zhou, Sashuai, Zhou, Qiang, Ma, Junpeng, Cao, Yue, Hu, Ruofan, Zhang, Ziang, Yang, Xiaoda, Wang, Zhibin 等 12 位作者

原文摘要

Recent advances in text-to-image (T2I) generation via reinforcement learning (RL) have benefited from reward models that assess semantic alignment and visual quality. However, most existing reward models pay limited attention to fine-grained spatial relationships, often producing images that appear plausible overall yet contain inaccuracies in object positioning. In this work, we present SpatialReward, a verifiable reward model explicitly designed to evaluate spatial layouts in generated images. SpatialReward adopts a multi-stage pipeline: a Prompt Decomposer extracts entities, attributes, and spatial metadata from free-form prompts; expert detectors provide accurate visual grounding of object positions and attributes; and a vision-language model applies chain-of-thought reasoning over grounded observations to assess complex spatial relations that are challenging for rule-based methods. To more comprehensively evaluate spatial relationships in generated images, we introduce SpatRelBench, a benchmark covering object attributes, orientation, inter-object relations, and rendered text placement. Experiments on Stable Diffusion and FLUX show that incorporating SpatialReward into RL training consistently improves spatial consistency and overall generation quality, with results aligned more closely to human judgments. These findings indicate that verifiable reward models hold considerable potential for enabling more accurate and controllable optimization in text-to-image generation models.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表