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版本更新 · v3arXiv:2609.25864

TV-AudioRemover: Joint Text-Visual Guided Sound Removal with Multi-Task Hard-Mixture Curriculum

Xinyue Guo, Jianxuan Yang, Daiguo Zhou, Jiagao Hu, Yuxuan Chen, Fei Wang, Jian Luan

原文摘要

Visual object removal can eliminate a target from video frames, yet its acoustic trace persists in the soundtrack, causing obvious audio-visual inconsistency. Existing video inpainting models operate solely on pixels, while audio editing models, especially for the sound removal task, are typically driven by text and therefore rely on limited single-modal control, which is less effective than multimodal guidance that provides stronger semantic grounding and temporal synchronization cues. In this paper, we present Text-Visual Guided Sound Removal (TV-AudioRemover), a target sound removal framework that leverages the visually edited video together with a natural-language instruction to suppress the sound associated with the removed visual object from the original audio mixture. To acquire high-quality training data, we devise a pipeline to construct a million-scale dataset of single-object audio-visual aligned samples, from which we synthesize mixture-target pairs customized for model training. To effectively leverage visual context and follow instruction intent, we augment the model architecture with task tokens, generalizable instruction modeling, and modality-specific global guidance. We further adopt multi-task training to strengthen task-role comprehension, and employ a hard-mixture curriculum that leverages semantically similar acoustic mixtures during fine-tuning to enhance fine-grained source discrimination. To support evaluation, we present AV-Remove-Bench, a comprehensive audio-visual object removal benchmark, along with dedicated objective metrics and an MLLM-based evaluation protocol. Experiments demonstrate that our method achieves state-of-the-art performance on both subjective and objective metrics. Project page: https://yjx-research.github.io/TV-AudioRemover/.

cs.MM · cs.CV · cs.SD

新论文 · v1arXiv:2611.07354

MIKU: Material Invariance and Knowledge Unification for PBR Generation

Yajie Bao, Jiaye Fu, Youtian Lin, Shuang Wu, Jiachen Qian, Feihu Zhang, Xun Cao, Yao Yao

原文摘要

High-quality material generation for physically based rendering (PBR) remains challenging because datasets and synthesis pipelines lack standardized representations. Differences in material definitions, rendering conventions, and parameterizations lead to unstable and physically implausible results. We propose MIKU, a unified framework for standardized PBR asset representation and physically consistent material generation across diverse 3D content domains. Its core is a unified processing pipeline that standardizes the workflow from data preprocessing to final texture synthesis, maintaining consistent geometry and texture representations. A normalization scheme harmonizes heterogeneous material parameterizations in a common representation space, enabling robust cross-dataset training and inference. Building on this formulation, we train a novel physically aware diffusion model for PBR texture generation within a two-stage multi-view synthesis framework. First, geometry-aware albedo generation synthesizes multi-view albedo maps under explicit geometric guidance to ensure cross-view appearance consistency. Second, metallic-roughness generation uses the diffusion model to predict physically plausible roughness and metallic maps conditioned on the generated albedo and unified representation. Trained end-to-end on standardized data, the model learns to generate materials that respect category-level material priors and semantic part boundaries. By decoupling representation standardization from appearance synthesis, MIKU substantially improves material generation stability and physical consistency. Extensive experiments demonstrate state-of-the-art texture quality and semantic consistency across object parts, advancing automated material generation for 3D content creation.

cs.CV

版本更新 · v2arXiv:2510.01347

Image Generation Based on Image Style Extraction

Shuochen Chang

原文摘要

Image generation based on text-to-image generation models is a task with practical application scenarios that fine-grained styles cannot be precisely described and controlled in natural language, while the guidance information of stylized reference images is difficult to be directly aligned with the textual conditions of traditional textual guidance generation. This study focuses on how to maximize the generative capability of the pretrained generative model, by obtaining fine-grained stylistic representations from a single given stylistic reference image, and injecting the stylistic representations into the generative body without changing the structural framework of the downstream generative model, so as to achieve fine-grained controlled stylized image generation. In this study, we propose a three-stage training style extraction-based image generation method, which uses a style encoder and a style projection layer to align the style representations with the textual representations to realize fine-grained textual cue-based style guide generation. In addition, this study constructs the Style30k-captions dataset, whose samples contain a triad of images, style labels, and text descriptions, to train the style encoder and style projection layer in this experiment.

cs.CV

版本更新 · v2arXiv:2611.01536

CUFormer: Modality-Aware CT-Ultrasound Point Cloud Registration for Orthopedic Navigation

Lixing Tan, Hongye Hao, Tianrun Gu, Qing Xia, Yuting Guo, Shuai Li, Aimin Hao

原文摘要

Registering intraoperative Ultrasound (US) bone-surface point clouds to preoperative Computed Tomography (CT) models can support radiation-free orthopedic navigation. Differences in imaging physics produce distinct surface sampling patterns, complicating cross-modal feature matching. Bone strongly reflects ultrasound and casts an acoustic shadow, so US captures only the probe-facing bone surface and leaves most CT points unmatched. This partial coverage makes correspondences ambiguous on near-symmetric bones. We propose CUFormer, a modality-aware registration framework. We introduce a Modality-Aware Transformer (MAT) that encodes input modality through identity embeddings and updates features through modality-specific adapters within a shared geometric matcher. We model imaging visibility and use predicted reference-side visibility to weight coarse and fine correspondences. CUFormer achieves the lowest mean registration errors among evaluated methods on two CT-US datasets, UltraBones100k and UltraBonesHip, and the CT-RGB-D dataset SpineDepth. On UltraBones100k, it reaches mean rotation error 4.53$^\circ$, translation error 3.19\,mm, and Root Mean Squared Error (RMSE) 2.54\,mm, reducing RMSE by 65.8\% relative to the best-performing baseline by this metric. These results demonstrate CUFormer's effectiveness in aligning partial bone surfaces with preoperative CT across anatomical sites.

cs.CV

版本更新 · v4arXiv:2509.26455

Stylos: Multi-View 3D Stylization with Single-Forward Gaussian Splatting

Hanzhou Liu, Jia Huang, Mi Lu, Srikanth Saripalli, Peng Jiang

原文摘要

We present Stylos, a single-forward 3D Gaussian framework for 3D style transfer that operates on unposed content, from a single image to a multi-view collection, conditioned on a separate reference style image. Stylos synthesizes a stylized 3D Gaussian scene without per-scene optimization or precomputed poses, achieving geometry-aware, view-consistent stylization that generalizes to unseen categories, scenes, and styles. At its core, Stylos adopts a Transformer backbone with two pathways: geometry predictions retain self-attention to preserve geometric fidelity, while style is injected via global cross-attention to enforce visual consistency across views. With the addition of a voxel-based 3D style loss that aligns aggregated scene features to style statistics, Stylos enforces view-consistent stylization while preserving geometry. Experiments across multiple datasets demonstrate that Stylos delivers high-quality zero-shot stylization, highlighting the effectiveness of global style-content coupling, the proposed 3D style loss, and the scalability of our framework from single view to large-scale multi-view settings. Our codes are available at https://github.com/HanzhouLiu/Stylos.

cs.CV

版本更新 · v4arXiv:2502.10259

MITO: A Millimeter-Wave Dataset and Simulator for Non-Line-of-Sight Perception

Tara Boroushaki, Laura Dodds, Cusuh Ham, Fadel Adib

原文摘要

The ability to observe the world is fundamental to reasoning and making informed decisions on how to interact with the environment. However, optical perception can often be disrupted due to common occurrences like occlusions, which can pose challenges to existing vision systems. We present MITO, the first millimeter-wave (mmWave) dataset of diverse, everyday objects, collected using a UR5 robotic arm with two mmWave radars operating at different frequencies and an RGB-D camera. Unlike visible light, mmWave signals can penetrate common occlusions (e.g., cardboard boxes, fabric, plastic). MITO captures over 24 million mmWave frames and uses them to generate 550 high-resolution mmWave images in line-of-sight and non-light-of-sight (NLOS), as well as RGB-D images, segmentation masks, and raw mmWave signals, taken from 76 different objects. We develop an open-source simulation tool that can be used to generate synthetic mmWave images for any 3D triangle mesh. Finally, we establish benchmarks for NLOS segmentation and classification to demonstrate the utility of our dataset and simulator for enabling broader NLOS perception.

cs.CV

新论文 · v1arXiv:2611.07329

Where Do Reported Long-Video QA Gains Come From? A Controlled Audit of Frame Selection, Evidence Injection, and Expert Routing

Shih-Yao Lin

原文摘要

Long-video question answering is usually studied as frame selection: which few frames should a vision-language model see? We introduce VideoRouteAudit, a controlled audit that separates this choice from two alternatives, injecting non-visual evidence and routing to another answering model. It holds the backbone, frame budget, decoding, prompt and grader fixed while varying one decision at a time. On the full Video-MME long bucket (n=900, K=8), no tested selector significantly improves over uniform sampling. The largest selection-only estimate is +1.9 pt (95% CI [-1.2,+5.0]) and our cascade is +1.2 pt [-1.7,+4.1]; all are equivalent to uniform within +/-5 pt. The same contrasts are unstable at the n=200 subset scale commonly used: three of four are up to 3.8x larger, one reverses sign, and resampled 200-item subsets reverse the full-bucket effect's sign in 35.8% of draws. The audit also corrects our own first results. The anomaly-domain "+ASR" arms injected no text, so the pooled +4.7 pt gain was selection plus a development prefix. With transcripts, ASR lowers XD-Violence accuracy by 10.0 pt when appended after the question and not at all when placed before it, and lowers UCF-Crime by 13.0 pt either way; on Video-MME, placing it first adds about 4 pt (7 on Qwen2-VL) to uniform sampling and to the cascade alike (post hoc, unadjusted). Swapping the answering model gives the largest contrast (+15.1 pt on MUSIC-AVQA, +33.3 pt on its worst type), but the same audio-visual expert with its soundtrack silenced keeps 92% of the gain (69% with a mismatched soundtrack), so the contrast is mostly a model swap. Code, per-item predictions and scripts that recompute every statistic are available at https://github.com/mikeslin-ir/long-video-qa-audit.

cs.CV

版本更新 · v4arXiv:2511.09818

Lumos3D: A Single-Forward Framework for Low-Light 3D Scene Restoration

Hanzhou Liu, Peng Jiang, Jia Huang, Mi Lu

原文摘要

Restoring 3D scenes with low-light conditions is challenging, and most existing methods depend on precomputed camera poses and scene-specific optimization, which greatly restricts their application to real-world scenarios. To overcome these limitations, we propose Lumos3D, a pose-free single-forward framework for 3D low-light scene restoration. First, we develop a cross-illumination distillation scheme, where a frozen teacher network takes normal-light ground truth images as input to distill accurate geometric information to the student model. Second, we define a Lumos loss to improve the restoration quality of the reconstructed 3D Gaussian space. Trained on a single dataset, Lumos3D performs inference in a purely feed-forward manner, directly restoring illumination and structure from unposed, low-light multi-view images without any per-scene training or optimization. Experiments on real-world datasets demonstrate that Lumos3D achieves competitive restoration results compared to scene-specific methods. Our codes are available at https://github.com/HanzhouLiu/Lumos3D.

cs.CV

版本更新 · v2arXiv:2611.00367

When appearance and motion disagree: evaluating class-motion consistency against disguised uncrewed surface vessels

Jon Reifschneider

原文摘要

Defense systems for maritime assets must distinguish approaching benign craft from uncrewed surface vessels (USVs) with sufficient warning to act. Shore cameras using computer vision can separate hostile vessels from benign traffic, but these systems may be attacked using an adversarial hull patch or physical disguise. We evaluate adversarial hull patches and find they suppress detection in up to 29% of attempts but never cause misclassification as benign. Physical disguise, however, can bypass both a camera check and a radar presence check. To evaluate defenses, we develop a hybrid replay protocol from automatic identification system (AIS) tracks that combines recorded benign motion with direct or off-axis attack run-ins. We find that for recreational-labeled vessels attacking via direct run-in within 4 nautical miles, an asset-relative closing-rate check flags 94-95% at 15-20 knots, compared with 12% for a track-only speed check. The checks are complementary on off-axis approaches, constraining the attacker to remain below both thresholds and extending the time required to reach the asset. Flagging on either check has a 4.9% held-out false-alarm rate overall and 12.3% on recreational traffic. The replay-based evaluation protocol supports comparative test and evaluation of defense methods.

cs.CR · cs.CV · cs.RO

版本更新 · v4arXiv:2412.10338

XYScanNet: A State Space Model for Single Image Deblurring

Hanzhou Liu, Chengkai Liu, Jiacong Xu, Peng Jiang, Mi Lu

原文摘要

Deep state-space models (SSMs), like recent Mamba architectures, are emerging as a promising alternative to CNN and Transformer networks. Existing Mamba-based restoration methods process visual data by leveraging a flatten-and-scan strategy that converts image patches into a 1D sequence before scanning. However, this scanning paradigm ignores local pixel dependencies and introduces spatial misalignment by positioning distant pixels incorrectly adjacent, which reduces local noise-awareness and degrades image sharpness in low-level vision tasks. To overcome these issues, we propose a novel slice-and-scan strategy that alternates scanning along intra- and inter-slices. We further design a new Vision State Space Module (VSSM) for image deblurring, and tackle the inefficiency challenges of the current Mamba-based vision module. Building upon this, we develop XYScanNet, an SSM architecture integrated with a lightweight feature fusion module for enhanced image deblurring. XYScanNet, maintains competitive distortion metrics and significantly improves perceptual performance. Experimental results show that XYScanNet enhances KID by $17\%$ compared to the nearest competitor.

cs.CV

版本更新 · v2arXiv:2507.17892

DiNAT-IR: Exploring Dilated Neighborhood Attention for High-Quality Image Restoration

Hanzhou Liu, Binghan Li, Chengkai Liu, Mi Lu

原文摘要

Transformers, with their self-attention mechanisms for modeling long-range dependencies, have become a dominant paradigm in image restoration tasks. However, the high computational cost of self-attention limits scalability to high-resolution images, making efficiency-quality trade-offs a key research focus. To address this, Restormer employs channel-wise self-attention, which computes attention across channels instead of spatial dimensions. While effective, this approach may overlook localized artifacts that are crucial for high-quality image restoration. To bridge this gap, we explore Dilated Neighborhood Attention (DiNA) as a promising alternative, inspired by its success in high-level vision tasks. DiNA balances global context and local precision by integrating sliding-window attention with mixed dilation factors, effectively expanding the receptive field without excessive overhead. However, our preliminary experiments indicate that directly applying this global-local design to the classic deblurring task hinders accurate visual restoration, primarily due to the constrained global context understanding within local attention. To address this, we introduce a channel-aware module that complements local attention, effectively integrating global context without sacrificing pixel-level precision. The proposed DiNAT-IR, a Transformer-based architecture specifically designed for image restoration, achieves competitive results across multiple benchmarks, offering a high-quality solution for diverse low-level computer vision problems.

cs.CV

版本更新 · v2arXiv:2605.30983

Can BEV Perception Gracefully Degrade under Sensor Failures?

Haifa Zhang, Yijing Wang, Zhiqiang Zuo

原文摘要

Despite the remarkable success of multi-modal bird's-eye view (BEV) perception in autonomous driving, standard fusion models can be highly brittle to sensor corruptions, causing catastrophic performance degradation. This vulnerability arises when corrupted features contaminate the shared BEV representation and the detector fails to preserve a usable visual fallback. To this end, we present Grace-BEV, a lightweight framework for robust fusion in Lift-Splat-Shoot (LSS)-based detectors. Operating in the aligned BEV space, Grace-BEV complements a LiDAR-guided image-BEV expert with a LiDAR-independent visual expert. A TrustGate Router learns a sample-level mixture of their outputs, while the FailSafe Fusion Block recalibrates the routed image representation together with raw LiDAR features. Furthermore, we devise a Three-Phase Training strategy with Modality Dropout to establish the visual fallback before learning routing and fusion, followed by joint fine-tuning. Extensive experiments on nuScenes-R and nuScenes-C across three LSS-based detectors show that Grace-BEV maintains robust performance across diverse corruption settings. Under complete LiDAR loss, where the corresponding baseline models exhibit a collapse to 0.0 mAP, Grace-BEV restores performance to as high as 34.7 mAP. It also improves clean accuracy by up to 1.4 mAP points with 1.2M additional parameters per detector. Component and training ablations support the complementary roles of visual initialization, expert routing, and adaptive fusion.

cs.CV

新论文 · v1arXiv:2611.07301

ArtiVidRM: Verifiable Artifact-as-Rubric Reward Modeling for Explicit Quality Articulation in Video Generation

Caorui Li, Yangguang Ji, Shuxia Lin, Yu Chen, YiCheng Xiao, Yongliang Wu, Zhenxiang Jiang, Licheng Tang 等 15 位作者

原文摘要

Reinforcement learning has become an effective approach for improving video generation, but its success depends heavily on reliable reward models. Existing methods either map videos directly to opaque scalar scores or generate free-form rationales that are not explicitly optimized as the basis of the final judgment. We propose ArtiVidRM, a verifiable, artifact-as-rubrics video reward model that follows an observe-then-score paradigm. It first identifies visible generation artifacts and organizes them into a structured artifact list, then uses these artifacts as explicit rubrics for quality assessment. This intermediate representation grounds each score in concrete video-level evidence, making the reward more interpretable and informative for optimization. We further introduce a multi-reward reinforcement learning strategy to jointly optimize artifact prediction and quality assessment. The reward decomposes into complementary objectives that evaluate artifact prediction quality, including semantic coverage and prediction efficiency, together with a pairwise preference objective that supervises quality ranking through score differences. By jointly optimizing the intermediate artifact representation and the downstream preference prediction, the model learns to produce informative artifact lists while improving the accuracy of video quality assessment. Experiments show that ArtiVidRM achieves state-of-the-art performance on video preference benchmarks, provides effective signals for video diffusion optimization, and enables artifact-guided refinement of closed-source video generators.

cs.CV

版本更新 · v3arXiv:2610.09173

RDGSplat: Render-Dedicated Geometry for Novel View Synthesis

Zhijie Zheng, Xinhao Xiang, Jiawei Zhang

原文摘要

Recent 3D foundation models extend to novel view synthesis by carrying a Gaussian head on the representation they already use for reconstruction. However, their rendering quality lags far behind their reconstruction accuracy, because the renderer reads a geometry and a representation that are both optimized for metric reconstruction. Prior methods alleviate this by updating the backbone weights, but they thereby sacrifice the metric predictions the model was built for. To this end, we propose RDGSplat, which decodes a geometry dedicated to rendering from a frozen 3D foundation model while keeping its metric predictions exact. In particular, we devise Render-Dedicated Geometry Decoding, which duplicates the pretrained decoders and optimizes the duplicates under photometric supervision alone. Then, a Target-Pose Conditioned Adapter is introduced to adapt the representation those decoders read towards rendering, conditioned on the predicted target pose. Extensive experiments show that RDGSplat improves novel view synthesis for three feed-forward models of two architectures on four benchmarks, with every pretrained weight frozen. On RE10K, it raises WM2.0 from 20.918 to 25.149dB by training 205.5M added parameters against a frozen 1.4B backbone, and leaves its predicted depth and pose unchanged.

cs.CV

新论文 · v1arXiv:2611.07294

Householder Motion Embedding: Noise Modulation for Motion-Controllable Video Generation

Tao Jun Lin, Jinhong Ni, Ruyi Zha, Yifu Wang, Xibin Song, Pan Ji, Hongdong Li

原文摘要

Diffusion models for video generation have achieved remarkable success, yet precise motion control under explicit user guidance remains challenging. Recent noise-warping methods introduce temporal correlations by warping the noise according to the user-provided motion signal. However, standard spatial warping generally disrupts the noise's i.i.d. Gaussian structure, requiring distribution correction, such as Jacobian-based correction, but at a substantial computational overhead. We propose Householder Motion Embedding (HME), which encodes the motion signal into the noise through a sequence of Householder reflections that together form an orthogonal transformation applied to each location's channel vector. HME exactly preserves the spatial Gaussian structure within each frame while introducing cross-frame correlations that promote temporally consistent video. HME is agnostic to the network architecture and integrates directly into standard video diffusion fine-tuning pipelines. Experiments on different scenarios show that HME matches or outperforms the state of the art, while achieving a 2.7x speedup over noise warping. These results demonstrate that channel-space Householder transformations offer a principled and efficient alternative to noise warping for motion-controllable video generation.

cs.CV

版本更新 · v2arXiv:2605.16797

EgoKit: Towards Unified Low-Cost Egocentric Data Collection with Heterogeneous Devices

Liuchuan Yu, Erdem Murat, Beichen Wang, Yan Zeng, Tingting Luo, Huizhen Zhou, Shanghao Li, Huining Feng 等 13 位作者

原文摘要

Egocentric video is increasingly used as a data source for robot learning, activity understanding, and embodied AI research, but collecting it at scale remains fragmented in practice: each candidate host device, such as an Android phone, iPhone, iPad, smart glasses, or extended reality (XR) headset, exposes a different SDK, a different policy on raw camera access, and different limitations on external USB cameras and on-device tracking. Synchronized ego-view and wrist-view capture is therefore typically obtained by either committing to a single proprietary platform or building one-off rigs that do not transfer across devices. To address this gap, we present EgoKit, a toolkit that exposes the same egocentric recording workflow across six heterogeneous host devices. Across all supported devices, EgoKit presents the same recording interaction and produces locally stored video with a uniform log format; on XR headsets, it additionally logs head pose and OpenXR-standard 26-joint hand tracking aligned to the video streams. The companion accessories, including two wrist cameras with mounts, a head strap, and a USB-C hub, add wrist-view capture to any supported host without custom hardware fabrication. To validate that EgoKit data can train robot policies, we replicated HumanEgo with 41 demonstrations recorded by EgoKit-PICO: in simulation, policies trained on 20 or 40 of them placed a cube on a tray in 60-74% of 100 unseen layouts, about as often as policies trained on Project Aria recordings of the same layouts. EgoKit is available at https://egokit.chuange.org/.

cs.CV · cs.RO

版本更新 · v2arXiv:2609.27110

Undertone: Personalizing Frozen VLM Aesthetic Judges from Few Ratings

Amit Jadhav, Shaurya Beriwala, Beomjin Kim

原文摘要

Image quality assessment predicts a mean opinion score (MOS), but for image aesthetics the mean hides the individual, so personalized assessment must start from the few images a new user rates. Fitting each person from scratch fails with ten ratings; networks fine-tuned per person carry over poorly to new kinds of images. We present Undertone-P, which learns from other raters a Gaussian prior over per-person regression weights on read-outs of frozen vision-language model (VLM) judges: the probability-weighted rating and the hidden state at the score token. Since people differ from the crowd in ways other raters reveal, a few ratings need only choose among those ways: a new user costs one closed-form solve, and no network is trained. On Ryu and Yanaka's PARA benchmark, the prior alone reaches a Spearman correlation of .640, above the best published 10- and 100-rating results (.581 and .620); 10 and 100 of a person's ratings raise it to .648 and .676. These ratings add most where tastes depart from the crowd: with 100 ratings, +.067 for the raters who agree least with it and +.206 on LAPIS artworks, against +.037 overall. Without labels, the judges' expected scores predict PARA's MOS at .835 (best published model we ran: .694). PARA-trained networks still lead under PARA's original protocol, likely through a stronger end-to-end MOS model.

cs.CV · cs.CL · cs.LG

版本更新 · v2arXiv:2604.10675

HiddenObjects: Scalable Spatial Prior Extraction for Object Placement from Diffusion Models

Marco Schouten, Ioannis Siglidis, Serge Belongie, Dim P. Papadopoulos

原文摘要

We learn explicit, class-conditioned spatial priors for object placement in natural scenes by distilling placement knowledge from text-conditioned diffusion models. Prior methods rely on sparse manual annotations or on inpainting object-removal pipelines, whose artifacts promote shortcut learning. To address these limitations, we propose a scalable pipeline that evaluates dense candidate placements by inserting objects into clean backgrounds. This produces HiddenObjects, a dataset of 27M bounding-box annotations (2M positives) across 27K diverse scenes and object categories. Human evaluation prefers our image editing composites over those guided by sparse annotations in 65.6% of comparisons. We distill the priors into a lightweight placement model that achieves the best accuracy among dedicated baselines and zero-shot vision-language models.

cs.CV

版本更新 · v2arXiv:2605.16922

Motion Cues from Image-based Point Tracking for LiDAR Scene Flow Estimation

Youngdong Jang, Gyeongrok Oh, Jong Wook Kim, Hyunju Ryu, Hyung-gun Chi, SeungHyeon Kim, Seungryong Kim, Jonghyun Choi 等 9 位作者

原文摘要

Self-supervised LiDAR scene flow approaches rely on pseudo-labels that distinguish static and dynamic points, providing targeted supervision. These labels are typically derived from LiDAR geometry, making them unreliable in sparse or occluded regions. The resulting noise misguides motion supervision and degrades scene flow learning, yet existing methods remain largely dependent on the same geometric evidence. To address this, we introduce TrackCue, a tracking-guided framework that transfers dense image trajectories into reliable static-dynamic supervision. TrackCue anchors tracking queries to projected LiDAR points, yielding image-space trajectories that provide motion evidence beyond sparse LiDAR geometry. Since image-space displacement also reflects ego-vehicle motion, we present a visually consistent motion compensation strategy that compares each tracked trajectory with the rigid trajectory induced by ego-motion alone. It admits motion evidence only where both trajectories are valid and the deviation persists across frames, isolating true object motion while suppressing transient tracking errors. Finally, we perform visual motion cue lifting, which associates image-space object motion cues with LiDAR points for label refinement. As a result, TrackCue substantially improves the precision of dynamic pseudo-labels, providing more reliable supervision and leading to better self-supervised scene flow estimation.

cs.CV

版本更新 · v2arXiv:2611.04216

LiSA: Linear Stochastic Attention for Long-Range Visual Modeling

Sahar Dastani, Fereshteh Shakeri, Samuel Barbeau, Kunal Mahatha, Ismail Ben Ayed, Herve Lombaert, Christian Desrosiers

原文摘要

Self-attention has become the standard for modern sequence modeling, enabling Transformers to model long-range dependencies across a wide range of modalities. Despite these advances, its quadratic cost with respect to sequence length remains a significant computational bottleneck. Recent work addresses this limitation by introducing linear variants of self-attention, namely with kernel approximations of the softmax operator. However, their first-order aggregation restricts expressivity and struggles to capture higher-order structure. We propose Linear Stochastic Attention (LiSA), a linear attention plug-in module that enables higher-order token interactions via a stochastic diffusion process based on truncated random walks. LiSA incorporates adaptive locality, favoring semantically similar neighbors to preserve fine-grained structures, while maintaining stable and efficient training. We conduct extensive experiments on classification, semantic segmentation, and object detection tasks and show improved results over state-of-the-art methods.

cs.CV

新论文 · v1arXiv:2611.07188

MammoSeek: A Mammography Agent with selective zooming for grounded reports

Haoyan Ding, Qian Wang, Lixia Wang, Debiao Li

原文摘要

Radiologists read a screening mammogram by first forming a global impression of the four views and then selectively magnifying suspicious regions before assigning a BI-RADS assessment. MLLMs, in contrast, see the whole image at a fixed, reduced resolution, which makes sub-millimeter calcifications invisible, and they perform close to chance on mammography. Therefore, we present MammoSeek, a mammography agent that reproduces this reading process. After forming an impression of each breast, the agent performs selective zooming: it decides by itself which detector candidates deserve a closer look and inspects only those on full-resolution views. Guided by a BI-RADS assessment skill, it then assigns a category and generates a localized, lexicon-structured report for each breast; its assessment is combined with image-model scores in a decision layer to decide recall. On an internal (EMBED) and an external (VinDr-Mammo) dataset, \ours reaches exam-level AUCs of 0.824 and 0.818, far above other MLLMs, mammography agent and CNN classifiers. Selective zooming also outperforms both no zooming and forced zooming in localization, structured-report F1 and recall decisions at low cost.

cs.CV

版本更新 · v2arXiv:2605.31572

nuReasoning: A Reasoning-Centric Dataset and Benchmark for Long-Tail Autonomous Driving

Zhiyu Huang, Johnson Liu, Rui Song, Xuewei Qi, Yiluan Guo, Zewei Zhou, Hanyin Zhang, Mingxuan Gao 等 15 位作者

原文摘要

Reasoning is essential for autonomous driving (AD) in long-tail scenarios, where vehicles must apply commonsense knowledge, understand spatial relations, infer agent interactions, and make safe decisions. However, existing AD datasets and benchmarks mainly target perception, prediction, or planning, and provide limited supervision for reasoning over realistic long-tail driving scenes. We introduce nuReasoning, a large-scale real-world dataset and benchmark for reasoning-centric AD. Following the lineage of nuScenes and nuPlan, nuReasoning advances real-world AD datasets and benchmarks toward reasoning in long-tail driving scenarios. The dataset contains 20,000 clips, each 20 seconds long, collected across multiple cities, with synchronized multi-camera images, LiDAR data, HD maps, object annotations, and human-verified reasoning annotations spanning Spatial Reasoning, Decision Reasoning, and Counterfactual Reasoning. Unlike prior datasets that focus primarily on visual question answering, nuReasoning supports both reasoning evaluation and planning evaluation, enabling a direct study of how reasoning supervision affects driving performance. Experiments show that fine-tuning VLMs on nuReasoning substantially improves driving-specific question answering, while incorporating reasoning supervision into VLA training improves planning performance even when textual reasoning outputs are disabled at inference time. These results establish nuReasoning as a foundation for evaluating and improving robust, interpretable, reasoning-driven AD systems in realistic long-tail settings.

cs.CV

新论文 · v1arXiv:2611.07176

VINO: Revisiting 3D Representation Learning with Volume Transformers

Adrian Kruse, Kadir Yilmaz, Daan de Geus, Francis Engelmann, Bastian Leibe

原文摘要

Self-supervised learning has given rise to vision foundation models that learn general-purpose image representations transferable across downstream tasks, yet representation learning for 3D scenes has not achieved comparable success. Motivated by this, we identify key limitations of current 3D representation learning approaches and revisit their core design choices. We first replace the commonly used hierarchical PTv3 backbone with the Volume Transformer, a ViT-like architecture for 3D scenes. We then redesign two core objectives of modern approaches built around student-teacher networks: matching representations across views and predicting masked content from visible context. For the first objective, we separate the roles of teacher and student: the teacher provides clean, consistent targets while the student learns invariance to stronger perturbations. For the second objective, we prevent the student from accessing the masked geometry and instead require it to infer missing representations from visible context only. Finally, we redesign 2D-to-3D knowledge distillation, replacing direct regression of view-dependent image features with view-consistent supervision. Together, these changes form VINO, a framework that learns semantic representations of 3D scenes without labels. VINO substantially improves dense linear probing across indoor and outdoor benchmarks and transfers strongly to out-of-domain settings.

cs.CV

版本更新 · v2arXiv:2611.00063

Where Generated Floor Plans Stop: Calibrated Sample-Level Checks Against a Built Baseline

Yiliang Shao

原文摘要

Floor plan generators are judged mainly by Compatibility, a graph edit distance to the requested adjacencies that is near saturation and blind to room shape. Our sample-level protocol calibrates each threshold no standard states at a declared false-rejection rate on real samples and grades them with the same checks. It reports each sample at its first failure, counts samples without a verdict apart, and attributes a stop to the generator or to its representation where a control exists. We apply it, with a production layout solver's checks, to four published generators against two built corpora, RPLAN and Modified Swiss Dwellings (MSD). A squareness check set per room type refuses 5 per cent of RPLAN apartments and 33.7 per cent of House-GAN++ plans. The gap survives resolution, tracing and orientation controls. Pooled over rooms, a Wasserstein distance on squareness orders the generators nearly as the check does but separates House-GAN++ from the built corpora by far less. Taken per plan on the check's worst-room margin, it separates them about fivefold to sevenfold. Within the GAN generators, Compatibility barely predicts which plans pass. We release the checker, which reproduces the solver's first failing check on 3,998 held-out RPLAN plans.

cs.CV

版本更新 · v2arXiv:2609.37314

FLASH: A "Generate Once, Synthesize Many" Framework for Synthetic Anomaly Generation in Industrial Anomaly Detection

Abhay Kumar Das, Rajesh Gangireddy, Ashwin Vaidya, Samet Akcay

原文摘要

Synthetic anomaly generation helps expand industrial anomaly datasets when real defects are scarce or unavailable. Existing approaches lie at two extremes: procedural approaches are fast but struggle to represent complex anomalies, while generative approaches produce diverse defects but require costly per-sample generation. We present FLASH, a framework that decouples defect generation from anomaly synthesis under a ``generate once, synthesize many'' paradigm. Given only normal images, FLASH uses Vision-Language Model (VLM) guidance and an image-generation model to produce a small set of defect images, from which it extracts, validates, and banks reusable defect patches. For synthesis of anomalous images, Object Boundary Suppression (OBS) first identifies the probable foreground object-aware region of the host image, while Multi-Resolution Spectral Pyramid (MRSP) noise generates diverse, size-controllable masks that determine the defect location and spatial extent. It then composes a large and diverse synthetic anomalous image set by localizing the defect region, sampling size-controllable placement masks and seamlessly blending retrieved defects onto new defect-free images without further need for image generation. Experiments on the MVTec AD 2 dataset show that FLASH-generated anomalies nearly close the calibration gap on real defects, reaching 78.1% image-level F1 against an 83.6% real-anomaly upper bound and providing the most consistent calibration transfer across detectors among procedural and generative alternatives. Moreover, FLASH synthesizes anomalies more than 11.95x faster than per-sample generative approaches.

cs.CV

版本更新 · v4arXiv:2509.25549

Hybrid Approach for Enhancing Lesion Segmentation in Fundus Images

Mohammadmahdi Eshragh, Emad A. Mohammed, Behrouz Far, Ezekiel Weis, Carol L Shields, Sandor R Ferenczy, Trafford Crump

原文摘要

Choroidal nevi (CN) are common benign fundus lesions that require longitudinal monitoring because a small fraction transform into melanoma. Accurate delineation at native resolution is challenging: CN typically occupy <2% of the image, boundaries are indistinct, and expert annotations are limited. We propose a hybrid pipeline in which an unmodified UNet trained on 128 * 128 images provides a coarse location prior, while a training-free superpixel method (SLIC) recovers the boundary at the full input resolution. The prior further drives automatic per-image selection of the superpixel count via an image-to-lesion ratio, eliminating manual tuning. On 25 held-out 1024 * 1024 images, the proposed method achieved a mean Dice of 90.9% (IoU 87.9%), outperforming nnU-Net (83.2%), Swin UNet (73.0%), and Attention UNet (60.6%) trained at the same resolution, with all paired differences significant after Holm correction. On 90 external images from a second centre, the advantage persisted (76.8% vs. 69.3% for nnU-Net). Ablation studies identify the automated superpixel count as the key component. Inference needs no GPU, requiring 1.6 s per 1024 * 1024 image and 15 s at 3900 * 3900 on a laptop.

cs.CV · cs.AI · cs.LG

新论文 · v1arXiv:2611.07148

Perceptual Distortion for Overfitted Video Coding: Sliced Matching in Space, Error Alignment in Time

Tianyi Yang, Ge Gao, Fan Zhang, David Bull

原文摘要

Recent works in neural video coding have increasingly been trading off perceptual quality against reconstruction fidelity at a fixed bitrate. Wasserstein Distortion (WD) offers a principled approach to balancing these objectives by relaxing spatial correspondences in feature matching, enabling lightweight overfitted image codecs to compete with computationally intensive generative decoders. Extending vanilla WD to video, however, presents two challenges: its independent Gaussian approximation limits the expressiveness of feature distribution matching, while unconstrained texture resampling across frames introduces temporal inconsistencies. We address these challenges by distinguishing between the correspondences that can be relaxed and those that must be preserved. Spatially, we introduce a local sliced Wasserstein distortion (SWD) that matches empirical feature distributions through one-dimensional optimal transport, capturing cross-channel dependencies without enforcing exact spatial alignment. Temporally, we employ a novel flow residual that constrains coding errors along motion trajectories, preserving temporal consistency without imposing additional reconstruction fidelity constraints. Evaluated on UVG and HEVC Class B with the overfitted codec COOL-CHIC, our framework achieves BD-rate reductions of 9.2% in DISTS and 3.0% in LPIPS relative to frame-wise WD, averaged over test sequences, while lowering tOF by 10.2% at matched rate.

cs.CV

新论文 · v1arXiv:2611.07132

A Proxy-Based Method for Measuring Racial Disparities in~Text-to-Image~Generators

Nia Mucher, Ngan Pham, Jason Chin, Aaron Brown, David Evans

原文摘要

We present an automated method for auditing text-to-image generators for representational bias against ground-truth demographic benchmarks. Our approach adapts the racial proxy variables used in U.S. antidiscrimination law to provide a fine-grained comparative analysis of variations in racial representation in generated images. We classify each generated image by race and then compare the model's distribution to publicly available demographic benchmark data to identify patterns of over- and under-representation. We also measure skin tone using CIELAB values and calculate cosine similarity amongst groups of images in order to capture biases that don't show up in demographic comparisons such as differences in image quality across races and skin tones. We report on experiments testing three models (Imagen 4 Fast, Stable Diffusion 3.5 Large Turbo, and Flux Schnell) using three categories of proxies (geographic, occupational, and surname) and 50 variants within each category. We find notable variation across the models as well as by proxy category. For example, Imagen 4 Fast overrepresents white classified images more than the other models tested and produces images with lighter, more homogeneous skin tones. Imagen 4 Fast also had the largest representational disparity for Black demographics among surname and geographical prompts. Stable Diffusion 3.5 Large Turbo produces results that overall diverge most from census data but yield the most diverse range of skin tones. Our method yields a generalizable and legally-grounded auditing tool that surfaces detailed information about model outputs without relying on implicit normative definitions of fairness.

cs.CV · cs.LG

版本更新 · v2arXiv:2605.15391

PanoWorld: Geometry-Consistent Panoramic Video World Modeling

Le Jiang, Xiangyu Bai, Bishoy Galoaa, Shayda Moezzi, Caleb James Lee, Tooba Imtiaz, Edmund Yeh, Jennifer Dy 等 10 位作者

原文摘要

We present PanoWorld, a panoramic video world model that generates geometry-consistent 360$\degree$ video from a single image and a caption. Existing panoramic video methods optimize primarily for visual realism and do not explicitly constrain the underlying 3D scene state, producing outputs that appear plausible yet exhibit inconsistent depth, broken correspondences, and implausible motion across the spherical surface. We address this gap by framing panoramic video generation as a geometry- and dynamics-consistent latent state modeling problem rather than pure visual synthesis. Building on a pre-trained perspective video world model, we introduce two lightweight regularizers: a depth consistency loss against pseudo ground-truth panoramic depth, and a trajectory consistency loss that supervises the 3D world-frame positions of tracked points across time. We further apply spherical-geometry-aware adaptation to the conditioning and positional encoding. We additionally introduce PanoGeo, a unified geometry-aware panoramic video dataset with consistent depth, trajectory, and prompt annotations across diverse real and synthetic sources, used for both training and stratified evaluation. Experiments show that PanoWorld improves geometric consistency over prior panoramic generation methods while maintaining competitive visual realism, establishing that panoramic video generation must be treated as a geometric modeling problem to support the holistic spatial understanding requirements of embodied AI applications. Code is available at https://github.com/ostadabbas/PanoWorld.

cs.CV · cs.AI

版本更新 · v2arXiv:2610.33857

TrackTok: Object-Centric Video Tokenization with Semantically Persistent Tokens

Nhi Pham, Christopher Wewer, Bernt Schiele, Jonas Fischer, Jan Eric Lenssen

原文摘要

We introduce TrackTok, an efficient video tokenization framework that produces object-centric tokens, i.e., tokens that consistently encode the same semantic objects across time, even as it moves, deforms, or undergoes partial occlusion. Conventional patch-based or existing holistic tokenizers produce token identities often tied to fixed image locations. In contrast, our approach learns temporally persistent object-centric representations that bind visual features across frames into stable semantic units. This enables substantially more compact, continuous latent video representations, reducing the number of tokens required for downstream generative modeling with state-of-the-art flow models, while preserving the semantic structure needed for high-quality synthesis. Our tokenizer offers a favorable quality-efficiency trade-off. TrackTok achieves comparable class-conditional generative FVD on UCF-101 dataset at 8 times fewer latent tokens and better latency, and outperforms existing 1D tokenization baselines on frame prediction task on Kinetics-600 across low token budgets. These results suggest that object-aligned and temporally persistent tokenization is a promising direction for scalable video generation, where reducing latent token counts is critical for efficient modeling. Our code for this work is available at https://github.com/phamleyennhi/tracktok.

cs.CV