AI 速览:作者构建了覆盖七中心、764例患者的胰腺囊肿MRI公开基准,并提供分割与IPMN风险预测的参考AI模型及联邦学习模拟结果。
Intraductal papillary mucinous neoplasms (IPMNs) are pancreatic cancer precursors, and guideline-based risk stratification both over-treats indolent lesions and misses progression. We present Cyst-X, a public benchmark of 1,461 T1-weighted (T1W) and T2-weighted (T2W) MRI volumes from 764 patients at seven centers, with expert pancreas masks, risk labels, splits and reference AI risk-prediction models. PanSegNet segmented the pancreas with Dice of 86.34% (T1W) and 89.26% (T2W) on held-out centers. For the primary task, high-risk versus low-risk IPMN, a 3D DenseNet-121 achieved cross-validated AUCs of 74.59% and 73.45%; complementary broad binary and three-class tasks reached 78.67--81.28% and 73.47--75.76%. Because patient images often cannot be pooled across institutions, we also simulated federated learning across the seven centers. On T2W MRI, FedProx was similar to centralized training in center-averaged external AUC (71.00% versus 71.18%) but not in pooled AUC (62.35% versus 77.49%). Radiologist comparisons showed cohort-dependent sensitivity--specificity tradeoffs. Cyst-X supports reproducible method development and identifies within-IPMN risk discrimination and cross-center score comparability as open challenges.
Qingguo Hu, Xinyu Ma, Yujie Lin, Yaoxiang Wang, Qi Shi, Zonghao Guo, Chi Chen, Jinsong Su
Fine-grained cross-view localization aims to precisely localize a ground camera against geo-referenced aerial imagery, but current methods typically assume a narrow geographic prior, substantially limiting their applicability when upstream localization remains coarse. To bridge this gap, we study this task over much larger aerial regions. However, this seemingly simple extension fundamentally changes the localization problem: the growing disparity in spatial extent between ground and aerial views makes reliable cross-view matching difficult to establish directly, while the increasing number of look-alike locations in larger regions introduces substantial visual ambiguity. To address these challenges, we propose RingMatch, a search-and-verification framework for wide-area cross-view localization. RingMatch first leverages predictive uncertainty to uncover plausible locations and progressively zooms into their surroundings to obtain increasingly fine-grained evidence, yielding a compact set of promising candidates. We then introduce the depth ring, a novel geometric representation that reveals subtle variations in the spatial layout around a location and serves as a view-shared spatial signature for an LVLM verifier to resolve residual ambiguity. To benchmark this setting, we construct VIGOR-Pro by composing VIGOR aerial tiles into contiguous regions with spatial extents of up to 400 m. Experiments show that RingMatch maintains strong localization performance as the aerial region expands, consistently outperforming representative end-to-end and retrieval-based methods.
Audio language models are meant to answer questions from the audio itself, but an hour-long recording rarely fits in their context, and the answer often depends on a few seconds of it. Transcribing the recording first makes it fit but discards sounds and voices, while systems that return to the audio must be trained for this behavior. We propose ReListen, a training-free method in which a frozen audio language model finds its own evidence before answering. In a Jev-style scan, the model scores each 20-second window by the probability that it helps answer the question, and it then answers from the highest-scoring minute. This minute overlaps the annotated evidence far more often than transcript retrieval, for 88.5% of VoiceGiraffe questions. Without any change, the same scan also grounds events on LAT-Bench as well as a model trained for temporal grounding. Answering from it matches or exceeds hearing the whole recording with a small fraction of the audio, and on VoiceGiraffe it exceeds a transcript of the whole recording by 9.2 points. The selected evidence is also worth hearing rather than reading. Given the same excerpts, reading their transcript matches listening on speech content, but listening is clearly more accurate on questions about sounds and voices. Moreover, ReListen answers faster than every transcript-based system, and its memory stays constant even for recordings too long to hear whole on one GPU. Therefore, a frozen audio language model can search hour-long recordings by itself, without a transcript or additional training.
Generalization remains a central challenge in robotics, calling for policies that address domain variations from multiple dimensions such as diverse embodiments, camera poses, and/or scene layouts. In order to approach this problem, we introduce PointPilot, a task-focused and 3D aligned manipulation framework built on a 3D space point-flow prediction. Rather than modeling the global scene, PointPilot only represents task-focused objects (robot grippers treated as objects), avoiding the prediction of potentially redundant scene parts unrelated to the manipulation tasks. Moreover, PointPilot aligns 3D spatial representation in one unified coordinate and supports closed-loop and fully automatic action execution across different manipulation modes from object point flow without a separately trained action expert, while existing works typically need an extra action head or are (semi-)automatic and single-arm mode specific. Given sensor observations and language instructions, our model jointly learns subtask planning, task-relevant object grounding, and 3D point flow prediction in an end-to-end way. By processing heterogeneous data in a shared 3D point flow space, PointPilot is able to absorb demonstrations from different embodiments. Extensive simulative and real world experiments validate our method. Notably, we demonstrate zero-shot embodiment generalization with PointPilot. A single trained policy can be deployed on previously unseen embodiments and successfully complete manipulation tasks without any additional fine-tuning.
Shenghao Ye, Yuxiang Wang, Yu Guo, Tao Zhang, Shuangwu Chen, Zijian Wen, Qihui Zhu, Mengjie Zhang 等 11 位作者
Large Reasoning Models (LRMs) achieve strong performance on table reasoning tasks but incur substantial inference cost due to long reasoning traces. Stepwise model routing mitigates this issue by dynamically assigning reasoning steps to smaller or larger models. However, stepwise model routing for table reasoning remains underexplored. Through empirical analysis, we find that reasoning steps involving tables contain two types of tokens with distinct uncertainty distributions: table tokens grounded in table structure, such as cell values and headers, and text tokens representing surrounding natural-language reasoning. The uncertainty of both token types is correlated with the risk that the model makes an error in the next reasoning step. However, existing methods fail to model them separately, leading to suboptimal routing decisions. To address this, we propose EcoTab, a table-aware stepwise routing framework for efficient table reasoning. At each reasoning step, EcoTab separately estimates the uncertainties of table tokens and text tokens, maps them to next-step failure risks for the small model, and combines the two risks for routing. Experiments on multiple table reasoning benchmarks show that EcoTab consistently outperforms strong baselines and achieves a better balance between accuracy and efficiency.
Urban functional observations are unevenly distributed worldwide, limiting analysis of how places are organised and used. AlphaEarth Foundations (AEF) provides a globally consistent physical representation. Whether this representation can support transfer of functional knowledge to locations with sparse or absent functional observations, and what governs transfer, remain unclear. We introduce POI-aligned Urban Embedding (PURE), which learns physical-functional relationships between POI-derived semantics and AEF. Across five urban analysis tasks covering 142 countries and territories, PURE increases mean $R^2$ from 0.792 to 0.830, with gains across widely different levels of POI availability. When target-city POIs are excluded, country-level alignment retains 87.9% of its performance gain. Cross-country experiments show that transfer is selective rather than universal, with larger gains between physically similar and geographically closer contexts, particularly among pairs within the same continent. Our findings reveal spatially structured urban functional knowledge transfer, offering a route to reduce reliance on dense local observations.
"Deep lifts": Neural networks can generalize even with the dumbest optimizer
Sunil Madhow, Yu-Xiang Wang
AI 速览:作者研究在插值数据的参数中均匀随机选取的过参数化 ReLU 网络参数,证明其泛化速率由解释数据的更小网络的规模决定,而非由完整假设类的 VC 维决定。
Given a labeled dataset $\{(x_i, y_i)\}_{i = 1}^n$, consider drawing a parameter vector $\hatθ$ uniformly at random from those that interpolate the data within a width-$W$ depth-$D$ ReLU architecture with continuous weights bounded within $[-M, M]$. We study the generalization properties of $\hatθ$ in the case where the dataset can, in fact, be explained by a smaller $w$-by-$d$ ReLU network. Despite the obliviousness of the selection rule for $\hatθ$, it adaptively generalizes at the rate $\tilde O\left(\frac{wdWD}{n}\right)$, rather than being governed by the VC dimension of the full $W$-by-$D$ hypothesis class. The reason is due to a particular inductive bias in ReLU networks: the $w$-by-$d$ parameter *witnesses* an exponential volume of $W$-by-$D$ interpolating parameters, which dwarfs the volume of poorly generalizing parameters (conditioned on interpolation). We explicitly construct this set of near-equivalent $W$-by-$D$ parameters by a proof technique called *deep lifting*, and then tie the achievable volume to stability properties of the $w$-by-$d$ witness. Examples show that these techniques allow us to convert approximation-theoretic results into generalization guarantees for nonparametric classes. We further show that generalization of uniform-random interpolators can survive label corruptions.
Agent safeguards must determine whether an agent's behavior violates the safety rules of the current task, environment, and user. Because these rules vary across contexts, a safeguard needs to select the relevant policy before judging the behavior. Existing policy-aware safeguards can apply a supplied policy, but generally assume that the correct policy is already known. They therefore do not learn how to select a policy from a library, even though an incorrect choice can lead to an incorrect safety judgment. We introduce RePolicy, a safeguard that jointly learns policy selection and safety assessment. Given an agent trajectory and a set of candidate policies, RePolicy selects the policy that best matches the situation, applies its requirements, and predicts whether the behavior is safe. We construct PolicyTraj-20K, a dataset of more than 20,000 agent trajectories annotated with applicable policies, safety labels, and explanations. We train RePolicy with supervised demonstrations followed by reinforcement learning, while randomizing policy order, identifiers, and distractors to reduce shortcut learning. Across six agent-safety benchmarks and 19 baselines, RePolicy-4B achieves leading overall safety-detection performance and improves policy-selection accuracy. These results show that safeguards can learn which safety requirements to use for assessing agent behavior.
Lu Wang, Zhuoran Jin, Longxiang Wang, Junhong Chen, Yupu Hao, Yao Xu, Daojian Zeng, Yubo Chen 等 11 位作者
Recent advances in multimodal large language models have increased interest in interaction paradigms for video understanding. The evolution from offline to streaming and proactive interaction has gradually shifted models from passive responders toward more proactive agents that can decide when to answer. However, existing proactive paradigms typically assume that the information required to answer a query is complete, leaving models to only wait or answer. In the real world, however, information is often incomplete due to uncertainty from either the video or the user. In proactive paradigms, such uncertainty can cause the model to wait forever or generate highly hallucinatory responses. We therefore argue that proactive interaction should be redefined with a third action: ask, allowing models to actively ask for missing information. To study when and what models should ask before answering, we introduce AskStream, the first multi-turn benchmark spanning video and user uncertainty for streaming video understanding, with four task categories and eight subtasks. It contains 438 videos with 2,714 manually annotated frame-level time windows across three types: wait, ask, and answer. Across both multiple-choice and open-ended settings, even the strongest model attains only 52.18% on our proposed Ask-F1 metric, highlighting substantial limitations in proactive information seeking under uncertainty.
Rubric-based reinforcement learning (RL) offers interpretable, fine-grained supervision for aligning large language models (LLMs) on open-ended generation tasks. However, static rubric criteria may become saturated or remain beyond the policy's exploration, rendering the reward signals insufficiently discriminative. While recent efforts seek to guide sampling exploration or evolve rubrics, they fail to explicitly factor in how rubric difficulty should track the evolving policy's capabilities, resulting in a persistent mismatch between the optimization objective and the policy's current capability frontier. In this paper, we propose \textbf{Co}-Evolving Policy and Rubric via \textbf{C}apability \textbf{A}wareness (\textbf{CoCA}), a closed-loop framework that jointly adapts the rubric and policy through criterion-level diagnosis. Specifically, CoCA contrasts query-only and rubric-guided rollouts to characterize each criterion relative to the current policy, recalibrates criteria with mismatched difficulty, and identifies guidance-revealed capability gaps for frontier-based learning. Based on this insight, CoCA either expands rubric-conditioned frontiers through guided optimization or transfers qualified gains through on-policy self-distillation. As the policy updates, CoCA improves the capability diagnosis and enables more reliable distillation, thereby completing the co-evolution loop. Extensive experiments across diverse benchmarks and LLMs demonstrate that CoCA consistently improves performance over rubric-based RL methods. Moreover, CoCA promotes the internalization of guidance-revealed capabilities into query-only behavior while mitigating capability degradation.
AI coding agents can now build small playable games in minutes, but the results usually look like programmer art: gray blockouts, colored geometric primitives, and flat semantic blobs. We present AnyGameRenderer, a video-to-video generative renderer that turns such footage into high-quality visuals with characters, motion detail, and effects. Throughout, it keeps the layout, camera, and every entity's position and timing intact. Our AnyGameRenderer generalizes across a wide range of genres that agents build, such as tower defense, auto-battlers, top-down survivors, turn-based battles, kart racing, and crowd runners. AnyGameRenderer takes plain video as its game-state input, with no complex representations such as engine G-buffers, per-object class labels, or low-poly proxies. Gray blockouts, colored primitives, semantic maps, and wireframes all work as input. It also preserves entity correspondence: group counts stay correct, and entities appear and disappear on the right frame. We implement AnyGameRenderer by LoRA fine-tuning MiniMax-H3 ref2va, a 33B reference-video-conditioned video generation model. Training uses ~10k paired clips from three sources: (i) multi-stream rendering data from 38 agent-made games; (ii) two-stream rendering data from Unreal Engine, with programmatically controlled crowds, count changes, and entity scales; and (iii) real gameplay recordings, with pairs reconstructed via 3D-box detection. To evaluate the entity correspondence, we propose an entity-level benchmark of 59 held-out cases with 753 entities, scored against ground-truth boxes. Compared with the base model, AnyGameRenderer better preserves entity correspondence: temporal match rises from 50.9% to 62.9%, missed count changes fall from 34.7% to 21.3%, and fewer entities are hallucinated or left unrendered. Project page: https://alaya-lab.github.io/AnyGameRenderer.
Generative recommendation (GR) reformulates item retrieval as autoregressive generation of discrete semantic identifiers (SIDs), offering a unified paradigm for personalized recommendation. GR4AD, as an industrial generative recommendation framework, has greatly improved advertising revenue while enabling efficient real-time serving in Kuaishou.However, continued deployment has exposed three limitations: deterministic SID assignment remains sensitive to semantic boundaries; conventional backbone scaling provides diminishing revenue gains under strict serving constraints; and sequence-level value optimization provides limited credit assignment to intermediate SID decisions, causing likelihood-based beam search to prematurely prune potentially high-value candidates. We present GR4AD-X, which addresses these limitations through reliable SID construction, serving-efficient capacity scaling, and unified value alignment. Specifically, GR4AD-X improves SID reliability through Multi-Path assignment. It expands model capacity along multiple complementary dimensions rather than relying solely on wider or deeper backbones, achieving a better effectiveness-efficiency trade-off under strict serving constraints. Finally, Unified Value-Guided Generation and Discrimination (UniVGD) aligns generation with commercial value through prefix-level reward optimization, value-guided beam pruning, and discriminative reranking within a unified model. Large-scale online A/B tests on the Kuaishou advertising platform demonstrate that GR4AD-X achieves a cumulative revenue improvement of 3.07% over the deployed GR4AD baseline while satisfying strict latency and throughput constraints.
Xinxun Zhang, Yuxiang Wang, Shanshan Feng, Jun Zhang, Tieyun Qian, Binhang Yuan, Kai Yin, Xiao Yan 等 9 位作者
Recent advances in large language models (LLMs) have spurred growing interest in temporal knowledge graph question answering (TKGQA). Most existing methods rely on semantic retrieval augmented generation (RAG), which suffers from fundamental limitations in complex temporal reasoning. On the one hand, semantic-based RAG methods struggle to capture the multi-hop causal knowledge required for complex temporal reasoning. On the other hand, these methods introduce excessive redundant knowledge, trapping LLMs in spurious reasoning chains that potentially result in erroneous answers. To address these problems, we propose a Temporal Causal Chain-guided RAG (TCC-RAG) to retrieve a concise yet sufficient set of causal knowledge to support complex temporal reasoning. Specifically, we reformulate the temporal knowledge graph into a multi-view causal cue graph, with causal cues inducing connections that explicitly encode temporal evolution and causal dynamics. Based on the causal cue graph, we construct a query-specific temporal causal chain to guide the retrieval process, enabling the model to focus on a concise set of causally relevant knowledge. Finally, we introduce a causal evidence filter to refine the retrieved knowledge, ensuring its causal consistency with the underlying temporal logic of the query. Experiments show that TCC-RAG achieves substantial performance gains of 10.72% and 8.40% on two TKGQA benchmarks, and delivers a remarkable 62.97% improvement for multi-step temporal reasoning.
Animals exhibit diverse shape-changing behaviors, from the undulatory swimming of eels to the arching movements of inchworms. Reproducing these biological shapes with modular soft robots offers a promising approach to developing versatile bioinspired robotic systems. However, translating a desired shape into a feasible robotic configuration remains challenging. Existing cable-driven modular soft robots rely on computationally expensive physics-based modeling and combinatorial search for inverse design, making it difficult to efficiently reproduce diverse target shapes. To address this challenge, we present a learning-based real-to-sim-to-real framework that translates biological curves into robotic configurations through surrogate-assisted inverse design and uncertainty-guided refinement. The proposed method combines learned inverse prediction with targeted candidate exploration, using a fast forward surrogate to evaluate and select suitable designs. The learned forward surrogate reduces deformation prediction time from $1.53 \times 10^5$ ms to 0.0008 ms, achieving approximately a $1.9 \times 10^8$-fold speedup. At the same time, the proposed inverse design method reduces design time from $1.99 \times 10^6$ ms to 4.18 ms. On 5,000 test samples generated from previously unseen threading patterns, the method achieves a 93% shape reconstruction success rate under surrogate-based evaluation. Physical demonstrations with four bioinspired robots further illustrate the translation of biological curves into realizable robotic shapes.
Image editing models can modify visual content through natural language, but editing dense documents requires precise local changes amid tightly coupled text, tables, and layout. We introduce VDE Bench, an evaluation resource for studying instruction-guided editing of Chinese and English document images. VDE Bench contains 3,506 instruction-guided image editing samples, including 1,578 text-region edits and 1,928 table-region edits. The benchmark pairs editing instructions and reference images with annotated editing regions and structured OCR outputs. Its evaluation protocol combines region-level and full-page measurements to assess textual correctness, structural fidelity, and visual content preservation. By focusing on the interaction between local edits and their surrounding document context, VDE Bench complements existing visual text editing benchmarks and provides a resource for diagnosing document-specific editing failures.
Jiawei Zhou, Bo Peng, Yuxuan Huang, Ming Zhang, Youbang Sun, Xiang Wang, Chaochao Lu
Skill optimizers adapt an agent to long-horizon tasks, such as repairing a terminal environment, by rewriting its skill, a natural-language procedure in its context, and keeping the edits that raise success on a small dev set. On such tasks success is noisy, so a gain on a small dev set does not show that an edit helps, and a success score does not show what the edit costs. We introduce BiPA, which replays an optimizer's acceptance rule on candidates identical to its seed to measure what selection alone reports, and records each episode as a bipartite graph of turns and the text they read to trace extra input tokens to the behavior behind them. Across three optimizers, three agentic benchmarks and two models, the learned skills succeed about as often as their hand-written seed, 0.1 points higher on average. Their dev gains vanish on test: keeping the best of several candidates on at most 30 tasks reports gains this large even when none changed. They read about 16% more input tokens: the optimizers almost always add rules, half to re-check work and some to act one call at a time, and the agent follows them as extra turns, each re-sending the whole conversation. Four principles follow: accept an edit only if its gain exceeds what selection alone reports; charge it for the turns it adds, not for its length; let the editor delete and merge rules; show it what earlier rules cost. Code is available at https://github.com/valleysprings/BiPA.git.
Xinxun Zhang, Yuxiang Wang, Xiaokai Zhou, Jiayue Li, Yi Li, Yue Liu, Jun Zhang, Xiaoling Zhou 等 11 位作者
Click-through rate (CTR) prediction relies on historical behaviors and contextual features to estimate clicks on a target item. Existing Transformer-based CTR models often adopt index-based or temporal positional encodings and token-level causal interaction. However, we observe that most existing positional encodings do not outperform NoPE, while relaxing causal constraints within target-relative temporal groups also yields gains. These observations motivate a fundamental question: what positional encoding and interaction granularity does CTR prediction actually require? To address this question, we propose \textbf{TRIP}, which combines target-aware rank--time positional encoding with temporal-group interaction modeling. Specifically, Factorized Rank Encoding represents each behavior's ordinal position within the historical sequence through a low-rank factorization, while Target-Relative Time Encoding characterizes its temporal distance to the target on a coarse-to-fine scale. This joint design grounds each behavior's positional representation in its sequence context and temporal relation to the current target. Furthermore, Temporal Group-Causal Interaction enriches intra-group representations through bidirectional interaction and masked reconstruction while preserving inter-group causal order. Finally, behavior representations are condensed into compact group summaries for efficient group-level modeling in subsequent layers. Experiments on four public benchmarks show that TRIP improves AUC by up to 4.45\% relative to the strongest baseline.
Text-to-3D solid retrieval faces a fundamental representation gap: while natural language describes intrinsic shapes, Boundary Representation (B-rep) entangles precise geometry with arbitrary variations in pose, scale, and boundary encoding conventions. Existing methods either discretize B-reps at the cost of analytic precision, or learn features from topological graphs without explicit invariance guarantees. We propose a text-to-B-rep retrieval framework based on geometric equivalence classes and spectral invariants, mathematically eliminating representation ambiguities prior to cross-modal alignment. Formalizing translation, rotation, reflection, uniform scaling, and contour re-indexing via group actions, we exploit the planar-profile-and-extrusion structure of engineering solids to construct a unified spectral descriptor across cross-sectional regions, contour boundaries, and extrusion depths. On public benchmarks, our method achieves state-of-the-art recall performance across all evaluation metrics.
Lin-Juan Wang, Da Li, Huiling Duan, Jianxiang Wang
Dynamical coarse-graining of neural networks gives macroscopic observables and enables training to be predicted, and controlled in a state space far smaller than the parameter space. In this paper, we first define the learning operator following the training law of neural networks and establish a descent theorem for the learning operator, which serves to determine whether the operator is sufficient to characterize the learning dynamics. Then the exact closure theorem and the dynamic coarse-graining theorem are presented in sequence. The three theorems established in this paper provide a systematic framework for constructing and assessing dynamical coarse-grained models of neural-network training. Finally, we demonstrate the applicability of the theorems with a finite-width nonlinear ReLU network. Its dynamic coarse-grained model for a fixed pattern is exactly derived and composed of five independent moments. The model exactly predict the training outputs and evolving learning operator. The framework may also guide the development of approximate coarse-grained models for more general neural networks when exact closure is unavailable.
The rapid development of mobile imaging and social platforms has led to explosive growth in user-generated content images, making their systematic and comprehensive perceptual assessment increasingly important. Existing image perception benchmarks are typically task-oriented, curating specific scenarios for quality or aesthetic assessment and applying a uniform perceptual criterion across diverse scenarios. This limits their ability to capture the scene diversity and perceptual complexity of real-world UGC images. To address these limitations, we introduce ScenePercept-Bench, a benchmark designed to reflect the distribution of real-world UGC images, comprising 23,100 images across 21 categories and 105 fine-grained scenes. To account for the influence of scene context on human perception, we design a hierarchical, scene-aware annotation protocol, covering visual quality, aesthetic perception, and scene semantics, with 15 attributes in total. Each image is annotated with an overall score, 15 attribute-level scores, and structured explanatory reasoning. Building on this benchmark, we further introduce Scenario-Conditioned Perceptual Alignment, a training framework that tackles the heterogeneity of perceptual criteria across scenarios. SCPA jointly optimizes absolute score prediction, preference ranking, and cross-scenario calibration, preserving the model general perceptual assessment ability while encouraging it to explore and adapt perceptual criteria across different scenarios. Extensive experiments demonstrate that SCPA achieves state-of-the-art performance in UGC image perception and generalizes effectively to established IQA and IAA benchmarks.
Chenyi Li, Xinhui Tu Central China Normal University, Zaixiang Wang Central China Normal University
Conversational query rewriting (CQR) addresses context dependence in conversational search by rewriting each user query into a standalone form. Recent approaches leverage reinforcement learning (RL) to directly optimize retrieval effectiveness; however, they typically rely on a single rewrite, which struggles to accommodate the divergent preferences of sparse and dense retrievers and often suffers from conflicting optimization signals. We propose DVCQR, a Dual-View CQR framework that explicitly generates two complementary rewrites for each query: a sparse-view rewrite that emphasizes distinctive lexical anchors, and a dense-view rewrite that captures complete semantic constraints. Both rewrites are produced in a single pass via a structured reasoning process. To further mitigate objective conflicts, we introduce a stage-wise RL strategy that sequentially aligns the sparse and dense views with their corresponding retrievers using rank-based feedback. Extensive experiments on four benchmarks (TopiOCQA, QReCC, CAsT-19, and CAsT-20) demonstrate that DVCQR consistently outperforms state-of-the-art methods on most metrics under both sparse and dense retrieval settings, validating the effectiveness of dual-view rewriting and stage-wise retriever alignment.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Bosi Wen, Yilin Niu, Cunxiang Wang, Xiaoying Ling, Ying Zhang, Pei Ke University of Electronic Science and Technology of China, Hongning Wang Tsinghua University, Minlie Huang
Instruction-following is a foundational capability of large language models (LLMs), with its improvement hinging on scalable and accurate feedback from judge models. However, the reliability of current judge models in instruction-following remains underexplored due to several deficiencies of existing meta-evaluation benchmarks, such as their insufficient data coverage and oversimplified pairwise evaluation paradigms that misalign with model optimization scenarios. To this end, we propose IF-RewardBench, a comprehensive meta-evaluation benchmark for instruction-following that covers diverse instruction and constraint types. For each instruction, we construct a preference graph containing all pairwise preferences among multiple responses based on instruction-following quality. This design enables a listwise evaluation paradigm that assesses the capabilities of judge models to rank multiple responses, which is essential in guiding model alignment. Extensive experiments on IF-RewardBench reveal significant deficiencies in current judge models and demonstrate that our benchmark achieves a stronger positive correlation with downstream task performance compared to existing benchmarks. Our codes and data are available at https://github.com/thu-coai/IF-RewardBench.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Shenghao Ye University of Science and Technology of China, Yu Guo University of Science and Technology of China, Dong Jin, Yuxiang Wang, Yikai Shen University of Science and Technology of China, Yunpeng Hou, Shuangwu Chen, Jianyang University of Science and Technology of China 等 9 位作者
Table question answering (TableQA) is a fundamental task in natural language processing (NLP). The strong reasoning capabilities of large language models (LLMs) have brought significant advances in this field. However, as real-world applications involve increasingly complex questions and larger tables, substantial noisy data is introduced, which severely degrades reasoning performance. To address this challenge, we focus on improving two core capabilities: Relevance Filtering, which identifies and retains information truly relevant to reasoning, and Table Pruning, which reduces table size while preserving essential content. Based on these principles, we propose EnoTab, a dual denoising framework for complex questions and large-scale tables. Specifically, we first perform Evidence-based Question Denoising by decomposing the question into minimal semantic units and filtering out those irrelevant to answer reasoning based on consistency and usability criteria. Then, we propose Evidence Tree-guided Table Denoising, which constructs an explicit and transparent table pruning path to remove irrelevant data step by step. At each pruning step, we observe the intermediate state of the table and apply a post-order node rollback mechanism to handle abnormal table states, ultimately producing a highly reliable sub-table for final answer reasoning. Finally, extensive experiments show that EnoTab achieves outstanding performance on TableQA tasks with complex questions and large-scale tables, confirming its effectiveness.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Bosi Wen, Yilin Niu, Cunxiang Wang, Pei Ke University of Electronic Science and Technology of China, Xiaoying Ling, Ying Zhang, Aohan Zeng Tsinghua University, Tsinghua University, Hongning Wang Tsinghua University 等 9 位作者
Instruction-following is a fundamental ability of Large Language Models (LLMs), requiring their generated outputs to follow multiple constraints imposed in input instructions. Numerous studies have attempted to enhance this ability through preference optimization or reinforcement learning based on reward signals from LLM-as-a-Judge. However, existing evaluation models for instruction-following still possess many deficiencies, such as substantial costs and unreliable assessments. To this end, we propose IF-CRITIC, an LLM critic for fine-grained, efficient, and reliable instruction-following evaluation. We first develop a checklist generator to decompose instructions and generate constraint checklists. With the assistance of the checklists, we collect high-quality critique training data through a multi-stage critique filtering mechanism and employ a constraint-level preference optimization method to train IF-CRITIC. Extensive experiments show that the evaluation performance of IF-CRITIC can beat strong LLM-as-a-Judge baselines, including o4-mini and Gemini-3-Pro. With the reward signals provided by IF-CRITIC, LLMs can achieve substantial performance gains in instruction-following optimization under lowercomputational overhead compared to strong LLM critic baselines. Our code and model are available at https://github.com/thu-coai/IF-CRITIC.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Xiang Wang, Zongtao Yang Huazhong University of Science and Technology, Zhuojian Hong Huazhong University of Science and Technology, Shuhao Zhang Huazhong University of Science and Technology, Wei Wei Huazhong University of Science and Technology
Agentic workflows are commonly used to guide large language models in solving complex reasoning tasks. However, existing automated workflow generation methods primarily rely on stepwise local refinement or tree-based search over a single evolving workflow. Under limited optimization budgets, this paradigm constrains structural depth, hindering the discovery of workflows that require deep compositional structure. To address this limitation, we propose FusionFlow, a framework centered on workflow fusion. Unlike incremental refinement, fusion enables structural leaps by synthesizing multiple independently evolved workflows, allowing exploration of deeper regions of the workflow space within a finite budget. To make fusion effective, FusionFlow integrates local optimization, task-specific differentiation, and a dynamic scheduling mechanism. Experiments on six reasoning benchmarks demonstrate that FusionFlow consistently outperforms existing automated workflow generation methods. Further ablation and analysis confirm that fusion is the key driver of deep structural exploration, highlighting fusion-driven exploration as an effective approach for overcoming depth limitations in automated workflow generation.
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cs.CL · cs.AI
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Chenhui Mao Alibaba Group, Yuanting Lei, Zhixiang Wei, Ming Liang, Zhixiang Wang Peking University, Jingxuan Xu Beijing Jiaotong University, Dajun Chen, Wei Jiang Ant Group 等 9 位作者
Agentic Test-Time Scaling (TTS) has delivered state-of-the-art (SOTA) performance on complex software engineering tasks such as code generation and bug fixing. However, its practical adoption remains limited due to significant computational overhead, primarily driven by two key challenges: (1) the high cost associated with deploying excessively large ensembles, and (2) the lack of a reliable mechanism for selecting the optimal candidate solution—ultimately constraining the performance gains that can be realized. To address these challenges, we propose Entropy-Guided Stepwise Scaling (EGSS), a novel TTS framework that dynamically balances efficiency and effectiveness through entropy-guided adaptive search and robust test-suite augmentation.Extensive experiments on SWE-Bench-Verified demonstrate that EGSS consistently boosts performance by 5–10% across all evaluated models. Specifically, it increases the resolved ratio of Kimi-K2-Intruct from 63.2% to 72.2%, and GLM-4.6 from 65.8% to 74.6%. Furthermore, when paired with GLM-4.6, EGSS achieves new state-of-the-art among open-source large language models. In addition to these accuracy improvements, EGSS reduces inference-time token usage by over 28% compared to existing TTS methods, achieving simultaneous gains in both effectiveness and computational efficiency.
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cs.CL · cs.AI
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
ZhenChun Xu, Yi Cai South China University of Technology, Dajun Zheng, li Yuan, Mengchen Zhao South China University of Technology, Qixiang Wang, Jiexin Wang
With the rapid advancement of large language models (LLMs), automated code generation has made remarkable progress. Recent studies explore multi-agent collaboration and adopt planning–coding–debugging workflows to enhance performance. However, these approaches are constrained by rigid, predefined workflows that fail to flexibly adjust their plans and lack effective verification of intermediate reasoning steps. In this work, we propose MavenCoder, a model-adaptive and verification–enhanced framework for competition-level code generation. MavenCoder leverages adaptive assessment aligned with the model’s capabilities to select planning strategies, while providing timely feedback and correction via multi-perspective verification. This adaptive problem-solving paradigm mitigates earlier limitations by enabling flexible planning and timely error correction. Compared with existing state-of-the-art approaches, MavenCoder achieves superior pass@1 results across multiple benchmarks, achieving 87.5% on LiveCodeBench, 93.9% on HumanEval+, 81.7% on MBPP+, and 46.1% on CodeContests, outperforming recent agent-based systems with improvement exceeding 3%–40%.
尚无 AI 解读,展示原文摘要
cs.CL · cs.MA
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Tianyu Zong, Rui Dai, Hongzhu Yi, Yuanxiang Wang University of the Chinese Academy of Sciences, Zhenghao Zhang, Zhenyu Guan, Yujia Yang University of the Chinese Academy of Sciences, Bingkang Shi 等 12 位作者
Multimodal representation learning primarily relies on contrastive objectives such as InfoNCE to align diverse modalities. However, these methods focus almost exclusively on directional alignment and often neglect the intrinsic role of embedding magnitudes (L2-norm) in the contrastive process. To bridge this gap, we propose L2Dir, a plug-and-play framework designed to optimize L2-norm alignment and Directional consistency jointly. As a highly efficient solution, L2Dir doesn’t require extra data, distillation, or external supervision. It can be integrated seamlessly into existing pipelines by employing a lightweight MLP to reconstruct magnitudes from frozen backbone features. Extensive evaluations across 95 tasks using UniIR and VLM2Vec-V2 frameworks demonstrate that L2Dir yields consistent and significant performance gains over established baselines across various backbones and scales, proving that explicit magnitude modeling is a versatile and potent strategy for refining unsupervised multimodal representations. The source code for L2Dir in VLM2Vec-V2 is available in the supplementary materials.
尚无 AI 解读,展示原文摘要
cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Bingkang Shi, Jen-tse Huang, Luo Long, Tianyu Zong, Hongzhu Yi, Yuanxiang Wang University of the Chinese Academy of Sciences, Songlin Hu, Xiaodan Zhang 等 9 位作者
Large Language Models (LLMs) have increasingly enhanced or replaced traditional Non-Player Characters (NPCs) in video games. However, these LLM-based NPCs inherit underlying social biases (e.g., race or class), posing fairness risks during in-game interactions. To address the limited exploration of this issue, we introduce FairGamer, the first benchmark to evaluate social biases across three interaction patterns: transaction, cooperation, and competition. FairGamer assesses four bias types, including class, race, age, and nationality, across 12 distinct evaluation tasks using a novel metric, FairMCV. Our evaluation of seven frontier LLMs reveals that: (1) models exhibit biased decision-making, with Grok-4-Fast demonstrating the highest bias (average FairMCV = 76.9%); and (2) larger LLMs display more severe social biases, suggesting that increased model capacity inadvertently amplifies these biases. We release FairGamer at https://github.com/BingkangShi/FairGamer to facilitate future research on NPC fairness.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Yanzhi Tian Beijing Institute of Technology, Cunxiang Wang, Zeming Liu, Heyan Huang Beijing Institute of Technology, Wenbo Yu, Dawei Song Beijing Institute of Technology and Open University, Jie Tang Tsinghua University, Tsinghua University, Yuhang Guo
Large Language Models (LLMs) have significantly advanced Machine Translation (MT), applying them to linguistically complex domains-such as Social Network Services, literature etc. In these scenarios, translations often require handling non-literal expressions, leading to the inaccuracy of MT metrics. To systematically investigate the reliability of MT metrics, we first curate a meta-evaluation dataset focused on non-literal translations, namely MENT. MENT encompasses four non-literal translation domains and features source sentences paired with translations from diverse MT systems, with 7,530 human-annotated scores on translation quality. Experimental results reveal the inaccuracies of traditional MT metrics and the limitations of LLM-as-a-Judge, particularly the knowledge cutoff and score inconsistency problem. To mitigate these limitations, we propose RATE, a novel agentic translation evaluation framework, centered by a reflective Core Agent that dynamically invokes specialized sub-agents. Experimental results indicate the efficacy of RATE, achieving an improvement of at least 3.2 points in combined system- and segment-level correlation with human judgments compared with current methods. Further experiments demonstrate the robustness of RATE to general-domain MT evaluation. Code and dataset are available at: https://github.com/BITHLP/RATE.
尚无 AI 解读,展示原文摘要
cs.CL · cs.AI
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表