← 研踪 PaperTrailarXiv:2610.37446 · v1
PolyGandr: Steering Generative Models via Spatial Navigation through Latent Space
首次提交 2026-10-27 23:52
版本更新 2026-10-27 23:52
雷达观测 2026-10-29 00:34
摘要
Generative models support content creation across text, images, videos, and design disciplines, yet their interfaces rely primarily on natural language. While effective for specifying high-level intent, language can be inefficient and imprecise for fine-grained control, iterative refinement, and open-ended exploration. We present PolyGandr, a visual interface for exploring relationships between latent representations and generated outputs, complementing natural-language model steering. PolyGandr formulates generative control as high-dimensional navigation, enabling users to define starting points, steering directions, and step sizes through a unified map-and-mixing-palette interface. Combining global exploration with local refinement supports both broad design-space navigation and fine-grained output manipulation without repeatedly translating visual intent into prompts. We evaluate PolyGandr across three use cases: StyleGAN2 face generation, Stable Diffusion chair design, and rotational kirigami engineering. A formative study indicates that PolyGandr complements existing workflows by supporting real-time editing while simultaneously providing an overview and means to explore the broader design space.
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PolyGandr: Steering Generative Models via Spatial Navigation through Latent Space
Generative models support content creation across text, images, videos, and design disciplines, yet their interfaces rely primarily on natural language. While effective for specifying high-level intent, language can be inefficient and imprecise for fine-grained control, iterative refinement, and open-ended exploration. We present PolyGandr, a visual interface for exploring relationships between latent representations and generated outputs, complementing natural-language model steering. PolyGandr formulates generative control as high-dimensional navigation, enabling users to define starting points, steering directions, and step sizes through a unified map-and-mixing-palette interface. Combining global exploration with local refinement supports both broad design-space navigation and fine-grained output manipulation without repeatedly translating visual intent into prompts. We evaluate PolyGandr across three use cases: StyleGAN2 face generation, Stable Diffusion chair design, and rotational kirigami engineering. A formative study indicates that PolyGandr complements existing workflows by supporting real-time editing while simultaneously providing an overview and means to explore the broader design space.
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