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arXiv:2611.09069 · v1

UniRGBA: Unifying RGB and Alpha in Pretrained Video Diffusion Models

首次提交 2026-11-06 14:57
版本更新 2026-11-06 14:57
雷达观测 2026-11-09 11:19
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摘要

Recent advances in video diffusion models have achieved remarkable photorealistic RGB synthesis, yet generating videos with a native alpha channel remains an open challenge. Existing approaches often rely on matting-style data and non-native RGBA designs, causing them to specialize in real-object scenes and to degrade severely on visual-effect content whose semi-transparency is spatially non-local and non-elliptical. We present UniRGBA, a unified framework whose key insight is that RGBA generation does not require a dedicated alpha encoder or complex latent-space restructuring---a minimal, targeted extension of the existing RGB pathway is sufficient. UniRGBA-VAE extends a causal video VAE to 4-channel RGBA via zero-initialized channel expansion, symmetric selective layer unfreezing (5% trainable), and a six-term progressive reconstruction loss anchored by a KL reference loss that prevents latent drift, followed by a two-stage schedule that introduces a lightweight GAN objective. We then apply standard DoRA to the pretrained DiT, reusing the unified 4-channel latent without any alpha-specific architectural changes. On a visual-effect RGBA benchmark, UniRGBA substantially outperforms Wan-Alpha on RGBA reconstruction while preserving RGB fidelity. For generation, UniRGBA outperforms Wan-Alpha on RGBA text-to-video tasks and matches or surpasses the original pretrained Wan2.1 backbone on RGB-only metrics, demonstrating that native alpha support can be integrated without compromising the underlying RGB prior or the model's architectural versatility.

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v1 · 2026-11-06 14:57 · 最新观测版本

UniRGBA: Unifying RGB and Alpha in Pretrained Video Diffusion Models

Recent advances in video diffusion models have achieved remarkable photorealistic RGB synthesis, yet generating videos with a native alpha channel remains an open challenge. Existing approaches often rely on matting-style data and non-native RGBA designs, causing them to specialize in real-object scenes and to degrade severely on visual-effect content whose semi-transparency is spatially non-local and non-elliptical. We present UniRGBA, a unified framework whose key insight is that RGBA generation does not require a dedicated alpha encoder or complex latent-space restructuring---a minimal, targeted extension of the existing RGB pathway is sufficient. UniRGBA-VAE extends a causal video VAE to 4-channel RGBA via zero-initialized channel expansion, symmetric selective layer unfreezing (5% trainable), and a six-term progressive reconstruction loss anchored by a KL reference loss that prevents latent drift, followed by a two-stage schedule that introduces a lightweight GAN objective. We then apply standard DoRA to the pretrained DiT, reusing the unified 4-channel latent without any alpha-specific architectural changes. On a visual-effect RGBA benchmark, UniRGBA substantially outperforms Wan-Alpha on RGBA reconstruction while preserving RGB fidelity. For generation, UniRGBA outperforms Wan-Alpha on RGBA text-to-video tasks and matches or surpasses the original pretrained Wan2.1 backbone on RGB-only metrics, demonstrating that native alpha support can be integrated without compromising the underlying RGB prior or the model's architectural versatility.

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