跳到正文
研踪PaperTrail

论文库

检索计算机领域论文,按研究方向、作者或关键词筛选。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+2已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-15 00:32 · 全站最近入库:2026-11-14 15:09各信源进度 →

统计口径与数据新鲜度

统计 2026-11-14 00:59 — 2026-11-15 00:59(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-15 00:32最近发现新增版本:2026-11-14 15:09库内论文最新更新时间:2026-11-13 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

23,348 已收录论文19,580 AI 相关6,729 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 3 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-15 00:30(北京时间)
版本更新 · v2arXiv:2610.19423

Beyond the Trial-and-Error Loop: Hybrid Projection and Automated Tuning for Distributed Training

Anshu Raina, Peyman Razaghi, Yuankai Chen, Cheng Yao, Yao Fu, Vidushi Goyal, Devang Patel, Wen Xie 等 10 位作者

原文摘要

Configuring distributed LLM training across hundreds of GPUs requires jointly optimizing tensor, pipeline, expert, context, and data parallelism alongside micro-batch size, recomputation, sharding, and overlap, a combinatorial space where memory legality can hinge on a single byte of activation accounting. Today, teams navigate it through expensive multi-node trial and error, burning GPU-hours on crashes and suboptimal recipes. We present Primus Projection, which closes this loop with two coupled components. First, a hybrid projection engine that measures what it can and simulates what it cannot: GPU microbenchmarks on as few as a single device capture compute kernels and any in-scope communication; a sub-node downscale-measure-upscale workflow analytically restores out-of-scope collectives, FSDP overlap, and the full pipeline schedule at the multi-node target. A pure simulation mode runs entirely on CPU, enabling pre-silicon planning without any GPU. Second, the Primus Tuning Agent treats the projection engine as a fast scoring oracle (seconds per candidate instead of tens of minutes) and uses it to drive an intelligent search over the configuration space. A deterministic seed planner sweeps single axes; an LLM investigation loop proposes cross-axis combinations the planner cannot reach, with an analytic memory pre-filter that rejects infeasible candidates before any GPU time is spent. Validated on Llama 3.1 (dense) and Mixtral 8x22B (MoE) across two GPU generations, all projections stay within ~10% of measured multi-node throughput, and fidelity holds at production scale: 4.7% error on DeepSeek V3 671B at 1,024 GPUs and 1.9% on Qwen3-235B-A22B at 256 GPUs. In a Mixtral 8x22B case study, the Primus Tuning Agent discovers a configuration delivering +27% throughput over the published 4-node BF16 reference at the same scale, in under 30 minutes of single-node exploration.

cs.AI · cs.DC

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1621ACL Anthology · ACL 2026

Mitigating Selection Bias in Large Language Models via Permutation-Aware GRPO

Jinquan Zheng, Jia Yuan, Jiacheng Yao East China Normal University, Chenyang Gu East China Normal University, Pujun Zheng East China Normal University, Guoxiu He East China Normal University

原文摘要

Large language models (LLMs) used for multiple-choice and pairwise evaluation tasks often exhibit selection bias due to non-semantic factors like option positions and label symbols. Existing inference-time debiasing is costly and may harm reasoning, while pointwise training ignores that the same question should yield consistent answers across permutations. To address this issue, we propose Permutation-Aware Group Relative Policy Optimization (PA-GRPO), which mitigates selection bias by enforcing permutation-consistent semantic reasoning. PA-GRPO constructs a permutation group for each instance by generating multiple candidate permutations, and optimizes the model using two complementary mechanisms: (1) cross-permutation advantage, which computes advantages relative to the mean reward over all permutations of the same instance, and (2) consistency-aware reward, which encourages the model to produce consistent decisions across different permutations. Experimental results demonstrate that PA-GRPO outperforms strong baselines across seven benchmarks, substantially reducing selection bias while maintaining high overall performance. The code is available on github (https://github.com/ECNU-Text-Computing/PA-GRPO).

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

版本更新 · v2arXiv:2505.22657Google Research

3DLLM-Mem: Long-Term Spatial-Temporal Memory for Embodied 3D Large Language Model

Wenbo Hu, Yining Hong, Yanjun Wang, Leison Gao, Zibu Wei, Xingcheng Yao, Nanyun Peng, Yonatan Bitton 等 10 位作者

原文摘要

Humans excel at performing complex tasks by leveraging long-term memory across temporal and spatial experiences. In contrast, current Large Language Models (LLMs) struggle to effectively plan and act in dynamic, multi-room 3D environments. We posit that part of this limitation is due to the lack of proper 3D spatial-temporal memory modeling in LLMs. To address this, we first introduce 3DMem-Bench, a comprehensive benchmark comprising over 26,000 trajectories and 2,892 embodied tasks, question-answering and captioning, designed to evaluate an agent's ability to reason over long-term memory in 3D environments. Second, we propose 3DLLM-Mem, a novel dynamic memory management and fusion model for embodied spatial-temporal reasoning and actions in LLMs. Our model uses working memory tokens, which represents current observations, as queries to selectively attend to and fuse the most useful spatial and temporal features from episodic memory, which stores past observations and interactions. Our approach allows the agent to focus on task-relevant information while maintaining memory efficiency in complex, long-horizon environments. Experimental results demonstrate that 3DLLM-Mem achieves state-of-the-art performance across various tasks, outperforming the strongest baselines by 16.5% in success rate on 3DMem-Bench's most challenging in-the-wild embodied tasks.

cs.CV · cs.AI · cs.CL · cs.LG