← 研踪 PaperTrailarXiv:2611.05062 · v2
FloMo: 3D Scene Flow as a World Action Model Intermediate for Learning from Human Video
首次提交 2026-11-03 23:25
版本更新 2026-11-04 11:57
雷达观测 2026-11-05 10:08
摘要
Pretrained video generation models distill internet-scale motion priors into robot policies, but full video is a redundant signal for action prediction. We argue that dense 3D motion is the medium through which video pretraining best transfers to robot actions, and that predicting motion rather than video affords better sample-efficiency for action prediction. FloMo is a 5B video-generation model fine-tuned to predict 3D scene-flow and action tokens. Rendering scene flow as RGB and encoding it into the same latent space as video enables a pretrained video generation backbone to efficiently adapt to predict 3D scene flow. Co-trained on action-free human video and action-labeled robot teleoperation data, our model benefits from human-video pretraining and generalizes to unseen objects, motion primitives, and tasks. Replacing motion prediction with a video prediction objective degrades out-of-distribution generalization, while adding a video prediction target alongside motion lowers policy success rather than improving it. When motion, video, and action are predicted jointly, action tokens attend far more to motion than to video, suggesting that predicting video wastes model capacity. Together, these results indicate that motion effectively mediates the transfer from video pretraining to action. More information can be found at flomo-wam.github.io.
观测到的版本
相邻记录可能跳过中间版本;首次发现 v2 及以上也会标为版本更新。
v2 · 2026-11-04 11:57 · 最新观测版本
FloMo: 3D Scene Flow as a World Action Model Intermediate for Learning from Human Video
Pretrained video generation models distill internet-scale motion priors into robot policies, but full video is a redundant signal for action prediction. We argue that dense 3D motion is the medium through which video pretraining best transfers to robot actions, and that predicting motion rather than video affords better sample-efficiency for action prediction. FloMo is a 5B video-generation model fine-tuned to predict 3D scene-flow and action tokens. Rendering scene flow as RGB and encoding it into the same latent space as video enables a pretrained video generation backbone to efficiently adapt to predict 3D scene flow. Co-trained on action-free human video and action-labeled robot teleoperation data, our model benefits from human-video pretraining and generalizes to unseen objects, motion primitives, and tasks. Replacing motion prediction with a video prediction objective degrades out-of-distribution generalization, while adding a video prediction target alongside motion lowers policy success rather than improving it. When motion, video, and action are predicted jointly, action tokens attend far more to motion than to video, suggesting that predicting video wastes model capacity. Together, these results indicate that motion effectively mediates the transfer from video pretraining to action. More information can be found at flomo-wam.github.io.
查看此版本解读 →查看此版本原文 ↗v1 · 2026-11-03 23:25
FloMo: 3D Scene Flow as a World Action Model Intermediate for Learning from Human Video
Pretrained video generation models distill internet-scale motion priors into robot policies, but full video is a redundant signal for action prediction. We argue that dense 3D motion is the medium through which video pretraining best transfers to robot actions, and that predicting motion rather than video affords better sample-efficiency for action prediction. FloMo is a 5B video-generation model fine-tuned to predict 3D scene-flow and action tokens. Rendering scene flow as RGB and encoding it into the same latent space as video enables a pretrained video generation backbone to efficiently adapt to predict 3D scene flow. Co-trained on action-free human video and action-labeled robot teleoperation data, our model benefits from human-video pretraining and generalizes to unseen objects, motion primitives, and tasks. Replacing motion prediction with a video prediction objective degrades out-of-distribution generalization, while adding a video prediction target alongside motion lowers policy success rather than improving it. When motion, video, and action are predicted jointly, action tokens attend far more to motion than to video, suggesting that predicting video wastes model capacity. Together, these results indicate that motion effectively mediates the transfer from video pretraining to action. More information can be found at flomo-wam.github.io.
查看此版本解读 →查看此版本原文 ↗