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版本更新 · v2arXiv:2610.18321

CoSMO: Conformal Semantic Mapping for Open-World Safe Robot Navigation

Shuqi Wang, Yiwei Zheng, Pingrui Zhang, Yue Gao, Xiang Yin

原文摘要

Safe autonomous navigation requires not only geometric obstacle avoidance but also semantic awareness. Different object categories demand different safety clearances, and the set of relevant categories may expand as the robot explores novel environments. Vision-language models (VLMs) offer rich semantic representations for building maps of unknown scenes, yet their confidence scores are poorly calibrated, making raw predictions unreliable for safety-critical planning. Conformal prediction (CP) can provide coverage guarantees, but existing methods assume a fixed label set and stationary data, limiting their use in open-world settings. We propose Conformal Semantic Mapping for Open-World Safe Robot Navigation (CoSMO), a semantic safety mapping framework that transforms VLM embeddings into online-calibrated coverage sets and safety-aware obstacle dilations under distribution shift. By calibrating directly in the embedding space, CoSMO avoids the score rescaling that arises in confidence calibration as the vocabulary expands. Experiments on the Matterport3D (MP3D) dataset show that CoSMO reduces semantic collisions by 61.6% relative to a geometry-only baseline, while maintaining formal coverage guarantees even under delayed expert feedback. Real-world experiments on a quadruped robot further demonstrate generalization by achieving long-run empirical coverage of 90.73% against the 90% target. Project website: https://yangming911.github.io/cosmo-page/.

cs.RO

版本更新 · v3arXiv:2609.03602

SV-WAM: An Efficient Surround-View World-Action Model for End-to-End Autonomous Driving

Jinyang Wang, Shiwei Li, Junjian Wang, Zhiqiang Deng, Jianbin Gao, Yihang Zhao, Liu Liu, Yongjia Zhao 等 15 位作者

原文摘要

World models (WMs) have demonstrated strong potential for end-to-end autonomous driving by learning predictive representations of future scene dynamics. However, generating future videos during inference introduces substantial computational overhead, leading many recent driving WMs to adopt a single front camera as input for efficient deployment. This design restricts spatial coverage in safety-critical maneuvers such as lane changes, merges, and turns. To address this limitation, we propose SV-WAM, a surround-view world-action model (WAM) that preserves full six-camera observations while maintaining efficient inference. SV-WAM leverages future-video prediction as dense training supervision for action learning within a shared generative model, rather than as an inference-time output. At the core of this design is an action-centered causal mask that prevents action tokens from attending to future-video tokens during joint action-video denoising. Consequently, the video branch can be discarded at deployment, enabling efficient action-only planning. Furthermore, we introduce a differentiable drivable-area compliance regularizer that penalizes vehicle-footprint corners approaching or crossing drivable boundaries, improving planning safety and boundary awareness. Extensive experiments on the closed-loop NAVSIMv2 benchmark and the open-loop nuScenes benchmark demonstrate that SV-WAM achieves state-of-the-art planning performance with low inference latency and competitive zero-shot transfer capability.

cs.CV · cs.RO

新论文 · v1arXiv:2611.03216

Towards end-to-end co-design for one-shot printable task-specific soft robots

James Wood, André Farinha, Will Browne, Josh Pinskier, Krishna Manaswi Digumarti

原文摘要

Soft robot co-design methods can jointly optimise morphology and control, but the resulting designs are often difficult to manufacture, while manufacturable approaches typically restrict actuator placement or require manual assembly. We present a simulation-based co-design framework that jointly optimises material distribution, pneumatic actuator placement and orientation, and control, while producing designs that can be fabricated monolithically using fused deposition modelling. The framework uses a differentiable 2D plane-stress Material Point Method simulator, incorporating an experimentally validated material model and an empirically derived surrogate model of a 3D-printed inflatable actuator. We demonstrate gradient-based optimisation soft robotic arms for prescribed tip trajectories. Optimised designs are transferred directly from simulation to one-shot monolithic FDM fabrication, with integrated actuators and no post-assembly. Physical experiments demonstrate that the resulting arms reproduce the behaviour predicted in simulation. This framework provides a path from task-level objectives to physically realisable soft robots while retaining substantial freedom over both morphology and actuation.

cs.RO

新论文 · v1arXiv:2611.03189

MoSoLoco: Monocular 3D Human Localization through Visual Latent Features and Social Context

Yasamin Borhani, Javad Khoramdel, Yang Gao, Po-Chien Luan, Alexandre Alahi

原文摘要

Estimating the metric 3D position of people from a monocular camera is important for robot navigation and motion prediction. Lightweight pose-based localizers are attractive for robotic hardware with limited computational resources because they operate on compact 2D keypoints. However, they typically discard the richer visual representations computed by the pose estimator. We introduce MoSoLoco, a per-frame monocular 3D human localizer that combines the pose detector's internal visual features with the detected 2D skeleton, without requiring an additional RGB or depth encoder. MoSoLoco can further incorporate sparse same-frame multi-person context to refine individual position estimates. Experiments on JRDB and NuScenes show that reusing pose-detector representations improves localization, reducing the best JRDB error by approximately 23 percent relative to the strongest evaluated keypoint-based baseline. A sparse social-interaction module incorporates nearby detections from the same image for further refinement. Controlled trajectory-forecasting experiments show downstream benefits, while the complete pipeline remains suitable for efficient Jetson AGX Xavier inference.

cs.CV · cs.RO

新论文 · v1arXiv:2611.03168

Rollout then Recycle: 3,718 Labelled Real-Robot Episodes from Benchmarking 7 Policies on 12 Tasks

Praveen Selvaraj, Lorenzo Uttini, Ville Kuosmanen

原文摘要

We release all 3,718 episodes from the ArmnetBench v0.1 evaluation (arXiv:2607.24481), which contains 600 teleoperated demonstrations and 3,118 rollouts of seven imitation-learning and vision-language-action policies on 12 tabletop tasks, recorded on low-cost SO-101 arms; 73% of the rollouts are failures. Every policy for a task was trained or fine-tuned on the same 50 demonstrations and rolled out on the same cell, so the corpus contains many policies' failures on shared tasks. An operator labelled every rollout successful, suboptimal or failure. Each episode has three camera views, joint states and actions and is available on the Hugging Face Hub in LeRobot v3.0 and a reward-model format. This note documents how the episodes were collected and the limitations that could affect their use.

cs.RO

版本更新 · v2arXiv:2610.40026

RoboSeed: Multidimensional Evaluation of Vision-Language-Action and World-Action Models: Capability, Resource Affordability, and Research Evidence

Xin Ma, Furong Chen, Xinlong Man, Bo Zhang, Yalong Guo, Haolan Lei, Chaochen Cui, Hongyuan Zhang 等 12 位作者

原文摘要

Choosing a robot action model requires evidence about task capability, adaptation cost, deployment requirements, and the reliability of reported conclusions. Success rates alone offer limited guidance to researchers with different computing budgets and goals. We propose RoboSeed, a multidimensional evaluation framework for vision-language-action (VLA) and world-action models (WAM), within a continuing program to train, evaluate, and openly release robot models with verifiable evidence for model selection. The framework defines five dimensions: capability, downstream training affordability, deployment affordability, locally verified research value, and reproduction evidence. It maps empirical measurements and audit criteria to 0-100 profiles using fixed normalization anchors, with balanced, training-constrained, and deployment-constrained preference settings. Interface and protocol checks establish when comparisons are appropriate. Missing measurements remain explicit, incomplete aggregate scores are withheld, and weighted input coverage identifies evidence gaps. We apply the framework to representative VLA and WAM models, drawing on local training, released-weight evaluation, task-level audits, and an evaluation-system study. The results reveal budget-dependent backbone choices, sensitivity to adaptation recipes, and differences between language and visual task interfaces. Reproducible scoring code and machine-readable evidence support extension to additional models. The study provides dimension-level assessments and priorities for further measurement, while incomplete serving traces and heterogeneous protocols preclude overall numerical rankings.

cs.RO

新论文 · v1arXiv:2611.03163

FineCraft: Enhancing VLA Models for Fine-Grained Manipulation

Shuaike Zhang, Ziheng Quan, Junhao Ran, Muhe Ding, Shaokun Wang, Jianlong Wu

原文摘要

Fine-grained manipulation couples instruction grounding, local visual precision, and sustained execution. We present FineCraft, a framework that adapts pretrained models for fine-grained manipulation in the MetaFine Challenge. A task-routed mixture of policies selects independently adapted DINOv2-DiT or pretrained $π_{0.5}$ policies through a common observation-action interface. Local visual features help identify the instructed object parts, demonstrations and expert continuations teach the required actions, and new observations guide replanning during execution. FineCraft ranks fourth with an overall score of $0.878$, exceeding the published reference on all five tasks. Official results and local diagnostics characterize performance across visual perturbations, instruction changes, and multi-stage manipulation. Code is available at https://github.com/eqcy/FineCraft

cs.RO

新论文 · v1arXiv:2611.03138

KlaskTron: An Open-Source Platform for Physical Adversarial Multi-Agent RL

Aswin Ramachandran, Jona Schulz, Maurus Derungs, Carlo Angelini, Tobias Meier, Raffaello D'Andrea

原文摘要

Progress in robot learning, particularly physical multi-agent reinforcement learning (MARL), is currently challenged by a limited availability of accessible, standardized benchmarks. While simulation-based MARL has produced remarkable emergent behaviors, from coordinated team play to complex tool use, translating these advances to physical systems remains difficult. A key barrier is infrastructural: physical platforms are often prohibitively expensive, require specialized facilities, or lack open mechanisms and designs for reproducibility. We introduce KlaskTron, an open-source, low-cost (<\$2500 USD), desktop-scale robotic testbed for adversarial MARL based on the dynamic tabletop game KLASK. The platform features dual CoreXY gantries with high-torque brushless motors, enabling the high-speed, precise manipulation required for competitive play. Crucially, we provide a complete ecosystem: hardware designs (CAD, BOM), a GPU-native digital twin in NVIDIA Isaac Lab for high-fidelity modeling and simulation, and a validated sim-to-real baseline using a learned neural actuator model. We demonstrate that this baseline enables zero-shot policy transfer, with trained agents exhibiting emergent adversarial behaviors. To ensure full reproducibility of our results, all project assets are released publicly: hardware CAD/BOM and assembly documentation at [https://idscethzurich.github.io/klask_hardware], inference software stack at [https://github.com/IDSCETHZurich/klask_software] and the simulation and MARL setup at [https://github.com/IDSCETHZurich/klask_rl].

cs.RO · cs.AR · cs.MA

版本更新 · v2arXiv:2607.22535

Robot-Factored World Models via Robot Rendering

Byungjun Kim, Taeksoo Kim, Hyunsoo Cha, Hanbyul Joo

原文摘要

Action-conditioned video world models predict future observations from an initial observation and an action signal. We propose robot-factored world models (RoFacto), which move two robot-specific factors outside the world model to separate action realization from scene-response prediction. First, action realization: each command sequence is rolled through the robot's own controller and kinematics without scene contact into a deployment-available nominal trajectory that does not require future realized states. Second, robot rendering: this nominal trajectory is rendered through the robot URDF, factoring the robot's geometry, kinematics, and appearance out of the model and into explicit rendered robot geometry. Paired end-effector and scene depth provide geometric cues for contact and occlusion, while camera-aware static RGB context and rendered robot geometry form a shared visual interface across viewpoints and embodiments through which the model learns scene responses. Our experiments show that the rendered interface outperforms vector-conditioned baselines, supports transfer to unseen robot embodiments, and generates robot manipulation videos from retargeted human demonstrations.

cs.RO · cs.CV

新论文 · v1arXiv:2611.03106

A Tightly Coupled Magnetic-Inertial SLAM System for Field Robots

Chuan Huang, Tongxing Peng

原文摘要

Field robots operating in mines, tunnels, and disaster areas require reliable localization despite GNSS denial and degraded camera and LiDAR measurements caused by dust, smoke, or poor illumination. Missions involving both ground and aerial robots further motivate complementary sensing modalities that do not depend on visibility, preinstalled infrastructure, or wheel contact. This letter presents MISLAM, a tightly coupled magnetic-inertial simultaneous localization and mapping system using an IMU and a nine-magnetometer array, without relying on external odometry or platform-specific motion assumptions. The system combines the inertial navigation model with local polynomial magnetic-field models for short-term motion estimation and a global Gaussian process model for drift correction using an error-state Kalman filter. Offline evaluation on three indoor datasets collected with a handheld rig shows reductions in total endpoint closure error of 45.7% - 78.0% relative to magnetic-inertial odometry. Under poor illumination, MISLAM maintains tracking after visual-inertial odometry fails, achieving a horizontal closure error of 0.332 m, although vertical drift remains a limitation. These results support magnetic-inertial SLAM as a complementary localization modality for robotic sensor suites operating under degraded visual conditions.

cs.RO · eess.SP

新论文 · v1arXiv:2611.03103

VLALagBench: Understanding When and Why VLA Inference Latency Matters

Qi Wen, Borui Xu, Hussein Amro, Hongshi Tan, Hanmin Lin, Chaoyi Ruan, Shanghao Liu, Gang Yang 等 14 位作者

原文摘要

Vision-language-action (VLA) models offer a promising path toward general-purpose robot manipulation. While inference latency can affect task success in a constantly evolving physical world, the relationship between latency and task success rate remains poorly understood. In this paper, we introduce VLALagBench, a comprehensive benchmark for studying VLA inference latency sensitivity across task types, object speeds, execution modes (synchronous and asynchronous), and VLA policies. Using VLALagBench, we find that even a modest inference latency of 100 ms can nearly halve task success on moving targets, with sensitivity varying substantially across tasks and policies. These differences reflect task-specific requirements for precision and continuous motion. By overlapping inference with action execution, asynchronous execution can recover some of the lost success at the cost of more frequent inference requests. Building on these findings, we develop an empirical model that predicts task success from limited calibration data, achieving root-mean-square prediction errors of only 5.7-7.8% across various VLA policies. Given an inference system's latency and per-robot throughput, these predictions guide the selection of system-specific VLA algorithm configurations to maximize task success. We believe VLALagBench and these findings provide a solid foundation for future robotics algorithm-system co-design.

cs.RO

新论文 · v1arXiv:2611.03091

KlaskTron-IL: A Contact-Rich Adversarial Imitation Learning Benchmark with a Validated Sim-to-Real Bridge

Nicklas Sohm, Aswin Ramachandran, Raffaello D'Andrea

原文摘要

KlaskTron is an open-hardware physical platform for two-player adversarial reinforcement learning, with a learned actuator model that supports zero-shot sim-to-real transfer of trained policies. Building on this platform, we contribute KlaskTron-IL: a multi-tier imitation learning dataset (80k human demonstration timesteps collected directly on the physical robot, 320k symmetry-augmented timesteps, and synthetic expert trajectories up to 5M steps generated by the zero-shot-validated PPO policy), and diagnostic baselines that expose three characteristic failure modes of standard IL methods under contact-rich adversarial dynamics: BC's data scaling plateau, GAIL's interpretable but weak-gradient discriminator (Spearman $ρ= -1.0$ peg-ball proximity recovery, but a logit span under 0.1), and an asymmetric BC-prior x reward-density interaction. Because the policy interface used throughout this paper is the same one the actuator model bridges to hardware, a policy trained on this benchmark can run unchanged on the physical robot, as we demonstrate zero-shot for the strongest BC baseline, so long as its commands respect the actuator model's $\pm 0.2$ m/s identification range.

cs.RO

新论文 · v1arXiv:2611.03067

PlanContext: Benchmarking In-Context Driving Decision-Making

Ruikai Li, Naiyu Gao, Hao Shan, Yizhe Fan, Yanhao Wu, Han Jiang, Yilong Ren, Zhenning Li 等 14 位作者

原文摘要

Real-world driving requires context-aware decision-making. Existing end-to-end driving benchmarks primarily assess trajectory quality through safety, compliance, comfort, and driving progress, leaving context-dependent decision-making insufficiently characterized. To fill this gap, we present PlanContext, a benchmark for evaluating in-context driving decision-making. PlanContext constructs paired evaluations by varying high-level driving intentions while keeping the observed scene fixed, enabling a natural and controllable assessment of context-dependent decision-making. We further define six representative driving contexts and jointly evaluate contextual decision correctness, road compliance, and dynamic safety with class-balanced metrics. Experiments on 9,561 scene-condition instances from NAVSIM and 23 public end-to-end driving models show that high conventional driving-quality scores do not consistently correspond to strong route-level in-context driving decision-making. Further analysis shows that model behavior varies with decision timing, road structure, and traffic interaction depending on the decision required by the current context. Our results highlight in-context driving decision-making as an important complementary dimension for evaluating end-to-end driving systems.

cs.RO · cs.CV

新论文 · v1arXiv:2611.03059

BeyondContact: A Reinforcement Learning Framework for Airflow-Based Non-Contact Manipulation

Peiyu Yang, Mohamad S. Moudallal, Antonio Langella, Giulio Turrisi, Victor Barasuol, Claudio Semini

原文摘要

Contact-based robotic manipulation is constrained by end-effector reachability and the mechanical properties of objects. Airflow can exert forces without direct robot-object contact, enabling manipulation of objects beyond the reach or when direct contact is undesirable. However, the lack of suitable simulation has hindered the application of reinforcement learning to airflow-based manipulation, limiting the broader adoption of this mechanism compared with contact-based methods. To address this gap, we developed a robot- and task-agnostic airflow extension for Isaac Lab that supports massively parallel training. The extension uses experimentally identified airflow models to compute the forces and torques exerted on objects. Based on this extension, we train a hybrid push-blow (HPB) policy that combines contact-based pushing with airflow manipulation and a rectangular reorientation (RR) policy that controls a cuboid's heading using airflow alone. To enable physical execution, we design a lightweight, high-speed blower that coexists with a gripper. In zero-shot real-world deployment, HPB achieves an 80% success rate over 20 trials, while RR achieves a mean absolute heading error of 2.6 degrees across four target headings. The project materials are available at https://github.com/iit-DLSLab/BeyondContact.

cs.RO · eess.SY

版本更新 · v3arXiv:2603.12696

HaltNav: Reactive Visual Halting over Lightweight Topological Priors for Robust Vision-Language Navigation

Zihui Yu, Pingcong Li, Bichi Zhang, Sören Schwertfeger

原文摘要

Vision-and-Language Navigation (VLN) is shifting from rigid, step-by-step instruction following toward open-vocabulary, goal-oriented autonomy. Achieving this transition without exhaustive routing prompts requires agents to leverage structural priors. While prior work often assumes computationally heavy 2D/3D metric maps, we instead exploit a lightweight, text-based osmAG (OpenStreetMap Area Graph), a floorplan-level topological representation that is easy to obtain and maintain. However, global planning over a prior map alone is brittle in real-world deployments, where local connectivity can change (e.g., closed doors or crowded passages), leading to execution-time failures. To address this gap, we propose a hierarchical navigation framework HaltNav that couples the robust global planning of osmAG with the local exploration and instruction-grounding capability of VLN. Our approach features an MLLM-based brain module, which is capable of high-level task grounding and obstruction awareness. Conditioned on osmAG, the brain converts the global route into a sequence of localized execution snippets, providing the VLN executor with prior-grounded, goal-centric sub-instructions. Meanwhile, it detects local anomalies via a mechanism we term Reactive Visual Halting (RVH), which interrupts the local control loop, updates osmAG by invalidating the corresponding topology, and triggers replanning to orchestrate a viable detour. To train this halting capability efficiently, we introduce a data synthesis pipeline that leverages generative models to inject realistic obstacles into otherwise navigable scenes, substantially enriching hard negative samples. Extensive experiments demonstrate that our hierarchical framework outperforms several baseline methods without tedious language instructions, and significantly improves robustness for long-horizon vision-language navigation under environmental changes.

cs.RO · cs.CV

新论文 · v1arXiv:2611.03016

Swarm Choreography Made Simple: Superposed Guiding Vector Fields for Rigid Formation Path Following

Jo{ã}o Machado, Matthieu Verdoucq, Christophe Jouffrais, Murat Bronz

原文摘要

This paper presents a decentralized guiding vector field framework for rigid formation path following in multi- UAV systems based on the superposition of simple rule-driven vector fields. Each control objective is encoded as a dedicated vector-field component: a normalized tangential term to ensure progression along a prescribed geometric path at a desired speed, a convergence term driving the formation toward the path, a local coordination term that preserves the desired formation shape through a pseudo-path parameter, and a local separation term for inter-agent collision avoidance. The coordination mechanism requires the exchange of only a single scalar per agent, resulting in low communication bandwidth. Partial theoretical results establish convergence of the swarm to the desired path and formation in the absence of the sepa- ration term, while collision avoidance is formally guaranteed. The approach is experimentally validated using a swarm of five quadrotors executing two 3D choreographies. The first experiment involves tracking a helical path while maintaining a rigid V-shaped formation. The second demonstrates a spiral- like motion obtained by a rotating circular formation tracking a vertical line. The experimental results support the effectiveness and practical applicability of the proposed framework.

cs.RO

版本更新 · v2arXiv:2610.15122

Targeting the Right Situations: Mutation Testing of Fuzzy-Powered Situation Hyperspace

Nawshin Mannan Proma

原文摘要

Ensuring the safety of autonomous Unmanned Aerial Vehicles (UAVs) operating in underground mines is challenging due to the vast and uncertain Operational Design Domain (ODD). Traditional validation approaches, such as random testing, often result in inefficient situation coverage, allocating computational resources to low-risk scenarios while failing to expose critical edge cases. Building on prior work in risk-prioritized Situation Coverage, this paper investigates whether Fuzzy Logic-based risk estimation effectively correlates with real system failures. To this end, we conduct a mutation testing study within our SCALOFT simulation framework. A fixed set of software mutants is systematically injected and evaluated under two testing strategies: (i) uniformly random situation generation and (ii) Fuzzy-Guided risk-prioritized situation generation. Experimental results show that the Fuzzy-Guided approach achieves a higher mutation score and is more effective at exposing difficult-to-detect faults compared to random testing.

cs.RO

新论文 · v1arXiv:2611.02999

SyncHeC: Markerless Spatio-Temporal Hand-Eye Calibration via Differentiable Rendering and Continuous-Time Joint Optimization

Zhengdong Hong

原文摘要

Markerless hand-eye calibration under continuous motion requires jointly resolving camera geometry and the time offset between images and joint states. We present SyncHeC (Synchronized Hand-Eye Calibration), a dense differentiable-rendering framework that estimates both from a single robot trajectory. Continuous-time forward kinematics makes latency differentiable, metric depth complements mask contours, and an offline planner combines spatial sensitivity with temporal excitation. Alternating updates support Eye-to-Hand, Eye-in-Hand, and multi-camera calibration. On a 7-DoF arm, one $6.5$\,s motion yields $0.21$\,cm translation error against a marker-board reference, $0.34$\,cm touch-test error, and $2.7$\,ms latency error relative to an $87$\,ms reference with $95\%$ uncertainty of $\pm1.5$\,ms. Against CM-Calib on matched recordings, translation and nominal latency errors improve by $3.7\times$ and $2.3\times$. Experiments span seven arms and four depth sensors. Compensating the recovered offset during policy training and deployment increases success by $8.1$ percentage points across six families and six tasks ($1{,}800$ matched pairs; paired $95\%$ confidence interval $[6.3,9.9]$ points).

cs.RO

新论文 · v1arXiv:2611.02992

MS-DOTT: A Multi-Modal Dataset for Off-Road Traversability Estimation

Shivani Subramanyan, Saksham Sharma, Samahith SA, Ahaan Kotian, Suresh Sundaram

原文摘要

Autonomous robots are gaining traction in off-road environments, driven by their rising demand in agriculture, defense, and search-and-rescue operations. However, these environments are inherently unpredictable and navigation remains a formidable challenge given the complex environmental conditions including challenging terrain and varying illumination. Off-road autonomy requires robust perception across multiple spatial scales and imaging modalities, yet most sensing setups struggle to capture both far-field environmental context and near-field terrain detail simultaneously across various illumination conditions. To facilitate development of robust off-road perception and traversability estimation systems, we propose MS-DOTT (Multi-Sensor Dataset for Off-road Terrain Traversability) a comprehensive multi-modal off-road dataset with long-range 3D sensing and short-range, fine-grained perception to facilitate high-fidelity terrain understanding by combining proprioceptive signals for tracking vehicle dynamics with exteroceptive imaging and pointcloud data. The dataset includes trajectories recorded across nominal lighting, low-light, and no-light conditions with diverse 2D and 3D sensing for both long-range large-scale and short-range high-resolution sensing, as well as 4D RADAR measurements that provide velocity estimates for detected pointclouds. We demonstrate the utility of the dataset by adapting a SOTA multi-sensor fusion method for the purpose of traversability estimation. This dataset will aid the robotics community in advancing research and development of methods for traversability estimation, off-road perception and multi-sensor fusion in unstructured environments.

cs.RO

新论文 · v1arXiv:2611.02968

ReContact: Reconstruct and Retarget Human Contacts from Video for Contact-Rich Humanoid Manipulation

Zhongkai Gu, Yang Liu, Wei Zhu, Mitsuhiro Hayashibe

原文摘要

Contact transitions allow humanoid robots to redistribute object support across the whole body, enabling manipulation beyond hand-only grasps. Human videos provide a scalable source of such transitions for robots to learn from. However, body occlusion disrupts object pose tracking and corrupts retargeted motion. Moreover, accurately reproducing the object trajectory does not ensure that the robot applies stabilizing forces at the intended contacts, risking slips or drops in later phases. To address these challenges, we propose ReContact, which reconstructs and retargets human-object interactions through an object-centric contact plan. The plan specifies contact phases, contact pairs, anchors, pressing directions, and sticking or sliding modes. Contact priors stabilize object pose reconstruction through occlusion. A residual policy over a frozen whole-body tracker is rewarded for making contact at planned anchors with forces aligned to the specified directions. In simulation, on a thigh-supported regrasp task, ReContact achieves the planned two-palm bottom hold in 83.5 of episodes over three training seeds, versus 0.16% for the best adapted baseline. One policy trained on 247 references re-solved for new placements raises in-workspace tube-transfer success from 20.4% (source reference only) to 97.8%. On a real Unitree G1, policies execute seven contact-rich manipulation and two loco-manipulation tasks.

cs.RO

新论文 · v1arXiv:2611.02947

Positive Safety Margins from Artificial Potential Field Reward Augmentation for Size-Robust Obstacle Avoidance under Partial Observability

Ziyi Hao

原文摘要

Collision-free reaching is central to manipulation, yet real cells often leave the size and exact position of an obstacle unobserved, which excludes reinforcement learning controllers that take obstacle geometry as input. A reward limited to a collision penalty does not depend on the clearance outside the obstacle, so under a step cost its learned policy skims the obstacle surface and fails once the obstacle radius exceeds its training value. We investigate whether a single analytic reward term can induce a safety margin without exposing the obstacle to the policy. We augment the reward of a simulated Franka Emika Panda reaching task with a horizontal artificial potential field that penalizes proximity within a safety margin around each of two pillars (fixed nominal layout, random drift). Under hidden observation, policies trained with this term maintain a safe success rate above 88% across a radius sweep from 0.03 m to 0.055 m (30 seeds), while policies without it fall below 10% at the maximum tested radius; the term induces a minimum clearance of 47.9 mm against 9.6 mm without it and eliminates training collisions at least eight times earlier (median steps). The advantage is statistically significant at all out-of-distribution radii and holds across three reinforcement learning solvers and under full observation. Its safe success rate is comparable to that of a classical potential-field planner given the pillar positions. The margin is a fixed buffer rather than an adaptation to the radius, and it lengthens the path by about 19%.

cs.RO

新论文 · v1arXiv:2611.02937

RESONATE: a Real Social Navigation Testbed for Autonomous Service Robots

Stefano Trepella, Andrea Ostuni, Mauro Martini, Irene Borgini, Marcello Chiaberge

原文摘要

Social navigation is essential for autonomous service robots operating in human environments, but progress remains constrained by the lack of extensive real-world benchmarks. This paper presents the Real Social Navigation Testbed (RESONATE), a reproducible benchmark for human-aware navigation based on a unified robotic platform, a shared ROS 2 software stack, precise trajectory ground truth, and structured social interaction scenarios. We evaluate eight controller configurations, combining classical and predictive local planners with different social modeling strategies, over eight representative scenarios with five repetitions each, yielding 320 physical experiments. The benchmark combines quantitative navigation and social metrics with participant-based qualitative assessments to jointly measure efficiency, safety, comfort, and perceived social behavior. Results reveal scenario-dependent trade-offs among the tested methods. The algorithms that stands out for their performance are the DWA with Gaussian social costmaps for its reliability, and the SFM-MPPI to provide the best balance between robustness, navigation efficiency, and social acceptance. Overall, RESONATE supports the robotics community with a real-world benchmark, reusable baselines, data, and testbed, and a consistent evaluation protocol for advancing socially aware navigation research.

cs.RO

新论文 · v1arXiv:2611.02930

PointPilot: Unified Robotic Manipulation via Object-Centric 3D Point Flow Prediction

Yihan Fang, Yuxin Tian, Ruixiang Wang, Zhanqi Zhang, Xing Hu, Zhen Yang, Huayi Zhou, Yongyi Su 等 10 位作者

原文摘要

Generalization remains a central challenge in robotics, calling for policies that address domain variations from multiple dimensions such as diverse embodiments, camera poses, and/or scene layouts. In order to approach this problem, we introduce PointPilot, a task-focused and 3D aligned manipulation framework built on a 3D space point-flow prediction. Rather than modeling the global scene, PointPilot only represents task-focused objects (robot grippers treated as objects), avoiding the prediction of potentially redundant scene parts unrelated to the manipulation tasks. Moreover, PointPilot aligns 3D spatial representation in one unified coordinate and supports closed-loop and fully automatic action execution across different manipulation modes from object point flow without a separately trained action expert, while existing works typically need an extra action head or are (semi-)automatic and single-arm mode specific. Given sensor observations and language instructions, our model jointly learns subtask planning, task-relevant object grounding, and 3D point flow prediction in an end-to-end way. By processing heterogeneous data in a shared 3D point flow space, PointPilot is able to absorb demonstrations from different embodiments. Extensive simulative and real world experiments validate our method. Notably, we demonstrate zero-shot embodiment generalization with PointPilot. A single trained policy can be deployed on previously unseen embodiments and successfully complete manipulation tasks without any additional fine-tuning.

cs.RO

新论文 · v1arXiv:2611.02922

An intelligent satellite must do nothing well

Fabrizio Pilone, Giordana Bucchioni

原文摘要

Autonomous inspection of a resident space object is usually posed as a contest between classical next-best-view planning and reinforcement learning. We argue that the choice of algorithm is the least informative of the design axes. An inspector spacecraft has no rest state: when it stops thrusting, orbital dynamics carry it along a natural trajectory that can be used to observe the target at no fuel cost. On a controlled ladder in which one design axis is varied at a time, fuel efficiency turns out to be set by three things: whether the agent is allowed to drift, whether its state records where drifting has taken it, and whether its planning horizon is long enough for the benefit to appear. Removing any one of them doubles the fuel bill or more. The algorithm still matters, but through what it can represent: a model-based agent whose learned world model ignores fuel spends several times more of it. Finally, no learned policy is safe by construction, and a control barrier function filter beneath the decision layer removed every keep-out-zone violation in two thousand evaluation episodes.

cs.RO

新论文 · v1arXiv:2611.02916

Defining Autonomous Weapon Systems: A schematic framework for refined purpose-driven definitions

Björn Lundgren, Nathan G. Wood

原文摘要

The literature on autonomous weapon systems (AWS) includes many proposed definitions for these (types of) systems, with core disagreements between scholars, governments, and international regulatory bodies. In this article, we present and critique prevailing (classes of) definitions, arguing that what is needed is not a singular definition, but rather a definitional framework which allows one to classify different sorts of AWS within the same conceptual family. Recognizing we cannot foresee all future AWS, we show how variations on a broadly accepted definition can be used to produce a definitional schema which can be easily modified in order to classify various concepts belonging to the class of AWS.

cs.CY · cs.AI · cs.ET · cs.HC · cs.RO

新论文 · v1arXiv:2611.02891

Gibbs Variational Last Layers for Long-Horizon Dynamics Learning

Paul Brunzema, Henrik Hose, Sebastian Trimpe

原文摘要

Accurate long-horizon probabilistic predictions of dynamical systems are a prerequisite for model-based decision-making. Variational Bayesian last layers (VBLLs) are an attractive model class for this setting, offering tractable uncertainty at near-deterministic cost, yet they are trained exclusively with single-step likelihood objectives that may be insufficient for reliable multi-step rollouts. We revisit VBLLs through the lens of Gibbs variational inference, which decouples posterior inference from the choice of training loss. Building on this perspective, we introduce a family of multi-step training losses that progressively incorporate long-horizon structure, robustness via continuous ranked probability scores (CRPS), and training on full autoregressive rollouts. Our approach retains the simplicity of VBLLs while directly optimizing for multi-step predictive quality. Across illustrative synthetic environments, a diverse suite of chaotic dynamical systems, and real-world data, we show that multi-step, CRPS-based objectives substantially improve long-horizon accuracy and distributional fit, consistently outperforming single-step likelihood training.

cs.LG · cs.RO

新论文 · v1arXiv:2611.02884

AnchorHEC: Targetless Hand-Eye Calibration of Wrist and Fixed Cameras

Guebin Hwang, Taeyeop Lee, Yeonseo Lee, Hyosup Shin, Sungho Jo

原文摘要

Recent robot systems combine wrist and fixed cameras, requiring camera-to-robot transforms for both. Most hand-eye calibration methods rely on targets or robot-body observations. Scene-based methods using 3D reconstruction require neither but address only wrist cameras. We introduce AnchorHEC, a targetless hand-eye calibration framework for wrist and fixed cameras in a single procedure using RGB images, forward kinematics (FK), and known camera intrinsics. We initialize both camera types using FK and a shared 3D foundation model reconstruction. FK-constrained wrist-image bundle adjustment reduces the impact of reconstructed pose and scale errors. If this refinement fails or retains too few inliers, we relax the constraints on potentially inaccurate FK poses and lens parameters. We use the refined wrist transform and FK to triangulate metric points and estimate fixed-camera poses. Across three backbones, calibration errors in simulation decrease by 86.4% in translation and 71.6% in rotation, averaged over both camera types, relative to reconstruction-based baselines. We also validate AnchorHEC on a physical robot. Project page: https://hwanggb.github.io/AnchorHEC/

cs.RO

新论文 · v1arXiv:2611.02872

Design and Experimental Validation of the Separation and Deployment System for the CHERI Lunar Micro-Rovers

Ahmet Mustafa Kangal, Oğuzhan Şahan, Teoman Efe Aycan, Görkem Egemen Güloğlu, Halil Ersin Söken, Ali Emre Turgut, Uluç Saranlı, Mustafa Mert Ankaralı

原文摘要

Reliable separation mechanisms are critical for planetary micro-rovers, which must withstand launch vibrations and then eject the vehicle clear of the lander. This paper presents the design, optimization, and testing of the separation system of the CHERI (Challenging Environment Exploration Rovers for Intelligence) lunar micro-rovers. Sized for a 5 kg vehicle, the assembly comprises an aluminum ground plate, a central non-explosive hold-down and release mechanism, and an asymmetric four-spring ejection array. Initial separation trials revealed a velocity deficit caused by energy absorption in the flexible wheel-legs and chassis during the ejection stroke. This loss was represented as equivalent chassis damping in a multi-body dynamic model, and the springs were re-optimized accordingly. Early hardware iterations failed vibration testing, first through spring jamming in the guide housings and then through a 34 Hz fundamental mode of the flat ground plate. A density-based topology optimization raised the fundamental frequency to 84 Hz, above the 70 Hz requirement of the lander, within a 1.6 kg mass budget. The final configuration passed acceptance-level sinusoidal vibration, random vibration, and shock testing without structural degradation. Separation tests with a weight-matched one-sixth mass model, tracked by optical motion capture, confirmed clearance of the lander and reproduced the simulated free flight to within the run-to-run variation of the measured ejection velocity. These tests further showed that landing outcome is dominated by touchdown and settling dynamics, indicating that the residual pitch rate is the main controllable design parameter and confirming self-righting recovery as an integral element of the deployment architecture.

cs.RO

新论文 · v1arXiv:2611.02871

ReGATE: Recurrent Gated Visual Fusion for Reactive Humanoid-Object Interaction

Hao Zhu, Jorge Peña-Queralta

原文摘要

Humanoid loco-manipulation requires coordinating object acquisition, transport, and release from onboard sensing while responding to user commands and incomplete visual observations. We present ReGATE, a whole-body controller that combines egocentric depth, proprioception, and online locomotion and contact commands. Built on a teacher-student framework, ReGATE integrates interaction-state estimation through a recurrent adapter that predicts object geometry and physical contact without an external object-pose estimator. Head-wise and global gates regulate visual updates to a proprioceptive pathway. A visual-grounding and corruption curriculum trains the adapter, while phase-aware initialization increases coverage of brief contact transitions. In simulation, ReGATE achieves 85.2% success across 330 static-object acquisition trials, compared with 48.5% for VisualMimic under the same protocol, and 85.9% across 440 moving-object acquisition trials. Deployment on a Unitree G1 demonstrates commanded grasp-transport-release sequences and acquisition of laterally displaced boxes. A qualitative hardware experiment further demonstrates successful box acquisition when the camera is occluded after an initial observation and before the contact command. To the best of our knowledge, this is the first work to extend recurrent gated fusion of onboard depth and proprioception from perceptive locomotion to humanoid loco-manipulation under interrupted visual sensing.

cs.RO

新论文 · v1arXiv:2611.02794

SomaAlign: Reliability-Aware Multimodal Representation Learning for Soft Robotic Grasping

Haoyuan Wang, Shuai Peng, Yongkai Liao, Yuxiao Sun, Wei Luo, Xinxing Chen, Jian Huang

原文摘要

Robust multimodal perception for soft robotic grasping is challenged by modality-dependent noise, semantic ambiguity, and limited coordinated multisensory data. We introduce Soma, a dataset containing 100 objects, 1,000 continuous grasping trajectories, and 74,914 multimodal samples grouped by software acquisition cycle, spanning remote RGB, hand RGB, depth, tactile, IMU, and structured text observations. We also collect Soma-Success, an independent grasp-outcome dataset with 1,000 trials (998 retained after quality control), to evaluate frozen-encoder transfer for post-hoc grasp outcome classification and early grasp success prediction. Built on Soma, SomaAlign learns multimodal representations in three stages: masked reconstruction estimates relative modality reliability; reliability-aware contrastive alignment uses pair-specific adaptive temperatures to adjust alignment sharpness; and conflict-aware semantic constraints improve intra-sample cross-modal consistency while preserving global feature geometry. SomaAlign achieves an average Recall@10 of 90.66% across 30 directed cross-modal retrieval tasks. The learned representations also support physical attribute recognition, multimodal question answering, cross-modal generation, and cross-dataset transfer to grasp outcome prediction. On Soma-Success, frozen SomaAlign encoders with lightweight probes achieve 94.59% post-hoc classification accuracy and 84.07% early prediction accuracy. Together, Soma, Soma-Success, and SomaAlign provide a data and representation-learning foundation for robust and transferable multimodal perception in soft robotic manipulation.

cs.RO · cs.LG