← 研踪 PaperTrailarXiv:2506.09195 · v2
Graph Attention-based Decentralized Actor-Critic for Dual-Objective Control of Multi-UAV Networks
首次提交 2025-06-11 03:30
版本更新 2026-11-10 04:46
雷达观测 2026-11-11 11:04
摘要
This research focuses on optimizing multi-UAV systems with dual objectives: maximizing service coverage as the primary goal while extending battery lifetime as the secondary objective. We propose a Graph Attention-based Decentralized Actor-Critic (GADC) to optimize the dual objectives. The proposed approach leverages a graph attention network to process UAVs' limited local observation and reduce the dimension of the environment states. Subsequently, an actor-double-critic network is developed to manage dual policies for joint objective optimization. The proposed GADC uses a Kullback-Leibler (KL) divergence factor to balance the tradeoff between coverage performance and battery lifetime in the multi-UAV system. We assess the scalability and efficiency of GADC through comprehensive benchmarking against state-of-the-art methods, considering both theory and experimental aspects. Extensive testing in both ideal settings and NVIDIA Sionna's realistic ray tracing environment demonstrates GADC's superior performance.
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v2 · 2026-11-10 04:46 · 最新观测版本
Graph Attention-based Decentralized Actor-Critic for Dual-Objective Control of Multi-UAV Networks
This research focuses on optimizing multi-UAV systems with dual objectives: maximizing service coverage as the primary goal while extending battery lifetime as the secondary objective. We propose a Graph Attention-based Decentralized Actor-Critic (GADC) to optimize the dual objectives. The proposed approach leverages a graph attention network to process UAVs' limited local observation and reduce the dimension of the environment states. Subsequently, an actor-double-critic network is developed to manage dual policies for joint objective optimization. The proposed GADC uses a Kullback-Leibler (KL) divergence factor to balance the tradeoff between coverage performance and battery lifetime in the multi-UAV system. We assess the scalability and efficiency of GADC through comprehensive benchmarking against state-of-the-art methods, considering both theory and experimental aspects. Extensive testing in both ideal settings and NVIDIA Sionna's realistic ray tracing environment demonstrates GADC's superior performance.
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