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arXiv 最近完成扫描:2026-11-15 13:55 · 全站最近入库:2026-11-14 15:09各信源进度 →

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版本更新 · v4arXiv:2601.20154

Spectral Ghost in Representation Learning: A Unified View from Component Analysis to Self-Supervised Learning

Bo Dai, Na Li, Dale Schuurmans

原文摘要

Self-supervised learning (SSL) extracts representations from massive unlabeled data that transfer to a variety of downstream tasks. Its empirical success has produced a dizzying array of objectives and procedures, yet a clear understanding of what representation is desired, and why these seemingly different methods work, is still missing. In this paper, we develop a unified spectral framework for representation learning. We first show that a representation is sufficient for arbitrary downstream prediction with a linear head if it spans the spectral decomposition of the pointwise mutual information, which can be extracted purely from unlabeled data. This view organizes representation learning along two axes, the parametrization of the spectral representation (linear, energy-based, denoising, nonlinear, latent-variable, and multi-modal) and the learning objective for fitting it, under which a broad range of existing methods, including SimCLR, MoCo, BYOL, Barlow Twins, VICReg, DINO, MAE, JEPA, BERT, GPT, and CLIP, as well as classic PCA, CCA, Laplacian eigenmaps, LLE, and SNE, are recovered as particular combinations. The framework also clarifies optimization behaviors: the batch-size requirement is determined by whether the objective is unbiased, a consistent surrogate, or biased, rather than by contrastive vs. non-contrastive losses. Finally, the framework inspires new scalable algorithms and extends spectral representations to causal inference and reinforcement learning.

cs.LG

新论文 · v1arXiv:2611.14383

基于能量的视角看机器学习

An Energy-Based Perspective on Machine Learning

Bo Dai, Yilun Du

AI 速读 基于摘要

这篇教程以能量模型(EBM)为统一视角,把判别模型、生成模型、表示学习、强化学习与推理时计算等机器学习方法组织成同一框架,并指出它们主要在三项选择上不同:能量、推断与学习。

cs.AI · cs.LG

查看原文摘要

Energy-based models (EBMs) define a distribution through a scalar energy, $p_θ(x)\propto\exp(-E_θ(x))$, and are usually presented as one model family among many. This tutorial has a broader goal: beyond introducing EBMs, it uses them as a single lens that connects the different aspects of machine learning. Any EBM is specified by three choices, the energy, which determines what the model represents; the inference procedure, which samples from or optimizes the energy; and the learning method, which fits the energy to data. We first develop these components, including sampling, variational inference, and learning by maximum likelihood, noise contrastive estimation, pseudolikelihood, score matching, and adversarial training, and show that the learning methods share one contrastive structure. We then show that discriminative models, generative models such as GANs, normalizing flows, diffusion and autoregressive models, representation learning methods such as contrastive learning, word2vec, BERT, denoising auto-encoders, and diffusion representations, reinforcement learning with EBM policies and world models, inverse reinforcement learning, and planning, as well as inference-time computation with verifiers, are all EBMs that differ in these three choices, mostly in how they handle the partition function and sampling. This view explains existing methods, organizes them into a common framework, and suggests new algorithms by replacing one component while keeping the others, with composition of energies as a principled way to combine learned models at inference time.

版本更新 · v4arXiv:2506.15190

Learning Reusable Behavioral Motifs for Continuous Animal Behavior Modeling

Jiyi Wang, Jingyang Ke, Bo Dai, Anqi Wu

原文摘要

Natural behavior evolves continuously and often reuses movement structure across contexts, but existing behavioral segmentation methods typically assign a single discrete syllable at each time point or impose restrictive generative assumptions. We introduce Motif-based Continuous Dynamics (MCD), a computational framework that models behavior as time-varying combinations of reusable behavioral motifs. MCD learns motifs as latent behavior-level features from transition dynamics, through spectral representation learning within a reinforcement learning framework. MCD then infers policies that combine these motifs across time or context, through offline imitation learning. This formulation avoids hard behavioral boundaries while capturing continuity and compositionality. Across simulated gridworld and continuous-control tasks, mouse maze navigation and pose data, MCD identifies reusable motifs that explain task and temporal variation. MCD therefore provides a flexible and interpretable framework for computational behavior analysis. Code is available in https://github.com/G1NO3/MCD.

cs.LG · q-bio.NC

新论文 · v1arXiv:2611.04418

VidUEU-Agent: A Data-Curation Agent for Multimodal Understanding, Editing, and Unified Tasks

Tengju Ru, Weitong Lian, Zecong Tang, Lingyi Meng, Haoran Li, Zhejun Cui, Yichen Zhu, Hangshuo Cao 等 15 位作者

原文摘要

The advancement of multimodal learning is heavily constrained by the scarcity and high annotation cost of high-quality instruction data. While raw videos offer an abundant and dynamic source of visual knowledge, transforming them into precise instruction data remains highly challenging. To bridge this gap, we present VidUEU-Agent, an automated pipeline that synthesizes instruction data from raw videos for multimodal understanding, editing, and unified tasks. VidUEU-Agent follows a four-stage pipeline: it performs global perception to filter low-quality shots, mines keyframes and multimodal signals, constructs metadata and routes the metadata to synthesize instruction samples. More importantly, our agent framework can autonomously iterate the data distribution based on downstream training results, thereby optimizing data quality, balance, and training effectiveness. Scaling this pipeline, we construct VidUEU-100K, a large-scale dataset of 100K training samples spanning multiple domains and tasks, providing a robust foundation for developing comprehensive multimodal capabilities. Extensive experiments demonstrate that fine-tuning baseline models on VidUEU-100K yields significant and consistent performance gains across diverse representative benchmarks, validating the effectiveness of our proposed agent framework and dataset.

cs.CV

新论文 · v1arXiv:2611.03595

DynaSolver: A Neural Operator for Autoregressive 4D Flow Prediction with Dynamic Boundaries

Rui Qian, Shibo Dai, Mengjun Lin, Yuk-Kit Hou, Saining Zhang, Bohan Li, Junhao Chen, Hao Zhao 等 9 位作者

原文摘要

Neural operators provide efficient surrogates for computational fluid dynamics (CFD), but most are designed for static geometries and are not equipped to model unsteady flows induced by continuously moving boundaries. We study dynamic-boundary 4D CFD prediction for articulated moving geometries and introduce RoboCFD-4D, a temporally resolved robotic CFD benchmark spanning diverse morphologies and flow conditions. To address the computational and autoregressive challenges of this setting, we propose DynaSolver, a neural operator that explicitly conditions on boundary evolution and causal flow history. DynaSolver employs an efficient physical-token formulation that amortizes point-to-token projection across the operator stack, substantially reducing repeated point-space spatio-temporal computation while retaining accurate point-level reconstruction. We further introduce Replay-Augmented Parallel Training, which exposes the model to autoregressively generated histories while preserving parallel dense supervision, narrowing the gap between ground-truth-conditioned training and autoregressive rollout. Experiments on RoboCFD-4D show that DynaSolver achieves the best full-rollout accuracy among a broad range of learned CFD surrogates, with its advantage increasing as rollout proceeds, indicating substantially reduced autoregressive error accumulation. Project page: https://made-gpt.github.io/DynaSolver-ProjectPage.

cs.LG

新论文 · v1arXiv:2611.02705

Rose: Efficient Embodied RL through Graph Optimization and GPU Compute Resource Control

Wen Zeng, Ke Hong, Xu Fu, Zixiao Huang, Zehao Wang, Zhuoran Zhu, Yuanqing Wang, Bo Dai 等 17 位作者

原文摘要

Embodied reinforcement learning (RL) coordinates policy inference, simulation, and model training with highly heterogeneous resource demands. Although individual components frequently underutilize GPU compute during execution, existing systems only overlap work at coarse component boundaries (e.g., pipelining inference and simulation across simulator groups), leaving substantial low-activity GPU windows within subcomponent phases and nested loops. Exploiting these fine-grained windows manually requires tedious dependency analysis and workload-specific coordination. Furthermore, even when independent work is scheduled concurrently, cross-process GPU time slicing and streaming multiprocessor (SM) contention can negate the benefits of overlap. We present Rose, a runtime-aware system that automates fine-grained overlap and GPU resource management for embodied RL while preserving synchronous training semantics. Through a lightweight programmable interface that exposes execution hierarchy and state accesses, Rose tracks runtime data readiness and GPU activity to perform a two-stage optimization. First, a window-guided graph optimizer identifies low-activity windows and applies graph transformations to overlap complementary work across components and loop levels. Second, leveraging NVIDIA Multi-Process Service (MPS) for cross-process GPU concurrency, a slack-aware resource manager tunes process-level SM quotas by exploiting branch synchronization slack to mitigate interference on the critical path. Both stages combine local profiling with end-to-end iteration validation to guarantee throughput gains with minimal tuning overhead. Across diverse policies, simulators, RL algorithms, and GPU platforms, Rose achieves 1.20--1.92$\times$ training throughput improvement and increases average SM activity by 23.8--39.3\% compared with the state-of-the-art systems.

cs.DC

新论文 · v1arXiv:2603.06981Google Research

扩散控制器:框架、算法与参数化

Diffusion Controller: Framework, Algorithms and Parameterization

Tong Yang, Moonkyung Ryu, Chih-Wei Hsu, Guy Tennenholtz, Yuejie Chi, Craig Boutilier, Bo Dai

AI 速读 基于摘要

将反向扩散采样统一建模为广义线性可解马尔可夫决策过程中的状态型随机控制,并据此推导微调算法与轻量侧网络参数化。

cs.LG · cs.AI

查看原文摘要

Controllable diffusion generation often relies on various heuristics that are seemingly disconnected without a unified understanding. We bridge this gap with Diffusion Controller (DiffCon), a unified control-theoretic view that casts reverse diffusion sampling as state-only stochastic control within (generalized) linearly-solvable Markov Decision Processes (LS-MDPs). Under this framework, control acts by reweighting the pretrained reverse-time transition kernels, balancing terminal objectives against an $f$-divergence cost. From the resulting optimality conditions, we derive practical reinforcement learning methods for diffusion fine-tuning: (i) f-divergence-regularized policy-gradient updates, including a PPO-style rule, and (ii) a regularizer-determined reward-weighted regression objective with a minimizer-preservation guarantee under the Kullback-Leibler (KL) divergence. The LS-MDP framework further implies a principled model form: the optimal score decomposes into a fixed pretrained baseline plus a lightweight control correction, motivating a side-network parameterization conditioned on exposed intermediate denoising outputs, enabling effective gray-box adaptation with a frozen backbone. Experiments on Stable Diffusion v1.4 across supervised and reward-driven finetuning show consistent gains in preference-alignment win rates and improved quality-efficiency trade-offs versus gray-box baselines and even the parameter-efficient white-box adapter LoRA.