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版本更新 · v4arXiv:2506.06361

Tactile MNIST: Benchmarking Active Tactile Perception

Tim Schneider, Guillaume Duret, Cristiana de Farias, Roberto Calandra, Liming Chen, Jan Peters

原文摘要

Tactile perception has the potential to significantly enhance dexterous robotic manipulation by providing rich local information that can complement or substitute for other sensory modalities such as vision. However, tactile sensing is an inherently local sensor modality, providing information only at the points of contact. This strict locality necessitates the use of active perception techniques to acquire useful, task-relevant information from manipulated objects or the environment in general. Hence, the agent must actively guide sensors toward regions with more informative or significant features and integrate this information over time to understand a scene or complete a task. While active perception and tactile sensing methods have received significant attention recently, both fields lack standardized benchmarks. To bridge this gap, we introduce the Tactile MNIST Benchmark Suite, an open-source, Gymnasium-compatible benchmark specifically designed for active tactile perception tasks, including classification, localization, pose estimation, and volume estimation. Our benchmark suite offers diverse simulation scenarios, from simple toy environments to complex tactile perception tasks using vision-based tactile sensors. Furthermore, we offer a comprehensive dataset comprising 13,580 synthetic 3D MNIST digit models and 153,600 real-world tactile samples collected from 600 3D-printed digits. Using this dataset, we train a CycleGAN for realistic tactile simulation rendering. By providing standardized protocols and reproducible evaluation frameworks, our benchmark suite facilitates systematic progress in tactile sensing and active perception more broadly.

cs.RO · cs.AI · cs.LG

版本更新 · v2arXiv:2505.13231

Investigating Active Sampling for Hardness Classification with Vision-Based Tactile Sensors

Junyi Chen, Frederik Heller, Mario Gómez Andreu, Boris Belousov, Tim Schneider, Lisa P. Y. Lin, Katja Doerschner, Knut Drewing 等 10 位作者

原文摘要

Hardness is one of the most important object properties that humans and robots perceive through touch. This paper investigates active sampling strategies for sample-efficient hardness classification with vision-based tactile sensors (VBTS), using information-theoretic measures of model uncertainty. We evaluated three probabilistic classifier models and two active sampling strategies and a random sampling baseline on a hardness classification task, with our own dataset of VBTS samples collected by a robot and a previously published dataset. In addition, we conducted a human study on the hardness classification task with the same objects as our dataset. Our findings indicate that the active sampling approaches, driven by variance and entropy as measures of model uncertainty, perform best with accuracy reaching 90%, compared to human accuracy of 48%, demonstrating the effectiveness of using VBTS for hardness classification. More information can be found at: https://fheller1.github.io/ActiveHardness

cs.RO · cs.LG